
From the creators of The Last Stand: Union City and Dead Zone comes an all-new singleplayer rogue-lite action adventure. After you become infected by the zombie virus, you set out to explore the post-apocalypse and find hope for your fellow survivors. You can still make a difference. Don't give up.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不同高度的平面感觉非常奇怪,所有枪械不能打中不是同一个平面的怪,你必须站起来或者蹲下来才能打中,不然就是打空气或者打地板,燃烧区的闪光弹是不修复的,僵尸动作指令打不断的bug是不修的,人物攻击后穿过掩体是不修的,跑步停下以后会卡近战攻击的bug也不修。发售以后就没有售后了,也没有维护运营了,只卖游戏不修bug了,我就当我的钱给你烧给制作组在天上的浮木了,哦,忘记了高高在上的制作组是没有浮木的,就当我的钱打赏乞丐了
Your run was ended because an invisible charger killed you? Too bad, the game sometimes throw those curveballs at you. Get fckd. You have a bunch of blood samples to be able to produce a ton of antiviral at the herc station? Too bad, the game wants you to carry only ONE extra shot, so that the stakes are always high. You have extra batteries to unlock the antiviral at the side of the herc station/army truck? Too bad, you can only carry one unit of the antiviral, because reasons, thats why.Even if this is the stuff that is keeping you from turning into a zombie. Dont like this mechanic? Get fckd. Are you playing on mouse and keyboard and got stuck navigating on the sunken city's water by a water zombie? You will never manage to escape, no matter how many times you mash the quick time action to escape. get fckd. You got stuck and soft locked because you got greedy and wanted to see what was inside the trunk of a car right at the edge of the map? Get fckd and do it all over again. You found 2 gas canisters on a map? Are they next to each other? You cant even top one canister with the other, to optimize and make only one trip back to the car. Too bad, you will have to make two trips, even if its there is only one unit of gas on the other canister... Get fckd Did I mention that you cant even carry extra gas or anything else you find on your LITERAL CAR?. If it was a bike I would understand, but a car? The stuff on top of it only exists to be aesthetically pleasing to the eyes, nothing else. the passenger seat/backseat is also pointless and impossible to fill up with extra gas canisters/ weapons or anything else. You can't even store your extra weight on the car. You will have to walk like a pack mule, even if there is LITERAL CAR that could hold your stuff. This makes NO SENSE AT ALL. You know what else you can't fit in that car? Allies. Yes, allies, which were a big part of the first 3 games. Actually, they were the most important part of them. You just wouldn't survive to the end by yourself, no matter how much you tried going in alone. This game has not one ally. Just a merchant that trades your 7 flowers for his 150 rounds of ammo. Weird, right? Go figure. A game merchant for the sake of a game merchant, because roguelite game, am i right? armored zombies are a joke. You can choose to spend an entire mag from a stock ak47 to kill it, or risk punching the armor out of him and finishing of with a single bullet once he is stripped of the armor. They don't even have anything on their back, so why can't you kill them by sneaking around to shoot them from behind? Get fckd. Don't even get me started on armored chargers, especially if you find one at the lab corridors. Get fckd. A turret killed you because it saw you from a cross the map before you could zero in on it? Get fckd. You find the only crafting bench on a section of hell but there is a procedually generated fire right in front of it? Too bad, you wont be able to use it, unless you want to burn yourself to death. Get fckd. You died because shotgun traps are pointless and sometimes hidden away from your line of view? Get fckd. Even if you disarm them, you won't even be able to loot the gun from it. Get fckd twice. You got to the bridge part and wanted to run down the stairs as fast as you could? Turns out that you will almost always get stuck trying to go back up, and if there are zombies below or above you you won't me able to shoot most of them, because the game is still broken and won't even recognize that you need to angle the shots. Get fckd. The looting system is mostly a nuisance. If the item has zero weight on your backpack, then why show the option to take it? Wouldn't it be better it there was a single text pop up to show the item, instead of three steps to take it? Just stupid design. The biggest enemies of this game are the developers that simply abandoned it and moved on with their lives, especially this being the conclusion on the last stand series. I used to play this back when newgrounds had flash games, and I loved every single one of the titles, except for this one, which sounds like it was rushed only to be forgotten. The game tries to implement a progression system that feels pointless. ( You can unlock a character that starts with a knife and a few crafting stuff, but for a little more you could buy the upgrade that unlocks a literal gun that is always provided you for at the start of each run, if you choose so. Just stupid and rushed design.) The union city title in the last stand series even had a character creation menu that allowed you to choose what you looked like, and even what you wanted to wear. Bear in mind that Union city was released in 2011. This one doesn't even have that, let alone an individual perk system or any other cool mechanic. Just mindless volunteers that always have pointless starting loot, except for the guard and a very few others. I got only two achievements left to unlock in order to have this as a perfect game on my library (5 runs completed and level 100 left). Turns out my patience wore thin and I just cant see myself going thru another 4 entire runs of this buggy poopshow of a sequel. I got conned for 30ish hours of my life from the con artist himself. Have fun playing this on a massive steam sale, because at this point, the game will never be updated again, and it just isn't worth the hassle.
I find the game to be enjoyable/fun. There's something about being chased by a hoard of zombies and bashing and running your way out of being killed, only to beef up your character by being infected so you can get supplies/knowledge to pass along to the next character because you are going to die ... a lot ... and that's OK. You were never going to survive this anyway. "It's not about winning so much as it is taking as many of those undead b@stards with you as you can." - Rick Grimes probably.
Little retro (?) gem 💎 I used to play the first "The last stand" from my browser, back in the day, while pretending to study in high school. Then the second one came out, and that was a bop, too! When I saw this game on Steam I knew I had to buy it and I definitely don't regret it! Lovely art-style, cool level design and very satisfying physics! The crafting system is there but doesn't feel like a burden, like in other games I played. The infection system, too, is very nice. As the bars fill, and your max health goes down, you also get some power-ups that can be very useful in the early game (as I went further, I basically just tried to always be covered by my antivirals and never lose health chunks). The progression system has a good, rewarding feel to it, and the pace of it feels balanced. I like the variety of characters and beginning equipment, and the variety of the enemies. I still have to win the game, but I got very close to the end - only to try and make friends with an [spoiler] automatic turret [/spoiler] that eliminated me very quick. Absolutely recommended indie roguelite (where the very reason for it being a roguelike/lite for once makes sense)! 🚗💨
Great game to play for a weekend, would only grab it on sale unless you're into zombie/undead games or "The Last Stand" series in general. 8/10 game but gets repetitive after about a full day of playing.
Я бы сказал что игра быстро надоедает, но сам опыт прикольный. Rep+
Very unpolished game with multiple bugs from the start. 5 years after release and nothing changed.
Nice idea for game ,poor or unsupported execution The game is nice but it has bugs and its left in ruins by devs. I didn't have so much issues with bugs but they do affect gameplay, things like invisible enemies, getting stuck in places and using trowables in the underground doens't work how it should
"Добровольцы - последняя надежда." Сюжет: Неизвестный вирус поразил всех и вся,небольшие группы остались выживать как получится,вы заражены тем самым страшным вирусом но убивать вас пока рановато,вы как переносчик можете послужить в последний раз.Так называемые "добровольцы" отправляются в вылазки за припасами и на поиски странных сигналов. Итог вас не особо удивит.{5/10} Геймплей: Вы заражены и у вас нет шанса вернутся назад,по сути рогалик с переходом все дальше и дальше пока вирус не добьет вас или монстры не отпинают. Сперва весело,потом надоедает,в моменте хочется пробежать до конца сюжет и закончить,что я и сделал.{5/10} Графика: Выглядит неплохо,но иногда напрягает компьютер просто потому-что.{6/10} Музыка: Музыки почти нет,эмбиенд неплохой но повторяющийся 24/7,окружение и монстры звучат сносно.{5/10} Техническая часть: Игра заточенная под геймпад,но на клавиатуре можно тоже играть,правда огромный минус в реализации монстров.Если монстр упрется во что то с особой анимацией или упадет,вы не нанесете ему урона стрельбой или оружием(только особенное добивание) Итог: Игра чисто на разок,убить время.Я на стимдеке в поездках играл и нормально. Жаль конечно что франшиза ушла не в то русло,Первые части the last stand были интересные и наполнены небольшим сюжетом,тут чисто гринд прикол без особого смысла.
너무 재밌게 했다. 처음에는 좀비 몰려있는 거만 봐도 어떻하지 했는데, 어느순간 이번엔 뭘로 썰어버릴까 하는 성장이 체감 잘된거 같아서 좋음. 업그레이드 차이가 심하게 나는 편임. 1회차 끝나고 2회차에 남은 업글 다 하면서 무기들 써보면서 알았는데, 화염데미지 +150%찍고 화염방사기 열어서 써보니까 갑빠입은 헐크가 1.5초만에 녹아버려서 이게 버그성 무기인가 싶을 정도로 쉬워짐. 그래서 약간 허탈해진 정도? 암튼 재밌었다.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Spanish - Latin America
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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