
Savior of the Abyss is a horror adventure game. To avoid sudden death, always pay attention and be suspicious of things around you. Collect and use a variety of tools to get to the surface. Please lead the protagonist safely so that the protagonist can achieve his or her purpose safely.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
(Ho giocato il gioco attraverso un download comprato della copia del gioco molto tempo fa credo su indie gala) Un gioco che va comprato solo per supportare questo piccolo developer, visto il tentativo di creare questo suo primo horror, si molto abbozzato, ma che secondo me ha tanto tanto cuore.
Простенько, интересно, багов не встречал, коротко и ясно на вечер с пивком потянет.
エンディングコンプしました。 イブや魔女の家ライクで値段相応のゲーム ・かわいい少女を操作+ドット絵 ・初見4沢山 ・ストーリーは資料を読まないとわからない ・ドッキリあり(ホラー苦手でもそこまで怖くない) ・鬼ごっこやアクション要素は何回かあり(どれも5回くらいやり直す) ・謎解きはそこそこだけど0000の暗証ロックはちょい難しい ・翻訳はまあまあガバ ・バグもそれなりに遭遇する セーブは沢山しましょう!
燈光美,氣氛佳的神作👍
no comment. [spoiler]初見殺し、逃走イベント、避けゲー、ホラゲー。でも、短い。でも、ストーリーは良い(見てないけど)。難易度は「普通」。性能によっては、動作が軽くなると思うので、「簡単」になるかもしれない。....え?一番軽いスペックでも重く感じるって?.....じゃあ、慣れよう。[/spoiler]
적당한 쯔꾸르 게임 땡길 때 괜찮은 게임
Fun, short murder-house exploration game with good environments and some engaging story ideas. I really enjoyed the feeling of creeping through the hallways, never knowing if I was about to brutally die or find another piece of the puzzle. Some encounters were frustrating, but all were doable and led to some interesting endings. The Blood Compass, as well as the tainted blood of certain sacrifices, was a really interesting thread. There are some ui and translation issues, but I didn't feel like this kept me from enjoying the game. I would have liked a little more of the world/story, as this was really interesting, but I think there was enough to be satisfied by for the purposes of this game. One of the endings I could not seem to get, as it requires a combination of items and I couldn't make this work even after watching guides. Others have had little issue, though.
流程很短 我感觉这个故事是有点让人云里雾里了 不过有折扣15 看在画面美术氛围上我觉得可以买 就三个结局 不看攻略基本打不到第三个
솔직히 추천이냐 비추천이냐 하면 중간인데, 양자택일이니 그냥 추천 제작자가 마녀의 집을 하고서 깊게 감명 받았는지 더 나아가 초반은 좀 모르면 많이 죽어야되는, 그냥 죽음 범벅이다. 다크 소울3 재의 심판자 군다나 엘든링 멀기트 리트해서 죽은 횟수랑 비슷할 정도 퍼즐은 심심하고, 개연성은 그냥 조각을 냈으며, 스토리는 그냥 인류를 위해 실험실에서 강화인간 만들고 있었는데, 사이비가 다죽자고 하고 있어요~정도로 알면 된다. 근데 비홀더? 이블아이?는 왜있는지 모름 얘네도 사람이었어? 그래도 나름 도트들은 잘 만들었으며, 주인공이 귀엽고, 하면서 불쾌하다는 느낌은 받지 못했다. 한글 공?포 쯔꾸르게임 없는데 이정도면 뭐
It's a good game but the code riddle is a pain. E' un bel gioco ma l'enigma con il codice è devastante. Non sono riuscito a capirlo.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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