
"Before we knew it, what we once knew as 'freedom' became nothing more but a faint and distant memory." Venture forth and discover the truth behind the seemingly perfect OmniCare society in Sinless: a unique point and click and visual novel hybrid, set in an original cyberpunk reality.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Boring
☀️
I finished the first act but thats as far as im willing to go.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels a bit clunky but it's not bad, the story is interesting enough to keep you going for the short duration of it, characters and sceneries are well drawn, the music is not tedious and fits the mood well. A big caveat is that the game ends on a cliffhanger and after 10 years it doesn't look like there will be a sequel.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 189 | 70% | $0.49 | |
| $2.4M | 7.6K | 92% | $19.99 | |
| $2.1M | 5.7K | 96% | $19.99 | |
| $841.4K | 2.9K | 79% | $14.99 | |
| $213.2K | 551 | 95% | $19.99 | |
| $123.7K | 521 | 85% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $31.6K | 140 | 88% | $9.99 | |
| $31.6K | 82 | 77% | $12.99 | |
| $31.6K | 118 | 64% | $11.99 | |
| $31.6K | 70 | 73% | $19.99 | |
| $31.6K | 71 | 93% | $9.79 | |
| $31.6K | 121 | 57% | $6.99 |