
A young girl, Viola, is drawn inexorably to a mysterious manor that seems to change behind her back. It is a place of pain, turmoil and death. Plumb its detestable depths and abominable history. Untangle riddles that bar your perilous path. And flee the hellish halls of The Witch’s House.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Traditional Chinese, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Spanish - Latin America
Engagement
Hours played at review time, across 56 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A good, short indie classic, but not worth $15. I got this game on sale, and I'd recommend you do the same. It's simply way too short to justify that price tag. Still, the puzzles and vibes were better than Ib, but I'd say Ib was more worth it's normal price compared to this game.
The Witch’s House MV is a masterful example of how a classic indie horror game can be modernized without losing the qualities that made it memorable in the first place. Developed by Fummy and published by DANGEN Entertainment, this remake revisits a beloved RPG Maker horror title and enhances it with updated visuals, additional content, and quality-of-life improvements while preserving the chilling atmosphere and narrative impact of the original. What begins as the story of a young girl named Viola wandering through a forest quickly transforms into a tense and unsettling journey through a mysterious mansion filled with danger, secrets, and psychological horror. The game’s greatest achievement is its ability to create fear through anticipation rather than spectacle. The mansion itself serves as both the setting and the primary antagonist, constantly surprising players with shifting environments, deceptive puzzles, and deadly traps. Every room feels carefully crafted to provoke unease, encouraging players to question what lies behind every door or hidden passage. Despite relying on pixel-art visuals, the game manages to establish an atmosphere that remains effective throughout the experience. The upgraded presentation in the MV version adds greater detail and polish while maintaining the retro aesthetic that helped define the original release. Exploration and puzzle-solving form the core of the gameplay. Rather than emphasizing combat, The Witch’s House MV focuses on observation, experimentation, and survival. Players must pay close attention to notes, environmental clues, and subtle hints scattered throughout the mansion. Many puzzles are cleverly designed and often require logical thinking rather than simple item collection. The game is also known for its ruthless approach to failure, frequently punishing mistakes with sudden and often shocking deaths. While this can occasionally lead to frustration, it also reinforces the constant tension that makes every decision feel meaningful. The remake introduces new features that provide additional value beyond a visual upgrade. Returning players will discover fresh content and new challenges that make revisiting the mansion worthwhile, while newcomers receive a more refined and complete version of the experience. These additions feel integrated naturally into the game rather than existing as superficial extras. The result is a remake that respects its source material while offering enough new material to justify its existence. Storytelling is another area where the game excels. At first glance, the narrative appears to be a straightforward tale about escaping a haunted house, but the deeper players venture into the mansion, the more layers of mystery begin to emerge. Through journals, environmental details, and carefully paced revelations, the game gradually uncovers the truth behind the witch and the mansion’s tragic history. The narrative builds toward a conclusion that remains one of the most memorable twists in indie horror gaming. Multiple endings further encourage exploration and reward players who seek out every hidden detail. The sound design deserves significant praise for its contribution to the overall atmosphere. Eerie melodies, ambient effects, and periods of near silence create a constant feeling of vulnerability. Audio cues often hint at approaching danger, making players wary of even the smallest sounds. Combined with the game’s unpredictable events and carefully timed scares, the soundtrack enhances both the emotional and psychological aspects of the horror experience. What makes The Witch’s House MV stand out from many horror games is its understanding of pacing and restraint. It rarely relies on excessive visual effects or action sequences to generate fear. Instead, it builds suspense through uncertainty, forcing players to remain cautious and attentive. The game trusts its audience to engage with its mysteries and rewards that investment with a story that becomes increasingly dark and emotionally impactful as it unfolds. Even years after its original release, The Witch’s House MV remains one of the strongest examples of horror created within the RPG Maker framework. Its blend of challenging puzzles, oppressive atmosphere, memorable storytelling, and clever design continues to hold up remarkably well. While players who dislike frequent trial-and-error gameplay may find some sections demanding, those willing to embrace its unforgiving nature will discover an experience that is both haunting and unforgettable. Rating: 9/10
Hikaye olarak oyun size neredeyse hiçbir şey sunmuyor, oyunun en onemli plotu bile ekstra zorluk arkasına gizlenmiş, korkunç olmak için gereksiz çabalar var ama başarısız, puzzleları fena degil, kötü bir mad father çakması. Bide oyunda türkçe var benim puanim 10/10.
Amazing Story
此差评是给作者的,日本人的脑洞有时候真的难以理喻。好心疼小薇(;′⌒`)
傻逼游戏太出生了
Нестареющая пиксельная классика. Идеально на пару часов 👍
阴得没边了,作为古早恐游来讲非常优秀,重制之后的美工也很棒。其实是久仰大名才来玩的魔女之家,搞半天不能当女同磕啊!我要哭了!
好玩
Que saudades estava de um jogo japonês com uma boa dose de terror e quebra-cabeças intrigantes! A jogabilidade dele é bem tranquila e os quebra-cabeças com um nível adequado de dificuldade. Inclusive com soluções que se você se jogar de cabeça pode mais atrapalhar do que ajudar. Valeu muito a pena!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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