
On a rainy night, Xiaoyin disappears searching for the legendary “Miracle Grass.” Yixuan follows clues into a trap-filled cave where bodies, monsters, lies, and warmth intertwine. Multiple endings guide you through fairy tale and reality, revealing a fate woven from hope and loss.
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About

When all darkness fades away
When the torn pages guide the way
Will you be willing to join me
To play once again the chords from our dreams?

On a quiet rainy night, a girl named Xishi Yin mysteriously disappears after stepping into a forbidden mountain area while searching for the legendary "Miracle Grass."
A boy named Qiu Yixuan follows memories and clues, venturing deep into a trap-laden cave.
Bodies, monsters, lies, and old warmth intertwine, as the truth gradually emerges from the darkness.

This game contains rich story branches and multiple endings,
taking you through the cracks between fairy tales and reality, witnessing a final fate woven from hope and loss.


Touching and delicate narrative experience
Continuing the world of Wings’ Wish, it tells the intertwined fate of the girl and boy, deeply moving players’ hearts.
Delicately eerie atmosphere
The game creates an environment that is both chilling and thought-provoking, with unknown fears lurking in every corner.
Creative and intricate puzzle mechanisms
Puzzles and clues are tightly connected, cleverly designed to fit the story, with moderate difficulty emphasizing guidance and reflection.
Exquisite and detailed visuals
The artwork is beautiful and refined, with key scenes accompanied by delicate CG to enhance immersion.

Genre: Horror Puzzle
Number of Endings: 4 (*plus some hidden endings)
Estimated Completion Time: 3 to 5 hours
Basic Controls:
Movement: Arrow keys
Investigate/Confirm: Z / Space / Enter
Menu/Cancel: X / ESC
Save Management: F5
Run: Shift

Game Creator: 秋之忧郁
Game Artist: 雨兮
Promotional Artwork: 星羽樱
Publisher: Eternal Dream Studio
For more staff, please see the in-game credits

Players are welcome to stream gameplay and create fan works.
Puzzles are of moderate difficulty; try to avoid spoilers and walkthroughs as much as possible~
The script, character designs, illustrations, and CG art in this game are all original works. Please do not unpack or redistribute without permission.
If you have any questions, feel free to contact the creator. We will try to respond promptly and resolve any issues encountered in the game.
Feedback Email: 413228337@qq.com
Finally, we wish you a pleasant gaming experience~!!!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
感觉本作氛围还挺轻松愉快的(?)[strike] 你这家伙在恐游里说什么呢 [/strike] 可能是因为本作男女主互动很自然可爱所以削减了相当一部分的恐怖氛围,其次在玩过同作者前部作品《羽翼的祈愿》的前提下,对很多吓人技巧已经免疫 [strike] 虽然还是会被突然掉下的花盆吓到 [/strike] 解密和追逐都挺简单的不用担心卡关,剧情方面换汤不换药,[spoiler] 个人认为主旨和反转都和前作还蛮像的, [/spoiler] 中规中矩 这定价你就玩吧,包赚的
2021年买的,但现在才玩完。相比羽翼进步了很多。 期待下一个中长篇作品
《羽翼的祈愿》作者的第二款作品,非常不错的恐怖解密rpg,值得入手
真好玩但,有个陷阱,就是如果你最后选的拒绝小音然后去二周目,仍然不能解锁真结局。真结局必须通关普通结局,此时再回档就可以回头找 yl 了
本作是《羽翼的祈愿》作者的第二部作品,因为玩完前作后感觉还不错,所以对这款小游也上了些期待~但在游玩过后,感觉和前作体验差不多吧,本以为能更上一层楼,可总体下来还是没能再带来更多惊喜。想说的都在前作的评测里说过了,就不再过多笔墨。 细节还是一如既往的不错,但私认为恐怖氛围比前作稍弱了些,而且两部看下来文本和角色塑造上也有点古早的…幼稚感?稍稍有点模板化了。总体中规中矩,不吹不黑吧~
都挺好的,就是那个钢琴音游我弹了两个小时没全连,我气的把我手机砸坏了
音宝真的太乖了,投童话里奇迹般的幸福结局一票,看不得太现实残酷的be(抹眼泪
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霍霍,终于,在完成《羽翼》后又通关了秋大的另一款RPG。全结局全成就,可喜可贺可喜可贺。 剧情:剧情的话,怎么说呢,感觉比《羽翼》要“实”一点。如果把《羽翼》比作一本纯粹的童话的话,那么《夜弦》就更像是现实+幻想的结果。反正这次的几个结局我都挺喜欢的,可能是因为两个主角终于都是人了?(笑)。在上一部作品的基础上还加了一些世界观的补充,比如”禁咒“的之类的。最后还有一个禁咒没用出来还挺遗憾的(给作者增加工作量说是)。 流程:不知道为什么,虽然《羽翼》和《夜弦》内存差不多大,但我总感觉后者的体量大了不少(《羽翼》花了我7个小时而《夜弦》则是10个小时)。就是说玩的比《羽翼》要爽一点。但是,有一个东西我必须专门拎出来说道说道。那个音游小游戏啊,操作真的怪怪的,让人没有再试第二遍的欲望,也许可以减少一些按键数。还有就是《夜弦》的全结局通关难度低但全成就要麻烦一点,这点和《羽翼》相反,我觉得是很不错的,下个作品也可以延续这点。 最后,秋大加油,咱们下个作品再见啦~
记得是3年前玩的这款游戏,很喜欢这个游戏的结局,特别是真实结局,最终所有的努力化作了泡影,化作了美梦,也很真实
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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