
Desktop Dungeons: Rewind - Daily Demo is a new, procedurally generated challenge, designed to rack the strongest minds…DAILY! So grab your sword, embark on this brain-teasing roguelike adventure, explore dangerous dungeons, and prepare for the full game! Do you have what it takes to be the GOAT?!
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Languages: English, Simplified Chinese
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely a step down from the original, the camera angle makes it hard to look at and play
Before trying it, I was agianst both the game turning 3D, and the change in art style. While the camera, monster visibility and UI need some refinement, 3D isn't actually bad. There are some neat additions to make dungeons feel more immersive, they will look amazing once the game gets the same level of polish as the original. Gameplay wise it's largely the same DD I always loved, but with some minor race and class rebalancing and nice QOL upgrades. Such as: - Dwarf bonus gives a flat +10 HP - Berserkers can carry more items - The battle predictor shows outcomes in greater detail - Monsters and potions are easier to find near the edge of covered tiles And more. If you're curious, just try it.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The core of the game is as good as in the original. It takes time to get used to the new user interface and graphics, but it ends up working fine. The game is also a bit buggy when it comes to uploading the score to the daily leaderboard. However, the concept of a daily demo is cool, so I have to put my seal of approval on the app!
I am a longtime player of the original DD, and have been playtesting the new version as well! I was skeptical at first of the redesign, but it's grown on me. Here's what you need to know: PROS: --- The game, as it always has been, is just awesome. I've never played a game that quite scratches the same itch this one does. If you haven't played DD before, I cannot recommend getting this enough. --- The game does look much, much nicer. The new graphics will hopefully pull new players in who were turned off by the former version. You can also use a much larger variety of resolutions - a major limitation in the old game. --- There are some great minor game design changes. These include tweaks to several classes, better enemy visibility in the fog, and the namesake rewind feature. There are also some other exciting experimental changes we're playing with in the playtest. --- The new UI includes a more detailed prediction system then the old version, with a sidebar showing how every action will affect your statuses. Overall, the predicted result of your actions is slightly clearer than it used to be. --- You'll eventually be able to import your save from the old game if you'd like - no need to re-grind your achievements. ---I also appreciate that they retained the music from the old game, composed by none other than Danny Baranowsky (of Meat Boy and Necrodancer fame) and Grant Kirkhope (of several large titles). --- The small dev team is working very hard to integrate feedback from playtesters and the community. CONS: --- Yes, there are many bugs. They are slowly being squashed though! --- The new UI is very, very different. Instead of all of the information being concentrated in the sidebar, it is spread around the edges of the screen. I was initially very opposed to this change, but it has grown on me. There is a lot more room to see information instead of having to go to different tabs (hiding your inventory), and you no longer need to hover over the tiny status effect icons to see what they are. I think this is great for new players. Still, fans of the original game may be turned off. --- The camera can be frustrating at times. Tile information can sometimes be a bit hard to see when zoomed out, so you may need to zoom in and out a bit when playing. The devs have made a lot of improvements in response to player feedback, but the nature of the 3D models will probably make things inevitably harder to see on the map than they were in the old game. --- Custom keybinding, a major missing feature from the original, is still absent here. I agree with another top review I read - this and other accessibility features should be no-brainer priorities. --- The redesign turns the game from an extremely lightweight piece of software into a somewhat heavyweight one for what it is. --- There is no codex, and it doesn't seem like implementation is a priority for the devs. --- When all is said and done, this is, at its core, mostly a fancy-looking version of the original DD. You can still play the original and get mostly the same game. If a large number of old players are hesitant about paying for a mixed bag of changes, I could see this redesign struggling to sell. The devs are hoping for an influx of new players to make up for it, but we'll have to see. Overall, while it still needs work, I'm so glad DD is getting this redesign, and I hope it increases this amazing game's longevity. Be sure to wishlist the full version on steam to help the devs!
Вечно эти демки обрываются на самом интересном месте, оставляя после себя только недоумение и легкий зуд в кошельке - мол, ну купи уже полную версию, не будь жмотом, а вдруг там дальше шедевр в который я не поиграю... Если вдруг этот мой спич наберёт 50 лайков и 10 наград, я, как мужик сказал, так и сделаю: куплю наконец полную версию на распродаже, поиграю 100 часов, значок улучшу и реально пойду в церковь, поставлю свечку разрабам, чтоб они и дальше клепали крутые проекты, а не только дразнили нас кусочками.
作为一个demo(我理解的是勾引新玩家来玩的)我不推荐: - 难度太高,教程就一张图,上手曲线基本上就是告诉你1+1=2让你求微积分。 = 继承了Rewind本体的优势和劣势(主要是这UI)。 它事实上只是给老玩家展现新作效果的,而非给新玩家体验的。在Rewind已经发布的今天就显得格外鸡肋。然而,要是你是个老玩家,觉得Rewind里的一个每日不够打,想再打一个,那我非常推荐。
Весёлая игруля! Играйте в фулл версию ;)
Все равно никто не читает мои отзывы. Кину рецепт Салат из кальмаров с сыром Продукты Кальмары - 2 тушки Сыр твердый - 100 г Яйца куриные - 2 шт. Лук салатный - 1 шт. Майонез - по вкусу Петрушка свежая - несколько веточек (для украшения) Помидор - 1 шт. (для украшения) Кальмары вымываю, удаляю внутренности. Затем кидаю в кастрюлю с кипящей солёной водой, отвариваю (не более 3-4 минут). Достаю кальмары из кипящей воды, опускаю в холодную воду остужать. Остывшие кальмары тщательно вымываю, а затем снимаю с наружной стороны тушки плёнку. Нарезаю кальмары поперёк тушки на небольшие полоски. Твёрдый сыр натираю на крупной тёрке. Высыпаю натёртый сыр в тарелку к нарезанным кальмарам. Нарезаю салатный лук, добавляю его к кальмарам и сыру. Отвариваю вкрутую куриные яйца, режу их такими же, как кальмары, мелкими полосками. Нарезанные яйца высыпаю в тарелку к остальным нарезанным ингредиентам салата, перемешиваю. Заправляю салат майонезом. Выкладываю готовый салат в салатницу горкой, украшаю его листьями свежей петрушки и свежим помидором, нарезанным кружочками. Приятного аппетита!
Doesn't work. No daily puzzles, just a tutorial, exactly the same as DD's. People on the DD Discord confirmed: it has been abandoned some time ago. IDK about the full game, but at this point this isn't a demo of anything. ¯\_(ツ)_/¯
Masaüstü Zindanları: Geri Sarma - Günlük Demo, en güçlü zihinleri sarsmak için tasarlanmış yeni, prosedürel olarak oluşturulmuş bir mücadeledir… GÜNLÜK! Kılıcını kapın, bu beyin ürpertici roguelike maceraya atılın, tehlikeli zindanları keşfedin ve tam oyuna hazırlanın! GOAT olmak için gerekenlere sahip misiniz?
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.