
In this strategic rogue-like you become a famous expedition leader in the 19th century. You form your own crew with the skills and personality to discover legendary treasures, while exploring randomized locations and stories on every new adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 8 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Fight them with Melee, Ranged and Area of Effect attacks,
win them over using Cheers, Charms and Compliments,
or scare them away by Insults, Taunts and HumiliationAdd-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.9Kreviews | 92% | — | $1.6M |
| $19.99 | 199ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a charming game about exploration that feels a bit like a massive board game.
Still one of my favorite rogue lite games after more than a decade.
we need chinese
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love this game.
Silly game but surprisingly fun.
Wow, unexpectedly great game. Devs could have certainly put more on the store page to show the game. 100% buy on discount - heck would buy at full price now after playing
Renowned Explorers is such a fun, character-driven roguelike with tons of charm. You build a party of three characters from distinct backgrounds and archetypes and they serve as your exploration squad. Each "level" you choose an expedition to explore; a randomly generated world with a hexagonal grid where you use your resources to explore, engage in D&D like event rolls, and battle. On rest-phase you take advantage of their skillsets to research, public speak, and hire experts that help multiply your renown. I love that you can charm your way through battles just as easily as you can brute-force your way through encounters. The DLC is fun and adds characters and additional expeditions to explore. The game isn't perfect and I so hope for a sequel, but it's highly replayable, charming, and has aged so well over the years.
I was recently in the market for a game in the "strategic exploration game" genre and reached the conclusion that many others in similar spots have, namely that the two principal options are Renowned Explorers or the Curious Expeditions franchise. After spending some time with both, I can say that they are substantially different games, both of which are likely worth your time and money, but that I'll likely be spending more time with Renowned Explorers in the future. Curious Expeditions 2 revolves around optimizing movement and inventory management with a light tactical combat layer, whereas Renowned Explorers revolves around resource management and engine building with a much deeper tactical combat layer. The systems here are complex, but not overly so, although they are admittedly extremely poorly documented in game. I've only scratched the surface, and whereas I felt like I had mastered to core gameplay loop of CE2 prior to completing my first playthrough of the campaign, I expect that getting a full grasp on RE's ruleset will take substantially longer, and also that it will have substantially more replayability due to how meaningfully crew construction affects optimal resource generation/consumption and combat strategies.
10 years. 10 long years I have enjoyed this game. From the cute art to the interesting battle mechanics to the cookie stories it told. Abbey games made a gem. It may not have been well received by many, but it was a delight. Is it perfect? No, the difficulty scale is sorta wacky and there are occasional bugs, but was it a bad game? Certainly not! It was fun, silly, and had a cast of characters I loved to select from (Ivan, my beloved book worm bear man!). If you ever want a game that is chill and silly and just the right amount of campy explorer adventure, get this game. Support an indie dev who continues to make games today. Thank you for giving me a game I have enjoyed and boot up from time to time to mess around. And I can't wait to try more.
I saw Abbey Games' post that this is 10 years old now. Anyone interested in turn-based tactics should give this a try. It has the most unique conflict resolve system that still scratches that combat itch. There's also loads of good references, difficult challenges, and by mixing up your parties and plans, infinite replayability. This has been one of my top 10 turn-based games for a decade now, recommended at full price.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $225.7K | 365 | 83% | $19.99 | |
| $6.3K | 66 | 77% | $4.99 | |
| $0 | 52 | 79% | Free | |
| — | 0 | — | — | |
| $0 | 267 | 85% | Free | |
| $2.8M | 7.1K | 95% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 4.5K | 91% | $9.99 | |
| $1.6M | 9.8K | 81% | $9.99 | |
| $1.6M | 3.2K | 88% | $19.99 | |
| $1.6M | 2.4K | 89% | $19.99 | |
| $1.6M | 1.8K | 81% | $24.99 | |
| $1.6M | 6K | 83% | $14.99 |