
Savior of the Abyss is a horror adventure game. To avoid sudden death, always pay attention and be suspicious of things around you. Collect and use a variety of tools to get to the surface. Please lead the protagonist safely so that the protagonist can achieve his or her purpose safely.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
两小时左右的恐怖日式rpg,流程非常短,但是恐怖元素做的非常管饱,各种猎奇死法也非常对我胃口,给人一种魔女之家的感觉,算是这类里非常值得入手的游戏了(主要价格也不算贵?)。切鱼人手臂那里遇到过一次恶性bug染不了纱布,建议切手臂前提前存档。 另外,女主的长相真的很对我xp,真的很可爱口牙。不过感觉对女主性格的刻画不够好,立绘也不够多,反而是研究员大姐姐的形象更立体。 了解到这款游戏的时候还是21年疫情期间b站看到的...也算是了却一下小时候的遗憾了。
도트그래픽이 아주 예술적이었습니다. 한국인디게임이라니 너무 반갑구요. 앞으로도 좋은 작품 많이 부탁드리겠습니다.
Melhor jogo dessa categoria, comprei logo no beta que por mais que ainda nao estava completo estava maravilhoso e continua sendo o melhor pra mim
wife
Cute little horror game, would get on sale to kill two hours again. Endings were nice, gameplay was stronger at the start than the middle/end. Some sort of sequel or remaster would be nice bc the ideas are here but the presentation/execution is a little shoddy.
개인적으로 "쯔꾸르 겜 같은 느낌으로 날 어떻게 놀래키려고 ㅋ" 라고 생각했었는데요... 화면 전환되거나 뭔가 튀어나올 때마다 깜짝깜짝 놀랐.... 공포 분위기 조성을 정말 잘한 듯 근데 스토리는 뭔가 뭔가 살짝 아쉽네 할 거면 세일할 때 사시는 거 추천 b
브금이 없어서 조금 심심했는데 무난하게 재밌었어요 무서운건 딱히 없었고 놀래키는거 좀 있었어요 적당히 즐기기 좋아용
이 게임을 플레이하고 나서 앞으로 인디 게임은 유튜브 에디션으로만 즐겨야겠다는 생각이 들었습니다. 감사합니다!!
플레이 타임이 좀 아쉽다랄까? 그래도 공포 요소나 스토리는 나쁘지 않았음 딱 공겜은 하고 싶은데 너무 무서운 공겜 힘들때 딱 좋음 + (눈나들!)
story needs some connecting, some parts dont make sense jumps around a bit, need to connect the dots to make sense, later half of the game feels a bit rushed, overall i like the atmosphere of the game so recommend.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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