
A short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.
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A short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Korean, Simplified Chinese, Czech, Indonesian, Polish, Russian, Thai +7 more
Engagement
Hours played at review time, across 56 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this is one of those times where it would be nice if you could have more nuanced reviews than "recommend/not recommend" on steam. The base game mode is a solid idea, executed cleanly in a fun and satisfying way. It's worth the 2 hours it takes to finish, and I would recommend the base game mode to anyone who likes incrementals. Unfortunately, the game is bloated with a bunch of extra game modes, which seem to be there purely to pad the playtime and achievement list (only 2 of the 38 achievements take any kind of intentional effort or input, the rest are either for normal progression of the base mode, or for finishing one of the extra game modes once). 7 of the 8 available extra modes can be described purely as "what if the normal game mode was shorter and less interesting". This list includes such innovative game modes such as, "what if one of the normal powerups was always active, and the upgrade tree was harder to navigate on controller", "idle mode where we removed the whole upgrade tree and you don't have to touch the game at all to eventually win", "literally just the demo of the game as a separate mode". This is the part of the game that puts it into not recommend territory. Even more unfortunately, the one game mode that sounds like a good idea needs to be very heavily rebalanced. It's a rougelike mode, but the issue is that most of the upgrades you can get are mostly useless, so you end up just rerolling until you get one if the 2-3 upgrades that is strong enough/scales fast enough to get you a win. Most unfortunate of all, every time you finish the game in any mode, a pop-up comes out that says "buy my newest game pwease 🥺", which is the fastest way to ensure I will never buy your newest game. The base of this game was really good, but the longer I played to finish the achievements, the more bitter I got, and now all I have left is the wish that they would have just put the base mode out by itself.
Looking back, I'm not sure I actually had fun?
9/10 近期玩到的最优秀的增量游戏 体量较小,标准模式100分钟通关,全程无尿点,节奏几乎可以说是完美
Fine short game, good for relaxation, music is excelent
作为增量游戏有两个缺点,发育过程太长和爽的时间太短。肉鸽模式很拉。其他都还好
SUCK ALL
이런 게임 류는 빠르게 성장하고 성장하면서 강해지는걸 느끼는(?)게 중요하다고 생각하는데 그런게 전혀 없어서 반복할 수록 지루하기만함
The game is fun, had me locked in for almost 2 hours, but it gets a bit repetitive by the end as the upgrades don't seem to change much the gameplay.
Fun idle-ish game with many game modes.
Very Good Game To Spend A Weekend On! Also Nice And Relaxing To Play. 100% WORTH! Also Achievements Are Nice To Do. For "Complete Demo Mode" It Is known To Bug Out. Just Restart Steam And Make A New Game. 6 Hours To Complete The Game At My Own Pace.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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