
Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 356.1Kreviews | 95% | — | $309.5M |
| $59.99 | 14.5Kratings | 86% | Top 100 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3496 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отлично 9/10
Another masterpiece from Fromsoftware
combat is amazing. This is one of those games where you can't just grind out and overpower everyone, you actually have to invest on learning enemy attack patterns and become HIM. No extra set of armor or weapons, you get 1 sword and you set out to conquer everything. Once you reach that peak emotional calmness and mental focus, you're basically him already
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Russian, Simplified Chinese, Thai, Traditional Chinese +1 more
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6 раз прошёл игру :)
9.5分 优秀:“犹豫就会败北”
如果你愿意花十几个小时认真学习这款游戏,你收获的成果将会给你带来巨大的成就感。也能够在与诸多敌人拼刀攻守有序的战斗中感觉到“爽”。 叮叮当当的声音真的很舒服
越来越强了玩得
神
Once the combat clicks, this feels like the best game ever made.
8/10 Glad I decided to play this game; it had me hooked and eager to keep going. Sekiro plays a bit differently from the other Souls-like games, but the core concept is still the same. If you've played the Dark Souls games, this one is a must-play. It's more linear, offers less character customization, and puts a much greater focus on stealth and precise combat. The parry-focused combat takes time to master, but once it clicks, it's satisfying. The learning curve is steep, and I personally thought most of the bosses were too difficult. I found myself farming skill points and currency just to stand a better chance, which wasn't very enjoyable and became time-consuming. The grappling hook and vertical movement also make exploration feel fresh compared to other FromSoftware games. I love the map design, and the story was surprisingly good. The game also ran great on PC, which made the experience even better. I'll definitely be coming back to this game from time to time because I had a blast. If you love a challenge, this game will definitely scratch that itch.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $104.5M | 106.3K | 57% | $49.99 | |
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| $5.6M | 11.7K | 83% | $19.99 | |
| $10K | 86 | 57% | $4.99 | |
| $7.1K | 21 | 57% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $301.3M | 483.3K | 94% | $24.99 | |
| $326.2M | 279.8K | 97% | $39.99 | |
| $278.3M | 347.4K | 79% | $49.99 | |
| $275.3M | 553K | 94% | $29.99 | |
| $344.4M | 373.9K | 90% | $59.99 | |
| $357.6M | 469.9K | 78% | $49.99 |