
Smashing Bottles is a short and satisfying incremental game where you break bottles to earn money, upgrade your bat, discover new bottles, and cause chaos! Will you smash enough bottles to buy the universe?
Modeled estimate, not a reported figure. How we estimate →
About
Smashing Bottles is a short and satisfying incremental game where you break bottles to earn money, upgrade your bat, discover new bottles, and cause chaos! Will you smash enough bottles to buy the universe?
Use your money to buy special bottles that increase your profits!
To cause more chaos, spend your shards to prestige and obtain SUPER powerful upgrades in exchange for resetting your run.
Play the alternate Idle gamemode for a a longer, more chill experience.
Satisfying glass smashing gameplay
Round based incremental progress
Skill tree progression
Prestige system with unique upgrades
Discoverable bottle types with unique mechanics
Alternate Idle gamemode
Secrets that unlock cosmetics for your bat and bottles
Banging soundtrack!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very much like Bills Must Be Paid, but not to the same quality. A great way to pass the time if you're into incremental games. There are better ones out there, and this one does get quite tedious towards the end, but worth getting if you've exhausted the best ones like Shelldiver, Scritchy Scratchy, A Game About ..., and Master Healer Kale. If I had one real complaint, it's that you have no progression choice. You always buy the next upgrades and can't really choose different paths as much as in other incremental games.
Rage-room Vampire Survivors for the idlily inclined. Rad music and SFX and number go up.
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really good theme and nicely implemented secret features, I like that there are two game modes. It did feel a bit slow towards the end but overall I enjoyed it.
Goated incremental with banger music. The normal game mode can be completed in an afternoon, and the idle game mode is great on the side. Also native linux support is nice.
Super fun game! Art design and music are fantastic. So satisfying smashing bottles to earn powers to make more and more money. Highly recommend this creative, fun and gratifying game.
I was pleasantly surprised by this game. I don't quite know why, but I went into it expecting it to be a bit of a gimmick. Turns out, it's actually great. The loop is enjoyable, progression is fast, but not too fast, smashing the bottles is quite satisfying, and I like the quality of life of just being able to press space bar to buy the cheapest upgrade. (more games in the genre should do this) Saves you a bunch of time and effort after rebirths, not having to click through each individual upgrade again when you've already done it a dozen times. I enjoyed the soundtrack quite a bit as well. Who knew smashing bottles could be so much fun? And for only 5 bucks too. Great deal. Maybe the best compliment I can give to this game is that I can see myself replaying it, This is something I don't often do with incremental games. For most of them it's one and done. Play it, beat it, forget it, move on. But I can see myself coming back to this one at some point in the near future.
Loved it. I can't think of another incremental game that I completed in essentially a single sitting.
I've really been enjoying the chaotic experience this game provides. It's got a certain frantic energy you can lean into in a genre that's usually very laid back and kind of...wait for it...idle. Of course you don't have to play it this way, but this is what I've gotten from it. This even applies to the "prestige" resets - contrary to other games where it might take you a while to get to that point, here I feel like the prestige reset loop and the general idle/clicker loop are much more tightly connect in a way I've enjoyed bouncing back and forth between.
瓶の割れる音が心地よい。 アップグレード一括ボタンがほしかった。
最初の1~2時間だけ面白い典型的な駄目インクリメンタル プレリリースや強化が地味な上にあっという間に頭打ちになるため早々に変化のない虚無画面が訪れる そのくせトロコンに30時間くらい必要という超カルピスゲーなのでそういうのを狙ってる人は要注意
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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