
In this strategic rogue-like you become a famous expedition leader in the 19th century. You form your own crew with the skills and personality to discover legendary treasures, while exploring randomized locations and stories on every new adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 8 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Fight them with Melee, Ranged and Area of Effect attacks,
win them over using Cheers, Charms and Compliments,
or scare them away by Insults, Taunts and HumiliationAdd-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.9Kreviews | 92% | — | $1.6M |
| $19.99 | 199ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes
В свое время игра выглядела и игралась супер, но сейчас я бы уже не рекомендовал
fun little quick ganme
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An incredibly innovative game with engaging locations & unique visuals
The combat is weird but I love everything else.
J'adore ce jeu ! Il est extrêmement fun et une très lingue durée de vie. Le style et je trouve charmant et la loop de gameplay est vraiment satisfaisante. Je recommande aussi l'expansion 'The Emperors Challenge' car j'aime bien le changement que ça amène dans ma manière de faire une exploration.
Renowned Explorers: International Society is a turn-based strategy adventure that combines expedition management, tactical encounters, role-playing elements, and roguelike-style replayability into an unusually cheerful interpretation of nineteenth-century exploration. Developed and published by Abbey Games, it places the player in charge of a small crew determined to build a reputation by traveling to dangerous locations, uncovering treasures, meeting unusual characters, and returning home with enough discoveries to become celebrated members of the international exploration scene. Rather than relying entirely on conventional combat, the game makes personality and social interaction fundamental parts of its strategy, giving it an identity that remains distinctive within the genre. Each campaign revolves around assembling a crew of three explorers and sending them on increasingly demanding expeditions. The roster contains twenty potential experts, allowing for a substantial variety of team combinations. Individual explorers have different abilities, personalities, specialties, and tactical strengths, so choosing a crew is much more meaningful than simply selecting whichever characters possess the strongest attacks. Some teams are naturally suited to direct confrontation, while others are better at diplomacy, deception, scientific pursuits, or manipulating situations through conversation. Because character capabilities also affect exploration events, crew composition influences practically every major part of a campaign. The expedition structure provides the main sense of adventure. Players travel through different environments while moving between locations that can contain discoveries, hazards, encounters, resources, and story events. The game includes hundreds of events and more than one hundred treasures, helping each campaign develop differently. Decisions frequently involve weighing potential rewards against the possibility of wasting supplies or putting the crew in unnecessary danger. Character expertise can create additional options during these situations, making the identities of individual explorers relevant outside tactical encounters. This strengthens the role-playing aspect because a specialist can change how an event unfolds rather than merely contributing better statistics. One of the game's defining features is its approach to conflict. Encounters can be handled through aggressive, friendly, or devious behavior. Aggressive actions resemble traditional tactical attacks, but friendliness and psychological manipulation are treated as legitimate alternatives rather than secondary dialogue choices. Explorers can compliment, charm, encourage, insult, frighten, or humiliate opponents depending on their abilities. The emotional atmosphere of an encounter affects its mechanics, meaning that players must consider not only which ability causes the strongest immediate effect but also how their chosen attitude interacts with the opposing side. This system produces encounters that are simultaneously humorous and strategically interesting. Defeating an opponent by overwhelming them with friendliness can be just as effective as winning through physical force, while a crew specializing in devious behavior can dismantle resistance through intimidation and insults. Positioning, ranges, special abilities, status effects, crew synergy, and changing attitudes all contribute to the tactical puzzle. The colorful presentation can initially make these encounters appear simple, but later challenges reward players who understand the relationships between the game's different systems instead of repeatedly using the same actions. Progression between expeditions adds another layer of strategy. Successful exploration generates resources such as Gold, Research, Status, and Insight, which contribute to developing the crew and improving future opportunities. Managing these resources efficiently becomes increasingly important because a strong expedition is not determined solely by tactical victories. Players must think about what rewards fit their overall plan and how one successful journey can prepare the crew for the next. This creates a satisfying campaign rhythm in which exploration feeds progression, progression opens stronger possibilities, and those improvements allow the player to tackle more demanding expeditions. The procedural nature of the adventure gives Renowned Explorers considerable replay value. Different crew combinations can encourage entirely different strategies, while randomized events prevent campaigns from becoming completely predictable. A player who relies heavily on aggressive characters may experience expeditions very differently from someone using a socially talented crew. Experimentation becomes part of the appeal, particularly once the player understands enough of the underlying systems to deliberately build teams around particular approaches. Discovering new treasures and encountering unfamiliar event outcomes further encourages additional campaigns. Visually, the game uses bright and expressive 2D artwork that perfectly complements its humorous tone. Characters communicate personality through exaggerated expressions and animations, while environments resemble illustrated adventure scenes rather than attempts at historical realism. The fictionalized nineteenth-century setting provides enough historical flavor to establish the age of exploration while remaining flexible enough to accommodate absurd situations and playful storytelling. This presentation prevents the strategic systems from feeling excessively mechanical, because even routine encounters tend to have some personality attached to them. The writing follows the same philosophy. Renowned Explorers is interested in adventure and discovery without taking itself too seriously. Crew members feel more memorable because personality has mechanical consequences, and many situations are entertaining precisely because the game treats social behavior as a tactical weapon. The combination of strategic calculation and comedy is surprisingly effective. A difficult encounter may involve serious decisions about positioning and abilities while simultaneously depicting explorers attempting to defeat someone through relentless compliments or devastating insults. The main weaknesses come from complexity and repetition. New players can require time to understand how attitudes, resources, crew traits, expedition choices, and progression systems connect. Random events also mean that carefully planned strategies do not always unfold exactly as intended. After numerous campaigns, familiar encounters and event structures inevitably begin appearing again. Players seeking straightforward tactical combat may also find the social mechanics unusual, while those expecting a relaxed narrative adventure could be surprised by the amount of optimization involved. Renowned Explorers: International Society ultimately succeeds by turning exploration into a strategic contest of knowledge, personality, resourcefulness, and reputation rather than simply a sequence of battles. Abbey Games created a charming adventure with substantial mechanical depth beneath its colorful exterior. Its randomized expeditions, extensive event selection, varied treasures, twenty explorers, resource management, and unusual attitude-based encounters provide enough flexibility to sustain repeated campaigns. It is especially appealing to players who enjoy experimenting with team compositions and discovering alternative solutions rather than following a single optimal path. Rating: 8/10
Very fun. Similar to Curious Expedition.
One of the best exploration strategy games. Also check out curious expedition 1/2
its fun, lots of replay value and great art style
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $225.7K | 365 | 83% | $19.99 | |
| $6.3K | 66 | 77% | $4.99 | |
| $0 | 52 | 79% | Free | |
| — | 0 | — | — | |
| $0 | 267 | 85% | Free | |
| $2.8M | 7.1K | 95% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 4.5K | 91% | $9.99 | |
| $1.6M | 9.8K | 81% | $9.99 | |
| $1.6M | 3.2K | 88% | $19.99 | |
| $1.6M | 1.8K | 81% | $24.99 | |
| $1.6M | 6K | 83% | $14.99 | |
| $1.6M | 3.2K | 88% | $24.99 |