
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #98, worst JP #100 · 2 markets collected
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
关卡太少了,希望有工作坊,多一点官方关卡
快出创意工坊
Tower defense = gordo feliz
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재밌음. 근데 맵이 10개내외라 8시간쯤 하고나면 생각보다 할게없어짐. 마지막 스테이지 생각만 잘하면 쉽게 깰만한데, 생각을못해서 좀 오래걸린점이 있음. 딱 직관적인 타워디펜스로는 이만한게임이 없는듯. 추가적인 맵업데이트나, 맵dlc가 생긴다면 구매의사 있음
Not worth the money.
Please make a sequel to this game, I can't get enough on it. Watching the defense lines churning through the orcs is very satisfying. This is the kind of tower defense game that I've always wanted to play. One criticism is that the power scaling makes it so that earlier levels become way too easy. I think that a difficulty modifier or some more sandbox options should be made available after beating a map so that it's fun to replay later in the game.
Bought it for $9 at release. Wish there was a bit more content (but what is there is pretty good), but I it took me about 6 hours to get a 100% Decent tower defense, has a nice overall theme, and it eventually feels like you are fighting a fluid rather than orcs. More maps, or challenges (the few achievement challenges were fun enough to figure out) would be very welcome. Overall like a 7/10 I had a good time, but its a good sign I wish there was more of it.
extremely bad tower defense, soulless "incremental" slop game, overpriced, little to no content. no story. expect to pay 2 dollars per hour of actual content. there is not even a congratulations for completing the game screen. want a good tower defense, go play gemcraft or bloons want a good incremental game, go play cookie clicker, or terraformental; or gnorp apologue, or trimps or go buy an ant farm If an online influencer recommended this game to you, unsubscribe to him cause he did you a disservice.
orkd
Short but fun and addictive
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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