
The award-winning series returns as Karl Fairburne fights to uncover Project Kraken in 1944 France. The genre-defining authentic sniping, with enhanced kill cam, has never looked or felt better as you fight across immersive maps to stop the Nazi war machine in its tracks.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 623 reviews with recorded playtime.
Reviews
Themes across 619 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
HAOWAN
pretty good game found it a little hard at first though
This game is super fun! I love the sniping mechanics and survival gamemode. There's tons of replayability through different difficulty modes, maps, extra objectives, etc. However, while I do think this game is worth it, wait until a sale, and do NOT bother with any of the DLCs.
pniper eliete (log(10) + 2^2)
Great game to sink hours into.
Finally 100% this game in terms of achievements and I had a lot of fun with it. Also played a lot on game pass so I have more time played in total. I will say I prefer Sniper Elite 4 but I like invasion as a mechanic in this game. This game felt like I couldn't use a sniper to get long shots as much as I wanted compared to the 4th game. (This is why people also call 5 "Pistol Elite").
i only play axis cause its more fun
.
地图又大又绕,全是拐角,敌人都在一起,名字叫狙击精英但基本没有狙击枪发挥的空间,比起前作差远了,想打狙击的不推荐,收集品藏得也很深,跑图太累了,敌人隔着大老远都能看见你
The best ever
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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