
Unravel a thrilling sci-fi mystery in this action-packed twin-stick roguelite shooter. Select your load-out, stack up temporary and persistent upgrades, and delve into the depths of a subterranean base, either alone or in a group of up to 3 players.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Section 13 is a roguelite twin-stick shooter that can be played solo or in a group of up to 3 players (crossplay not supported). As an Agent of the S2P Corporation, it’s up to you to investigate a crisis at the most top-secret facility of a company whose whole thing is keeping secrets.

Step into the shoes of Agents Red, Boy Scout, Beaker, and Scalpel, as they fight to unearth the buried secrets of Section 13… and solve a few personal mysteries of their own. Collect data on paranormal entities running amok and find out what it all has to do with you.
When an Omega-level containment breach puts an off-the-books company black-site on lockdown, it’s up to a small team of expendable peons to get to the bottom of it. Literally.
Tackle the mission solo or with up to two squad-mates. And with optional friendly fire, it’s up to you whether you’d like a more forgiving experience, or chaotic fun with mad-science weapons.
As a Tier-1 paranormal containment facility, Section 13 is full of unique hazards, and it's up to you to overcome them with quick wits and reflexes.
Time your dodge-rolls and reloads to stay one step ahead of a horde of hungry monsters. Back against the wall? Pop off with a special ability… or grab a melee weapon and smash your way out.
But keep an eye on your Fear level, or risk a debilitating mid-mission panic attack!
Add some spice to every run with unlockable (and customizable) weapons, gameplay-altering Synaptic Enhancements, and of course, recreational genetic modification. (Some side effects may apply).
Utilize special abilities and unique tactical items to outsmart pissed-off cryptids, navigate a series of shifting levels, and push deeper into the base with every attempt.
Between deaths, you’ll also unlock persistent upgrades that change how you play and radically alter your chances of success.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 769reviews | 71% | — | $369.6K |
| $19.99 | 403ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good but not great. Gameplay is excellent, but depth is lacking
Garbage A piece of junk, a waste of money... I tried the game only once, and it hasn't worked since. The menu won't load due to a black screen bug and there's nothing I can do about it (I deleted it, deleted the cache folder, from everywhere, downloaded it again.... I tried to start it with other prompts but it still wouldn't start) They don't address this problem, so the money is just wasted.... My playing time shows that it's useless, once it crashes and won't load anymore... It's risky to buy it and hope it will always work, or you'll spend hours playing it and it'll all be over because the developers don't try to fix the bug.... The game isn't worth that much to risk it
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*languages with full audio support
| $19.99 |
| 114ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В целом не плохой Рогалик, Не вырвиглазный, стилистика приятная. Быстро не надоедает. Система апгрейда оружия и параметров в забеге интересная. Система покупок лорных записок не бесит. Про Онлайн ничего не скажу (я соло игрок). Из минусов большинство оружия не особо нужно, поскольку весь геймплей в большинстве случаев строится на бое вплотную Треть прокачки агентов на базе рассчитана на Онлайн. Оружия маловато, чувствуется, что должно было быть больше. Большая часть альтернативных путей появляется на одном типе карт. Типов карт всего два. Т.е. Карт "Парковки" всего две, с дополнительными путями и без них и так для всех уровней.
Un roguelike con perspectiva desde arriba plagado de zombis donde tendrás que llegar al boss final a través de diferentes mapas. Un intento o partida suele estar alrededor de la hora y poco aproximadamente. Cada intento empezarás de nuevo como cualquier roguelike pero guardando componentes para poder mejorar a tus personajes para cada intento (run).
I've been trying to find games like Alienation on the ps4 and nothing that I've played on PC hit those marks. Section 13 is the closest game I have played so far to that, all in all great top down/twin stick shooter. An aspect that I think that would make this game better are horde modes and weapon upgrade selection. The game focuses on mainly objective type of waves rather than just a random wave/horde spawn intervals. If that was to be added into the current game I think it would take things to the next level. Switching gears over to how weapon systems work in the game, there really isn't a direct upgrade path with a weapon itself. Weapon upgrades are in the form of how random perks work in the game when you select them off of the random black cubes you earn after objectives. IMO, the random perks should be upgrades you can apply to your weapons before you start the match/game (since everything is ran in one playthrough, its like permadeath with upgradeables overtime in the lobby). Yes that may defeat the whole "rogue like" playstyle of game its something that I'd rather prefer. (rogue like twin stick shooters seem to be more and more popular these days and I'd rather have the option to upgrades my weapons). Overall 8.3, top down like game 10/10 what I was looking for, horde spawn type gameplay 4/10 almost too predictable.
Приятная игра с отсутствующим глобальным мультиплеером (друзей с игрой нет - не проверял)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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