
After society was ripped apart by undead hands, pockets of civilization emerge from the chaos. But at what cost? Can the living be trusted on this new frontier?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Arabic, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 71 reviews with recorded playtime.
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Honestly, looking back, it's pretty damn good. Not flawless, but a solid interactive movie from Telltale, worth it on a large enough sale. Gameplay is, as usual with Telltale, lacking, but you're playing it for the story and choices. And frankly, it's solid. I believe Javi was likeable for the most part, Gabe was a pretty realistic teenager, David was problematic, but had a good character growth. The only person I genuinely hated was Kate, but to each their own I guess. There were a handful of choices that felt like actual choices and not just dialogues changed, with multiple valid endings instead of "wipe all progress, so we can start with a brand new group" like they did in the first and second season. My main complaint is that including Clem in the story made it so many people were biased towards her, negatively impacting Javi's story, but if you try to immerse yourself into Javi himself it's pretty damn good. So yeah, I'd say it's worth a playthrough.
i wanted to like this more than i did but overall its not bad, definitely the weakest entry in the series but i still wouldnt skip it although it is kinda boring
Это наверно худшая часть в серии, после "Мишон". Абсолютная иллюзия выбора и прямолинейность игры. История скучная и не цепляющая, в то время, как в первой и второй части история была про коммуникацию каждого героя, сражение с ходячими и просто о попытки выжить. Как-то посредственно и не интересно получилось по-итогу.
It's unfortunate to say, but the writing in this game has got to be the weakest amongst all TWD seasons. Yes, I read the news about how the main writers quit and the writing was outsourced. The side characters in this game are incredibly one dimensional and their behaviors flip-flop very often. One moment they are nice towards you, then suddenly they are antagonizing you, and then they are nice towards you again. The side characters are always blaming you for things that you can't control and making narrow minded remarks about your choices. Even when narratively those characters are the ones who screwed up, they are immaturely blaming you for it. Most of the side characters behave in this manner and it is a recurring pattern. Most of the side characters in this game are not likable at all. The main antagonist in this season is also lacklustre. She doesn't have the same impact as antagonists in previous seasons and she is pretty much defeated not long after her devious motives are revealed. The writing in this game simply lacks the strong emotions and poignant moments that were present in previous seasons. The thing that frustrates me the most though, is that the dialogue choices in this game are really disjointed. Many of the dialogue choices in this game do not correlate well with the actual dialogue that the main character speaks. You will very often find yourself choosing a dialogue expecting the main character to say it as it is, but then the main character says something completely different instead or with a tone that you did not expect. Either way, this is still a budget narrative game. For what it's worth, I think it is still an alright game.
I have mixed feelings for this game. It was a drag through episodes 2-4 and after that it got a lot better. the only reason why i wanted to finish this was so that i can play the final season. the ending was top tier though (but it doesnt top season 1) why doesnt kenny have eyelashes too
The story just gets better and better, I had some very interesting choices this time and they seemed to be way more impactful than in the previous season. This season felt more complete, more iconic and overall well studied, great job! Not really a fan of the new interactive commands, but still a great experience, so glad to have played this.
The cutscenes feel more cinematic than the previous games,it feels like im watching a movie!
Pretty good game with solid upgrades to the gameplay, I feel like Telltale listened to what the audience had to say from the earlier seasons. The game is very emotional but this one felt more like an "interactive movie" than the original games did, with fewer traditional puzzle/exploration segments and more focus on dialogue, quick decisions and cinematic moments. Not necessarily a bad thing, it's just a different pace if you're coming from season 1 or 2. The improved graphics are a big plus, character models and environment look noticeably better. The flashbacks were well done and brought into the story in a way that adds context instead of just reminding you of what happened in one cheap line. The choices felt like they mattered in the moment but didn't really change much (IMO). If you want to finish The Walking Dead trilogy like I'm doing right now, it's definitely worth playing.
É o mais fraco de todos mas faz parte da saga, então tem que jogar, não é ruim.. mas poderia ser melhor tendo em vista que o 1,2 e 4 são bons demais. Tem os personagens mais chatos da série e é o Twd menos emotivo de todos. Então não espere muita coisa.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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