
Smashing Bottles is a short and satisfying incremental game where you break bottles to earn money, upgrade your bat, discover new bottles, and cause chaos! Will you smash enough bottles to buy the universe?
Modeled estimate, not a reported figure. How we estimate →
About
Smashing Bottles is a short and satisfying incremental game where you break bottles to earn money, upgrade your bat, discover new bottles, and cause chaos! Will you smash enough bottles to buy the universe?
Use your money to buy special bottles that increase your profits!
To cause more chaos, spend your shards to prestige and obtain SUPER powerful upgrades in exchange for resetting your run.
Play the alternate Idle gamemode for a a longer, more chill experience.
Satisfying glass smashing gameplay
Round based incremental progress
Skill tree progression
Prestige system with unique upgrades
Discoverable bottle types with unique mechanics
Alternate Idle gamemode
Secrets that unlock cosmetics for your bat and bottles
Banging soundtrack!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good casual incremental game. Not idler, unless you use an auto clicker maybe? You can think about things or you can hold the "buy cheapest" button, which is my favorite QoL ever I think. Even with all the chaos I, who is very disabled, can still somewhat tell what is going on, making the game quite enjoyable to watch happen rather than being overwhelming. Proper controller support too!
Very fun and classic clicker. Thoroughly tickled the most ADHD-inhabited folds of my prefrontal cortex. Took me like 3ish hours to beat the base game
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $22.3K | 151 | 79% | $4.99 | |
| $22.3K | 92 | 95% | $9.99 | |
| $22.3K | 1.4K | 74% | $0.99 | |
| $22.3K | 157 | 87% | $5.99 | |
| $22.3K | 393 | 62% | $2.99 | |
| $22.3K | 154 | 94% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $455.5K | 3.5K | 88% | $6.99 | |
| $101.6K | 666 | 92% | $3.99 | |
| $17K | 63 | 94% | $6.99 | |
| $11.2K | 45 | 69% | $5.99 | |
| $3.2K | 43 | 63% | $3.99 | |
| $2.8K | 16 | 25% | $4.99 |
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
短くて満足感のあるゲーム? 一応のボスまでしばいたけど、クリアじゃないやん。 トロコンまでどんだけかかるんだか・・・ 正直あまり操作感が良い訳でもないし、なぜ高評価なのかさっぱり。 もういいや。めんどくさいが強くなったのでお勧めか?はお勧めしなーい。
quebra a garrafa quebra
Super fun chill game. It was satisfying to see the reward map grow over time. My dopamine is through the roof. W game
Spent more time in this than I thought, especially in the idle mode. Gameplay was drawn out just enough not to get tedious and still feel like each run was a nice leap in progress
Great incremental game with a really cool motif, amazing music, and sound design. The visual pay off of some of the late game bottles really adds to the progression of the game. Overall really enjoyed this nice and simple intro into the genre of incremental games!
bills must be paid가 되고싶은 게임 그러나 프레스티지 이후에 더 병을 깨고싶은 마음이 안듦 병을 왜 깨야하는지 동기부여가 많이 약함
Fun game, reminds me of those old chain reaction flash games. It took me a bit over 2 hours to beat the "main game" and it looks like there's a bunch to do after that.
Awesome game. Straightforward but charming, and has cool mechanics that make it interesting. Soundtrack is absolutely bangin. Love the inclusion of an idle mode as well.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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