
Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 356Kreviews | 95% | — | $309.4M |
| $59.99 | 14.5Kratings | 86% | Top 100 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3371 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is pain
隻狼是寶寶遊戲 還會提醒危字叫你記得識破或躲 對新手蠻友善的 這遊戲100分刀與刀的碰撞聲很爽 熟悉這遊戲就爽爽玩EZ 全部成就解完很有成就感
gut
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Russian, Simplified Chinese, Thai, Traditional Chinese +1 more
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sekiroは史上最高クラスの戦闘システムを持つゲームだ。その結果、日本神話を題材にしたゲームの中でも最高傑作の一つだ。
really fun gameplay and is diffrent than other souls games in a good way and i like how you have to deflect instead of dodge
非常推荐
"Git Gud" The core component of sekiro is to be better at it, to be better at parrying, to be better at understanding bosses'/enemys' attack rhythms and also to have enough money to get a brand new joystick or keyboard for every playthrough. Its a game that thrives on keeping players hung up on frustration. Yes, hung up, not the kind that makes you wanna totally quit, though some do. The rest are the ones who are masochistic enough to actually enjoy the frustration and get better at it like actual better. You can actually see yourself getting better at it, the boss where you got killed in an instant now takes more than an instant to kill you. Of course, its a game of trial and errors and debugging those errors. Overall, its a fun game, I would recommend everyone to try this game once in their life, if they think they have interest in questioning their life choice. clank clank parries to the haters. Just GET GUDDDDD.
absolute MASTERPIECE
В этой игре есть сам мастер и его дом (в окраинах Асина, за двором перед идолом "Долина под мостом". Сразу после места, где Вы встретили Великана в колодках, с помощью крюка-кошки запрыгиваем через дыру в ворота, после этого через другую дыру нужно запрыгнуть на ветку справа, прокрасться через кусты и спрыгнуть вниз. Впереди будет кибитка с прицепленной к ней запиской-предупреждением. Проходим дальше, спрыгиваем на ветку, поворачиваем камеру вниз и вправо — будет видно уступ, за который можно ухватиться. Прыгаем, хватаемся за уступ, ползём влево, забираемся и прыгаем на уступ внизу. Впереди будет его дом)
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.6M | 106.2K | 57% | $34.99 | |
| $38.6M | 19K | 79% | $49.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $5.6M | 11.7K | 83% | $19.99 | |
| $10K | 86 | 57% | $4.99 | |
| $7.1K | 21 | 57% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $301M | 482.8K | 94% | $24.99 | |
| $326.2M | 235K | 97% | $39.99 | |
| $279.4M | 197.3K | 86% | $49.99 | |
| $278.1M | 347.1K | 79% | $49.99 | |
| $275.3M | 551.9K | 94% | $29.99 | |
| $344.4M | 373.8K | 90% | $59.99 |