
Experience a fantastic adventure with unique gameplay that blends investigation, action and exploration in a breath-taking thriller that will test the limits of your nerves and intelligence. Play as the great detective and track down evil in the darkest corners of London and the human soul…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 18 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.5Kreviews | 80% | — | $10.3M |
| $64.99 | 1.4Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'll recommend this out of respect to the developers and due to some clever and fun puzzles, but frankly, this isn't a great game in my opinion. Buy this on a big sale if you can. - The title implies that there's a main continuous plot and investigation, but this is another "chapters" game of five different unrelated cases that their conclusion doesn't affect the rest of the game at all. I think it creates weaker immersion. - At the end of each case you've gathered enough clues to accuse different suspects based on your deductions. This could have been a great game mechanism, but in some cases it really feels that more than one could be true (or even that all of them have a flaw and are illogical). So you choose something and then the game tells you if you were right or wrong but without any reasoning. It doesn't create a sense of achievement or even a sense of failure. Just a sense of arbitrarity which is really bad for a detective game. - The voice acting of too many characters isn't good. The girl was especially annoying.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Russian, Turkish, Ukrainian, Polish, Portuguese - Brazil, Czech, Simplified Chinese +4 more
| $2.99−90% |
| 167ratings |
| 66% |
| — |
| not modelled |
| $2.99−90% | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is a nice game that I enjoy playing. I like this kind of games very much. I prefer horror games. I recommend it. It is a series that everyone should have in their collection.
Цікава гра на подумати та уважність! Як і в минулій грі, сподобався інтерфейс!
casos intrigantes, jogo com uma historia que te prende. recomendo demais
Отличное продолжение первой части. В целом по механикам в игре изменений от первой части нету. Тут более над сюжетом и повествованием проработали. Поэтому можно поставить игре 9 из 10 для своего жанра.
Malgré mes efforts, je n'ai pas réussi à apprécier Sherlock Holmes: The Devil's Daughter, pour plusieurs raisons. Pourtant, j'arrivais avec de bons espoirs, me rappelant notamment du vieux jeu sur la Momie (je dirais 2005 environ), mais également de mes lectures d'enfance. Mais passons sur le côté nostalgie et découvrons cet opus de 2016, faisant suite au précédent jeu de Frogwaves datant de 2014. En premier lieu, il faut dire que le jeu n'est pas des plus beaux. Ce n'est pas suffisamment gênant pour entraver l'appréciation du jeu, mais ça saute quand même aux yeux. Les commandes sont simples à prendre en main, aucun souci sur la partie déplacement. Le point central du jeu repose sur le fait de résoudre des affaires, en avançant de façon linéaire avec un journal listant les étapes de l'enquête au fur-et-à-mesure. Ici, très peu de chance de se perdre en cours de route, la progression est linéaire et plutôt bien guidé (trop guidé ?). Pour ce faire, il faudra réussir une multitude de mini-jeux pas franchement intéressants. Oubliez par ailleurs vos qualités d'observation et d'écoute, qui seront peu mises à contribution. On en arrive très rapidement au point négatif majeur : la difficulté est faible, car le jeu nous aide beaucoup trop. Il est littéralement possible, au bout de quelques secondes, d'appuyer sur une touche pour passer une énigme ou un mini-jeu. Autant c'est une aubaine pour certains gimmicks très redondants (crochetage de serrure), autant c'est une vraie erreur de laisser cette option pour les puzzles plus complexes. Quand un joueur achète et joue à Sherlock Holmes, c'est quand même pour réfléchir un peu... Le scénario ne passe pas trois pattes à un canard non plus. Les 5 affaires oscillent de correctes à inintéressantes, avec un épisode final qui tente de revenir sur le titre du jeu. Ce dernier porte d'ailleurs à confusion, tellement on s'attend à une enquête emprunte de paranormal et de mystères sordides, pour au final arriver sur une conclusion bâclée. La durée de vie est par ailleurs très courte, cela étant dû aux 5 affaires occupant assez peu mais surtout à la possibilité de sauter des énigmes ou puzzles. 12h en ce qui me concerne, ce qui reste peu et m'incite donc à vous inviter à ne prendre le jeu qu'en période de soldes. Je vais quand même relever les points positifs. Le système de déduction est plutôt bien pensé, avec la capacité de créer un cheminement de pensée, pouvant aboutir sur une conclusion variable. On rassemble des indices, on crée des liens jusqu'à obtenir une déduction finale, avec 2 choix moraux à chaque fois. Point intéressant : il est possible de conclure l'enquête en accusant la mauvaise personne. J'ai trouvé agréable de laisser au joueur le choix de faire sa propre déduction, quitte à aller dans la mauvaise direction. Pas d'inquiétude d'ailleurs si vous échouez, car il sera possible de revenir directement avant le choix définitif, le jeu indiquant si votre conclusion était la bonne. C'est dommage, car Sherlock Holmes: The Devil's Daughter partait avec de belles ambitions, mais échoue à proposer une aventure prenante où le joueur doit faire appel à son instinct de détective.
Madalya: Gümüş.
Pretty bad game overall. Detective games in general stand and fall on the writing and puzzle design. The Devil's Daughter dissapoints on both ends. Nonsensical and unsatisfying solutions to overcomplicated cases, too many boring stealth/action segments, even the puzzle elements often rely just on trial and error. A big step-down from Crimes and Punishments. Laughable attempts at an overarching story, which just fizzles out at the end without any proper conclusion. Graphical errors, awkward movement and softlocks abound. The game also comes of as surprisingly edgy in its attempts to be dark and mature, it appears almost ashamed of the lighter and more comedic side of the Sherlock Holmes stories, which the Crimes and Punishements managed to embrace without sacrificing the intrique. The first case has some tense moments and an interesting build-up, but fails to deliver a proper ending for the main suspect and the side charaters. The second case turns out to be completely nonsensical, due to it's inclusion of some of the worst attemps at red herrings ever. Many obvious holes and discrepancies are never satisfyingly explained, and the "correct" solution is way dumber than the other options. The last third of this case becomes a tedious crawl through an ugly ancient temple, where the player has to combat not only the boring puzzles, but also the stiff controls and the pure annoyance of dying over and over again. There is also an entire subplot about steampunk robots that goes nowhere! The third case opens with a bang and has some funny moments, but once again falls prey to extended stealth sections and pretty boring gameplay. There are very few locations in this story and it feels somewhat weightless. The fourth case is hands down the best part of this game. The puzzles are interesting and require some actual deductive reasoning from the player, the story is focused and the action minigames aren't too distracting. The final moral decision is also more complex than in all of the other cases. The last case is where the game comes to a screeching halt. It's laughably short and fails to establish any kind of tension or sympathy for the characters. It tries to come of as a conclusion to a slow-burning mystery hidden in the shadows, but comes of as intensely melodramatic and goofy. The game ends with a "Telltale-like" dialogue final boss, which might have been satisfying with a proper build-up, but comes off as rushed and insincere. This game attempts a different direction for a Sherlock Holmes story, but sacrifices everything I love about this character and detective games as a genre. Too little thinking and too much spectacle and misdirection. I reccomend you to skip this game, unless you're ready to overlook it's many bad qualities and enjoy the small, fleeting moments of intrique and tension.
pros ✅ gorgeous, polished graphics and level design featuring Victorian London districts and places like Whitechapel and Highgate Cemetery ✅ there are some fun to play action and stealth sequences ✅ well made cutscenes ✅ there are nice variety and many complex, challenging puzzles. ✅a well-written, engaging, and intriguing main story with some twists and turns and five different and independent criminal cases. The main story is about Sherlock Holmes's stepdaughter, whose criminal father killed the previous game (The Testament of Sherlock Holmes), and he is keeping her true origin as a secret. However, the situation changes when a mysterious woman known as "Alice" becomes Holmes's new neighbor. Alice slowly befriends Katelyn, eventually earning the daughter's trust while causing emotional issues between Holmes and Katelyn at the same time. Throughout the game, Holmes will solve different cases while getting to know Alice's origin and her true intention ✅ It's enjoyable to piece together deductions in Sherlock's thinking ✅ character models and cutscenes looks decent ✅ decent length ✅ decent voice acting ✅ there are steam achievements and cards ✅ there is an map for fast travel cons ❌ frequent and long loading screens ❌ repetitive gameplay with the same mini-games and scripted sequences ❌ relies too heavily on scripted action and stealth sequences, tedious and frustrating QTEs, and mini-games. Fortunately, you can skip these gameplay elements if you prefer not to engage with them ❌ The Mayan temple puzzle chamber with all these annoying and frustrating traps is tedious to play Overall, this is an enjoyable addition to the long-running Sherlock Holmes adventure series with multiple engaging storylines, new action and stealth gameplay elements, and well-designed environments.
WATSON, ROW THE BOAT FASTER!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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| — | 0 | — | — | |
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