
Race in the golden era of rally. Drive iconic cars from the 60s to Group B on challenging stages through stylized environments inspired by real worldwide locations. Will you master the art of rally?
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About
"To do something dangerous with style is art..."
art of rally is a stylized experience inspired by the golden era of rally from the creator of Absolute Drift.
Race across the world through colorful and stylized environments in top-down view.
Compete for first place in the leaderboards with daily and weekly challenges.
Will you master the art of rally?

Experience the golden era of rally in Career mode, travelling across 91 stages from Finland to Sardinia, Norway, Japan, Germany, Kenya and Indonesia.


Get behind the wheel of your favorite vintage cars, ranging from the 60’s to the 80’s, Group B, Group S and Group A.

From beginner-friendly options to driving modes that’ll challenge the most expert drivers, all players can tackle the races using their favorite rally driving tricks: Scandinavian flick, counter steering, left foot braking, handbrake turns.

Get your name out at the top of the Leaderboard in our daily and weekly challenges.


Show off your driving skills, or simply your favourite landscapes, with the integrated Photo and Replay mode.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretty and minimalistic art direction, but the minimalism also applies to the gameplay itself to its own detriment. There is a limited number of inputs the game itself registers. Meaning you are going to have tons of trouble navigating slight bends, trying to control a slide, or quite literally going straight. These inputs are, seemingly, delayed too. You can set steering speed to 100%, max out your turning input, and your car does absolutely nothing for a moment, before either understeering or oversteering. And that's on tarmac. Car control between each vehicle is random. The stats on each, nevermind the description, are often misleading. It's quite literally on you to figure out which vehicle is the least bad of the bunch. Not even going to mention the various bumps and inclines/declines, which you cannot see and have to get used to from sheer repetition. Nor how extremely willing your vehicle is willing to get air at 10 mph. I get that real rallying has completely uncertain conditions when driving for a plethora of reasons. However, in my time here, I never felt like I actually improved beyond track and turn memorization. The cars, in general, just became more similar to drive the further you progressed. I also get that this game obviously isn't aiming to be a hardcore racer, given how keyboard inputs are offered and seemingly do work. Perhaps it was my mistake not playing it with that and using a controller instead, especially after doing laps semi regularly with said controller on a simracer (assetto corsa). Regardless, all this is a shame; there were moments of satisfaction that felt great, only to immediately have the car wiggle violently as I'm trying to just straighten out the car. So I don't hit the inside... then the outside... then the inside again. Subtle inputs, maxed out inputs, throttle and steering, none seemed to give me consistent results. And on a few times I actually had what felt like a good run, even once with a solid top 4% leaderboard position, the AI on the stage still beat me by a couple seconds. On normal difficulty. Which only helped disillusion me further. The art and the decent sounds do not make up for these frustrating shortcomings where I felt like I was just along for the ride.
Yeah i think im done with the game and Its overall Fun game but gets repititive once you get used to it. At first It feel so difficult to control the cars and the camera angle is also different here so it makes it seem like you are driving slow. So when you try to speed up, you lose the control. So the trick was to drive slow and early brakes. After than it just depends on different type of cars you use. some are easy to handle some harder. I completed like 80% of career mode and 3 free roam map. you listen music and put your mind at autopilot and drive. thats basically the game. 3.5/5
Ah yes, my gateway into Rally games. To be blunt, i've never liked cars. To me they are loud, dangerous instruments that have caused more death than any other vehicle ever invented. As for virtual cars, the extent of my experience with them was on the family Playstation, many years ago, during long afternoons when Tekken 3 and Crash Bandicoot had gotten old and i was desperate for entertainment. And yet, on the 22nd of november 2020, some glowing reviews and a fantastic soundtrack convinced me to give art of rally a shot. Flash forward to today, i've played myriad rally games, ranging from arcade dopamine dispensers to authenticity-seeking sims, bought an entire steering wheel setup and started to learn about the history and culture of rally. art of rally, as it is stylized in all lowercase, is a game i have simply fallen in love with; among all of the racers i've played, none feel as accessible yet as merciless as it. The act of moving your car is not difficult, the controls are intuitive, you can play automatic or manual at your discretion... But the moment you pick up speed, the moment you hit 4th gear and in the horizon see a hairpin turn, the moment you decide that you, in fact, need not slow down but merely believe in the motion of your hands on the wheel, the pressure of your feet on the pedal... That moment, is the art of rally
i came for a low poly graphics game but i stayed because i couldnt stop saying (one more stage)
The concept is great, but the execution is poor. with an RTX 3060 I've set it to 1080p low to get a decent frame rate on some maps. With 4K on the lowest settings with all the optional graphics turned completely off, or as low as they would go, I would still get constant stutters that would drop down to the low 20 FPS, which makes the game unplayable. For example, Bioshock remastered a much older game plays at 4k at 40% GPU and it looks way better. holds 60 FPS no problem.
Pretty much any rally game you can name, I've played it. This is the most sad, pathetic excuse for a rally game I've ever touched.
bland and boring
Overall I'm enjoying my time with the game. I wouldn't call this relaxing racing. I've seen that said a few times and I strongly disagree. This is a game where you have to put in some time to get used to the car and understand it's limitations while picking your points where to break, drift, and when to lay of the throttle a little bit. The art style is fine. One thing I REALLY like about the game is that you can just jump right in and start racing. I hate that I even have to point that out, but it's 2026, and there are far too many games that want to make me trudge thru menus while trying to sell me something along the way to playing the game. The controls are something that is a double edged sword to me. Once I realized how the cars handled, I was able to get thru each race no problem. However, if you're going into this thinking this is a drifting/simulation racing game this is not it. Every car feels like you're driving on ice. So the controls can be a little twitchy. It takes getting used to. Don't expect to blow through the game like it's Sega Rally or even a more recent hybrid arcade/sim experience like the Dirt series. It has it's own style of control. Once you figure it out then the game is a breeze. You get the illusion of harder courses like racing on wet or snowy roads, but honestly, those roads felt no harder to control on that the paved roads. Hence, the reason at the end of the day no matter what you're driving or what you're driving on, it always feels like you're driving on ice, but once you understand that and get the hang of it, the game is pretty easy. I do like the sense of progression and the races themselves aren't that long. You can finish a race between 2.5 to 4.5 minutes depending on the course. So you can knock out a few races or even sit down and get through a series pretty quick and move on with other things in your life. So as a busy parent and husband, playing a game like this is great because I don't have to devote hours of my time just to get through a little bit. Overall, it's a fun game if you're a racing fan. I'm not a drifting racing fan, but I did enjoy my time with it for it's quick play, fun esthetic, and easy to progress formula without it becoming too frustrating. I have seen some people get way too frustrated with controls, and they aren't wrong. If you're used to arcady racing games like NFS or Forza Horizon this may not be the game for you. But if you've gone down the indie racing hole, and you like something quirky, this might be for you.
This game is beautiful and realistic. The driving with a controller is some of my favorite driving across any racing game that I've played.
Fun and atmospheric. A good casual driving game to dip in and out of when you have time. Cars all drive a bit differently so you can find one in each class that feels right to you. Maps capture the essence of their namesake without breaking the low-poly aestheic. Rallies are randomly selected after you choose a case. It encourages you to try other cars at random too, as the one you pick won't always be the best one for the stages you draw. My only complaints are a bit of z-fighting on some overlapping polygons and perhaps it could be a bit easier to install the real car names mod.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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