
Welcome to the eastern nation of Azuma! In this fresh take on Rune Factory, use your powers as an Earth Dancer to restore the land, its people, and even its gods. Along the way, battle corrupted monsters, rebuild seasonal farms and villages, and form bonds with the colorful locals.
Modeled estimate, not a reported figure. How we estimate →
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About
The Celestial Collapse—a calamity caused by a colossal object crashing into the eastern lands known as Azuma. The devastating impact sent fragments of terrain to the skies above and the seas below. With the earth shattered, the power provided by the runes ceased to flow. The gods of nature vanished soon after. Mountains crumbled and fields withered, leaving the people with nothing…not even hope.
You awaken, startled by a dream of dueling dragons. You don’t remember how or why, but a voice resonates within you.
"Accept the power of an Earth Dancer. Use this power to save the land."
Experience Rune Factory reimagined! Guardians of Azuma is an all-new adventure that takes place in the never-before-seen eastern country of Azuma. Embrace your Earth Dancer powers and fight against the corruption spreading throughout Azuma to bring hope back to this once-prosperous land.
As an Earth Dancer, use the power of dance, sacred treasures, and fresh weapons like the Bow and Talisman to purify the land, your farms, and undo the Blight’s damage.
Don’t just mind the farm—rebuild entire villages! Construct and place buildings, enticing people to return to the villages and contribute. Revive the gods to bring vitality and valuable resources back to the plagued lands.
Experience beautiful Japanese-inspired character designs and aesthetics—from festivals, events, and monsters. Explore Azuma’s natural landscapes and its seasonal-themed locales steeped in tradition.
Choose between male and female protagonists, then befriend or romance any of the eligible candidates in fully voiced scenarios. Recruit these new friends to aid you in battle, too!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I love this game
会给外传出续作的吧。 [b] 种田 [/b]比较简单,感觉更像是村庄规划模拟器,资源什么的很好刷,第一要务是摆的好看。[spoiler] 不过十级村建还是得刷一下,尤其是40个绘马架任务+18个个人愿望,这些够刷游戏时间半个月的 [/spoiler] [b] 战斗 [/b]也不是很难,困难模式下怪打人很疼,有可能连吃技能暴毙,但是有精准闪避时间,又降低了这个问题带来的难度,只要合理利用闪避+蓄力+神舞就能很轻松通关。[spoiler] 困难模式的试炼有点太数值了,而且没有武器弱点,鬼之试炼打了一个半小时,最终因贪A吃了温罗王法球原地暴毙,当场白忙活 [/spoiler] [b] 冒险收集 [/b]还挺有意思的,我是觉得打完主线跟着某个伙伴全世界找宝藏,钓鱼什么的挺有意思,就是有的东西藏得比较刁钻,幸好地图上有提示,不然能找一辈子。 [b] 剧情 [/b]不多说,经典日式包饭团[spoiler] 拯救世界到最后归于远古秩序,然后联结友谊战胜轮回 [/spoiler],人物塑造还可以,但也存在部分剧情看着尬的情况。 希望能加强演出效果,目前角色处于固定的动作,看时间长了会腻的,至少加强演出效果才配得上这个价格。 [spoiler] 另外如果恋爱剧情每个都很自然就好了,这在理论上很难办到,但是明显青梅和部分角色线的剧情比较正常,其余的就像是公式一样,反正好感满了,管他什么巴拉巴拉的,结婚就完事了 [/spoiler] 总之对比前作有了很大进步,制作组按照这个发展趋势,再吸收一些玩家建议并进一步研究玩法的话,不出意外,符文6或者7会是一部很有意思的游戏,我很看好这个系列的未来发展。 RF 龙之天地在二次元游戏里确实算不上优秀,但是一部各方面都良好的作品。
First time trying Rune Factory game, just wasnt for me.
无聊且简陋的游戏👎👎👎
기존 룬팩토리 시리즈랑 조금 다른 맛이다 1. 제작 및 강화가 단조로워졌는데 기존의 제작 레벨 노가다를 삭제해 피로도를 없앴다. 노가다가 귀찮았던 사람들에게는 좋아진 시스템이지만, 재료들을 어레인지 하여 좋은 장비를 만드는 재미를 즐겼던 사람들에게는 매우 슴슴할 수 있다. 2. 각 마을의 촌장이 되어 춘식이를 부린다는 설정이라 농사,낚시,벌목,채광 노가다 비중을 확 줄였다. 춘식이들에게 일을 시킴으로써 남는 시간에는 다른걸 하라는 의도가 보이기는 하나 실제로 농사는 주민들에게 시키기 보다 직접하는 것이 훨씬 나았으며, 농작물들이 다 비슷비슷하여 생활 시뮬레이션 부분의 재미는 급감하였다. 3. 스킬트리 기존에는 노가다를 하여 각 스킬레벨을 올렸었지만, 용의나라에서는 각 스킬의 스킬포인트 및 범용 스킬포인트를 얻어 원하는 스킬트리를 찍을 수 있다. 이 부분은 매우 호감 결론은 기존 룬팩토리에서 위 사항들의 맛이 변했는데 이 점을 고려해서 구매하는것을 추천한다. 캐디 및 커뮤니케이션은 룬팩토리니까 믿고 먹어도 됨
Great story with tons to do outside of the main quest. The graphics were different than what I am used to, but enjoyable all the same. I liked being able to build bonds with the characters and how much freedom there is in the choices you can make regarding each village and their layout. Ive beaten this game twice: once as Subaru and once as Kaguya. No matter how many times I play it, it will be different. Love games like this and keep it on my Steam Deck as a staple. The only thing I was unhappy with was having to pay for Pilika and Cuilangs routes. Hopefully in the future the developers will not resort to such scummy tactics.
Hard to overstate how much of a slam dunk this one was. When I first saw it I assumed they were going to do the same thing they pulled with Silent Hope and just have a completely different game, and say "but it's Rune Factory!!!!!" but this is so incredibly far from that. It's different, but you can tell that the soul of Rune Factory is *very* present. Only thing that I wills say, and this is very much on me, I am not a big fan of the town creation/customization aspect of the game. Near the end I would just spam the decorations in random places to get the buffs. I'm sure it's a big draw for some people, but for me, it was just a hassle. Very minor gripe, though! Pilika My Goat
So I've been a fan of the Rune Factory series since the original game on the DS. I've played every game in the series so far except for the ps3 one. So I have a lot of attachment to this series, but also a lot of expections. And honestly? This might just be my new favorite Rune Factory game. As you can see from my play time I put a lot of time into this game. I did almost everything its possible to do in the game. First of all, the story is probably the best we've had in a Rune Factory game. I mean, its certainly no masterpiece but I was surprised at how invested I was getting. Usually Rune Factory games don't have the most interesting stories, so it was nice. But the real thing this game excells at is its characters. Azuma has my favorite cast of characters in all of Rune Factory. Which is saying something considering characters is something Rune Factory has excelled at in my opinion. By the end of the game there wasn't a single character that hadn't grown on me. They were all interesting, even if some of them had better quests than others. And the combat was pretty fun and often a nice distraction from other areas of the game. Though its mostly boss fights where the combat system shines. That being said there are some things I didn't like. For one, by the end game its very easy to make a lot of money by growing sticky rice and setting all your villagers to fishing, but theres not really anything to spend it on other than when you get new weapon recipes. In past games you had a home you could upgrade and decorate, but you don't have a singular home in this game so that isn't an option. It felt a little tedious to get all the villages to max level as well, and I didn't feel like the rewards for doing it were all that good. I also felt the side quests could have used better rewards then just recipes. It would have been cool to be able to unlock different costumes in game (without buying dlc). Was also disappointed there wasn't one final boss fight challenge at the end of the post game. Smaller complaint, but it kept bugging me that you couldn't organize your food recipes alphabetically. Would have made finding specific recipes so much easier. Also fishing is so annoying. The fishing encyclopedia is literally the only thing I didn't do in game, because I couldn't catch the last couple fish I needed. And finally, i was pretty disappointed to learn part way through that they took two characters that are already in the base game and locked their quest lines behind the deluxe edition. Feels kind of scummy sknce they're already in the base game. So I played the entirety of the game on steam deck and it ran wonderfully in my opinion. I had no problems with it. Usually got 2 to 2 and 1/2 hours of battery life out of it. Anyway, I would definitely recommend this game, whether you're already a fan of the series or new to it. It takes a lot to get me to spend over 100 hours on a game, so that really says something.
Just finished watching the credits. This game is really good, but at the same time I'm not the type to look for things to criticize when I play games. It's not traditional RF4 gameplay, which is really good, but I don't think I'd enjoy it as much if the developers just used that same formula over and over. I like the experimentation. I think the character design was good, the graphics are pretty, and I enjoy the gameplay. That's really all there is to it. The Rune Factory series thrives on its unique and lovable characters, and here it definitely does not disappoint. Every character, not just the romanceable ones, offer something silly and whimsical to the experience that I often find I can't get anywhere else. Plus you get to see them interact with each other, not just you, and that is something that can be rare even for more character driven games like this one. There's plenty of content, I had a great time, and I will be playing again. I do have to mention that it sucks that two of the romances are locked behind dlc, but to be honest I got it on sale so it is what it is. Even if you don't like the idea of a 3D Rune Factory, it might be worth it to just give it a try and immerse yourself in the whimsy. And if you like it check out the wii Rune Factory games because those are pretty good too.
A pretty good action RPG with light farming/management elements and waifu mechanics. It gets shallow and repetitive before the halfway point, and the lategame is a filler-laden slog, but there's a lot to like presentation-wise, with satisfying single button-mash combat, nice graphics, and great music and sound design. Overall like a 7/10.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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