
Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 356Kreviews | 95% | — | $309.4M |
| $59.99 | 14.5Kratings | 86% | Top 100 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3371 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As our dear leader Borat would say, VERY NICE
손맛 지림 최적화 굿
除了体量小大概没有缺点了,不过也正是体量和一把武器相得益彰才有这么好的体验吧。 打之前只听说过小而精但是没有具体的概念,打完后觉得这个形容简直太恰当。 难度适中,大部分玩家只要通过一定量的练习都可以比较顺畅地过关,而且没有乱用霸体,敌人反击的信号从视觉和听觉都给得很明显,如果你攻击敌方大概率会被逼防而不是像市面上大多数模仿者一样强行出招瞬发投技,在攻击的过程中你会感觉你的每一个动作都是有意义的,虽然很多人把这种战斗模式称为强行背板,但是其实大部分boss不需要背,不会像某些游戏一样出现无法打断的超长连段要背,我攻击先到,敌人会被我击中而中断动作,或者防御涨架势,等他要反击的时候也会闪开或者弹开我的攻击再反击,整个过程中我的最强烈感受就是公平。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $301M | 482.8K | 94% | $24.99 | |
| $326.2M | 235K | 97% | $39.99 | |
| $279.4M | 197.3K | 86% | $49.99 | |
| $278.1M | 347.1K | 79% | $49.99 | |
| $275.3M | 551.9K | 94% | $29.99 | |
| $344.4M | 373.8K | 90% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.6M | 106.2K | 57% | $34.99 | |
| $38.6M | 19K | 79% | $49.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $5.6M | 11.7K | 83% | $19.99 | |
| $10K | 86 | 57% | $4.99 | |
| $7.1K | 21 | 57% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Russian, Simplified Chinese, Thai, Traditional Chinese +1 more
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
my first soulsborne game, would highly recommend, pretty easy to play
игра хорошая, но пока сил не осталось после всех дарксоулсов, очень устал, а игра требует очень много нервов и сил на прохождение когда-нибудь допройду и напишу развёрнутую рецензию предварительно: ОЦЕНКА 7/10 ★★★★★★★✰✰✰
Mon premier FromSoftware, j'avais un peu peur de la difficulté au commencement mais c'est un jeu incroyable, je retrouve le challenge des jeux d'antan qui poussais a ce surpasser, a apprendre les patterns d'un boss et après moult souffrances réussir enfin a le terrasser.
♥♥♥♥♥♥♥♥ игра с крутой боeвкой 1 на 1 на мечах, где ты вместо пассивных уклонений c редкими тычками по врагу, преш на врага с прессингом активно атакуя его
偉大無須多言
wadw
♥♥♥♥♥♥ поделка конченого тупоголового пидораса, разраб просто конченный сын бляди. Надеюсь это уебище пристегнут к батарее и заставят проходить его ♥♥♥♥♥♥ ублюдские творения, если раньше не закроют в дурку. Игра просто топ, удалил ♥♥♥♥♥ с огромным удовольствием!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.