
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
关卡太少了,希望有工作坊,多一点官方关卡
kill orcs burn orcs explode orcs gas orcs electrify orcs nuke orcs
Tower defense = gordo feliz
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #77, worst JP #100 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
대장님, 오크가 몰려옵니다
재밌지만 너무 컨텐츠가 부족함
fun
Pretty fun, nice flow of strategy. Most paths are viable so you arent likely to get locked out of passing a level. Could do with a few more maps. But its fun where it counts. More airstrikes update makes that path more rewarding if you pick it early on.
Juego muy entretenido, no muy difícil a mi parecer y la verdad que se me ha hecho corto, estaría bien que en algún momento sacaran mas mapas y quizás le añadan mas dificultad. SI no es así, no veo viable diez euros por el juego, esperaría a que este mas barato.
Nach 6-8h habt ihr alles gesehen was das Spiel zu bieten hat. Einen Großteil der Zeit werdet ihr damit verbringen eine handvoll Level (insgesamt gibt es 12) dutzendfach zu wiederholen um Geld für Upgrades zu sammeln. Es gibt auch keine Vorspulfunktion, was dafür sorgt dass ihr spätere Level starten und dann erstmal gepflegt kacken gehen könnt. Die Level sehen aus als hätte sie jemand innerhalb von 5 Minuten in paint gemalt... ohne die Balance zu überprüfen... was das Fehlen eines Leveleditors noch unverständlicher macht. Dass sich die Orks durch die Physiksimulation fast wie eine Flüssigkeit bewegen ist schon nett anzusehen aber rettet das Spiel auch nicht.
재밌음. 근데 맵이 10개내외라 8시간쯤 하고나면 생각보다 할게없어짐. 마지막 스테이지 생각만 잘하면 쉽게 깰만한데, 생각을못해서 좀 오래걸린점이 있음. 딱 직관적인 타워디펜스로는 이만한게임이 없는듯. 추가적인 맵업데이트나, 맵dlc가 생긴다면 구매의사 있음
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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