
In this strategic rogue-like you become a famous expedition leader in the 19th century. You form your own crew with the skills and personality to discover legendary treasures, while exploring randomized locations and stories on every new adventure.
Modeled estimate, not a reported figure. How we estimate →
About
Fight them with Melee, Ranged and Area of Effect attacks,
win them over using Cheers, Charms and Compliments,
or scare them away by Insults, Taunts and HumiliationGenres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really enjoy this game. I'm not quite sure how to describe it. Runs are short like the Slay the Spire so I can play them in quick chunks. This is not an rpg. It's kind of like Faster than Light. There's a lot of ways to build your party and it's fun to experiment with different team compositions. Though there are limited archaeological expeditions, there is still a good mix of randomized encounters so it feels new every time.
Renowned Explorers is such a fun, character-driven roguelike with tons of charm. You build a party of three characters from distinct backgrounds and archetypes and they serve as your exploration squad. Each "level" you choose an expedition to explore; a randomly generated world with a hexagonal grid where you use your resources to explore, engage in D&D like event rolls, and battle. On rest-phase you take advantage of their skillsets to research, public speak, and hire experts that help multiply your renown. I love that you can charm your way through battles just as easily as you can brute-force your way through encounters. The DLC is fun and adds characters and additional expeditions to explore. The game isn't perfect and I so hope for a sequel, but it's highly replayable, charming, and has aged so well over the years.
10 years. 10 long years I have enjoyed this game. From the cute art to the interesting battle mechanics to the cookie stories it told. Abbey games made a gem. It may not have been well received by many, but it was a delight. Is it perfect? No, the difficulty scale is sorta wacky and there are occasional bugs, but was it a bad game? Certainly not! It was fun, silly, and had a cast of characters I loved to select from (Ivan, my beloved book worm bear man!). If you ever want a game that is chill and silly and just the right amount of campy explorer adventure, get this game. Support an indie dev who continues to make games today. Thank you for giving me a game I have enjoyed and boot up from time to time to mess around. And I can't wait to try more.
J'adore ce jeu ! Il est extrêmement fun et une très lingue durée de vie. Le style et je trouve charmant et la loop de gameplay est vraiment satisfaisante. Je recommande aussi l'expansion 'The Emperors Challenge' car j'aime bien le changement que ça amène dans ma manière de faire une exploration.
В свое время игра выглядела и игралась супер, но сейчас я бы уже не рекомендовал
Very fun. Similar to Curious Expedition.
Renowned Explorers: International Society is a charming turn-based strategy game that combines exploration, tactical battles, and light role-playing elements. Its standout feature is the ability to resolve conflicts through combat, diplomacy, or intimidation, offering a unique strategic experience. While the learning curve can be steep, the game's humor, replayability, and creative mechanics make it a hidden gem for strategy fans. Score: 8.5/10
Really love how this game lets you complete it with minimal "combat" per se. Love the turn of the century vibe too.
It must be one of the best Exploration + TBS Strategy RPG-Like that I've ever played, and I played a lot of them. I really do love this game.
A delightful and cozy feeling game. Well worth it!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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