
A roguelike that blends physics-based pinball action with strategic building. Launch balls, hit pegs, collect products, and create powerful synergies. Hire staff, shop for upgrades, build high-scoring combos, meet each level’s target, and take on tougher challenges.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Rogue Circus Demo player count
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Sep 29, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $19.6K | 58 | 69% | $8.99 | |
| approximately $19.1K | 36 | 78% | $13.99 | |
| approximately $1.4K | 10 | 100% | $4.99 | |
| approximately $8K | 48 | 81% | $5.99 | |
| approximately $484 | 14 | 100% | $1.99 | |
| approximately $4.5K | 9 | 22% | $11.99 |