
A small incremental game about smashing piñatas, collecting toys, and climbing the corporate ladder as you unlock a vast upgrade tree.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Rise and shine - it’s the first day of your new job.
Armed with big dreams and a bigger bat, smash your way through the facilities, collect as many toys as you can, and use the commission to upgrade your skills to become the best Piñata Popper the industry has ever seen.

Pick up toys, sell your haul, and upgrade your abilities through a vast skill tree.
Climb the company ranks to unlock new prestige levels that push your skills even further.
Smash every piñata to unlock the next room
Collect toys and loot
Sell toys to upgrade stats, skills, and smashing style
Prestige to unlock new mechanics and dive deeper each loop
Automatic attacking
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Highly addictive Incremental game where things go boom. One of the many cool features is that when you go to the Incremental Skill Tree it doesn't reset your run like many Incremental games do. At any time you can reset the game and start over, which I've done only once. In Piñata Go Boom, piñatas drop various toys and loot when smashed. These items are the primary currency of the game: you collect them during your shift and trade them at the end of the day for coins or to fulfill objectives for aqua tokens. I can confirm that this game supports the Microsoft Xbox 360 Controller. It's what I use, although you can use the Keyboard and Mouse if you wish. I've added it to my list of games to Gift To Steam Friends, so if you're a Steam Friend of mine and want it simply add it to your Wishlist. I'll get to you eventually. I only Gift games that I too own and that I enjoy.* *A recent recipient of a Gifted game made my day by telling me how much the Gift meant to him.
I have learnt all I need is empathy and strength.
This is hovering towards a neutral review but the game felt like a damn slog for at least half of the playthrough. I'm not quite sure how long it actually took me to 100% the game as I left it running in the background a couple of times but my main gripe is the excessive cost of the abilities in the skill tree, the random nature of some of the skills and the lack of power for the actual skill purchases. As some of the other reviews have mentioned, you can barely feel the power progression for each upgrade, it's only after maybe close to a dozen upgrades where you might actually notice anything. I would say it definitely has pacing and skill tree balancing issues. It can be a great game if it was balanced more towards a 2 or 3 hour run. So for me, this game overstays it's welcome. That's not to say I don't like longer incrementals as Shelldiver is still my "gold standard" when making internal comparisons. and that took me about 9 or 10 hours to 100%. I'm also concerned that this review will color a potential buyer's experience, but I feel like it's something that needs to be mentioned if you're more like me and are sensitive to the concept of a game "overstaying it's welcome". This game is just a few tweaks away from being fantastic though.
a really nice game
hehehe, they go boom now, i like that
fun game
hit pinata. pinata go boom. just as advertised. 10/10
Fun, simple, a little repetitive and in the middle bits, it felt like I wasn't progressing as fast as I would like, but overall I really liked the style and feel of this. One of those games that starts simple and light hearted, but the more I played, the weirder and creepier it got. Probably more fun to play around Halloween!
Not your typical incremental game, I felt compelled to see what happened at the end, and I was not disappointed. A little frustrating at some skill ceilings, but ultimately a fun experience overall.
Very Nice
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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