
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun little game that crosses from tower defense to fluid simulator. A bit short even if you go for full achievements.
Really good game, but begging for more content. I was really expecting to unlock some sort of endless mode/map maker after finishing the campaign, but there's nothing, not even a text box that pops up to say the games finished. Took me 6 hours to get all the achievements, but I feel like there's potentially a game with 100's of hours of playtime here with workshop support and a few content updates. Hopefully the developer isn't finished with it just yet. All in all a little overpriced for the what there is, but still worth it if you're into tower defence games.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #77, worst JP #100 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
关卡太少了,希望有工作坊,多一点官方关卡
100% Would play again!
It's not the most complex tower defense game, but it definitely satisfies an itch at a reasonable price. I paid 10 bucks CDN for this game, and I am not disappointed.
Good
Las mejores 12 horas que he tenido en un buen rato
Adictivo, buenas mecanicas, complejidad media diría yo, pero divertido para pasar el rato mientras escuchas un podcast o algo
Good game, really enjoyed it. Would be nice if there were some additional levels and upgrades because the game mechanics are solid. Wanted to play more but ran out of content. Still recommend.
Tower defense = gordo feliz
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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