
Beat the Humans is the turn-based tactical strategy game. Here you lead an army of aliens against invaders from the human race. Collect your squad, protect planets, strengthen your army with equipment and look for allies if you want to survive and win.
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About
Beat the Humans is the turn-based tactical role-playing game. Here you lead a squad of aliens against invaders from the human race. Your choices as well as the tactical and combat skills of your soldiers will determine whether the free races of the galaxy will be able to resist the superior force of the human army.
On the space map the squad under your command will have to thwart enemy attacks. The help of allies is also important! Capture and defend planets, rescue civilians or destroy monsters on abandoned asteroids. By engaging in combat, you take control of your squad directly. Use abilities, explosives, melee and ranged weapons and the destructive power of combat robots in turn-based combat to destroy the enemy.
Assemble and upgrade your squad from a customized set of generated heroes.
Fight in complex turn-based battles, combining skills and using the battlefield situation to your advantage.
Control the galactic system, taking advantage of enemy vulnerabilities in time.
Collect artifacts that give you an advantage in battle.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game should still be in early access. So little is explained, and I have no idea whats going on half the time. I tried to find an undo button, and it made a screen pop up that was to end the whole match. I tried to find a way to exit that screen. But nothing worked. So I just had to end the match. The tutorial, dosent even explain half of whats going on. There is no "hover," descriptor on anything, and there's no way to compare items to see if what you have in your inventory is better than whats equipped. Just tons of quality of life issues need serious work. I love the art style, and the game seemed like it could be fun. But who knows. I'm asking for a refund.
This is a very low thumb up. Shooting pixelated versions of Space Marines and other alien foes is fun as each weapon type has its own area of effect and friendly fire has to be considered along with cover. Units get experience slowly and have a fixed choice between two passive skills on level up along with a +1 to one stat. Gear is supposed to be divided into weapon slot, armor slot, utility slot and necklace slot but i've never seen any item fitting the last slot. Apart from the utility slot offering active skills (throwing grenades/teleporting/spawning a cover) all the remaining gear only offers +x to either damage/range/HP/armor. The result is that gameplay doesn't change much along the campaign. Battle maps offer destructible terrain and spawning hazards but the variations don't bring much opportunities for tactical changes. Enemy factions don't force any tactical changes either, which leads to sticking to one strategy once you've found an effective one. There are no tooltips and the tutorial only tells how to navigate the game loop and roster. While i found out pretty quickly what was not described in the tuto, this missing opportunity may confuse players at some point. While resources are scarce early on, they both (money and renown) end up being irrelevant as there is no way to spend it all, unless you charge in every battle and buy useless stuff maybe. I have cleared six solar systems and still don't know if there is an ending. None of my units are maxed out.
As a young boy, I cried when I discovered that I sent my entire X-Com squad into battle without proper weapons and equipment. As a man in my early 40's, I find that my feeling is one of overall disappointment when I do the same in Beat The Humans. At the time of writing, late January 2025, this game is really good for what it is. Turn-based combat that gets real tough real fast. The music is awesome. Highly recommended.
Overall, I enjoyed this game and recommend it because I loved the warhammer 40k inspired aesthetic, it's $5, and finally it's a one man dev team. That being said, I thought the gameplay was very simple, lacked a lot of variety, and didn't have a lot of depth to it. As another reviewer said once you find a strategy that works you will stick to that strategy as very little changes between different environments or enemies so there's very little
I'm not going to go too in depth, because I have humans to slay, but this game is just so good. If you enjoy tactical turn-based games, you'll enjoy playing this game. If you love pixel art, you'll love looking at this game. The music and sound design is also great to listen to. The satisfaction from making the right move is awesome, and the grief of losing one of your favorite orcs is devastating. Unlike a lot of other small indie games, this one has a solid tutorial so you're not just immediately lost in the sauce. If you want to support the passion project of a solo-dev who's posting updates/small patches almost weekly, support this one. Absolutely untouchable gem for $5; I'm so glad I discovered it.
怎么说呢,我算是喜欢这款游戏 但是 我希望武器可以做出差异化,特别是近战 比如斧子可以打范围攻击,锤子可以击退,剑增加护盾之类的 我就不退款了,权当支持一下,希望越做越好
Saw this one awhile ago and immediately got excited for it. Unfortunately I missed the launch but as soon as I saw it was released I picked it up. As expected I have really enjoying it so far. Its already got alo amount of content for the low price point and what is there overall seems pretty polished. Honestly feels like what I typically would expect from a game twice it's price. Feels like there is a decent space for different tactics and the variety in enemies and scenarios pushes you to play a bit differently. So far it feels fairly well balanced from limited playing and has a good sense of progression. Any negatives so far I would put down to just nit picks or probably just not have playing it enough yet to get a good grasp on things. Normally I would wait longer before reviewing but I already love it and want to do as much as I can to help it succeed. Super excited to see where this one goes! Keep up the great work!
Beautiful Pixel Art. But gameplay wise - not there. Just one hero? Just one skill tree? No extra skills beside attacking and shooting? Not much options in settings, beside language. I know it was 'rushed' to release =) But I think should have coded more stuff and events. For some reason - I think, this game will work better as auto-battler with more complex equipment and skill tree. And, again, awesome art!
Игра невероятно скучная и казуальная буквально все что ваши орки могут делать это: бежать, бить, защищаться. В других пошаговых стратегиях если и игра дозволяет только такие действия, то в тех играх хотя-бы учитывается ландшафт, экономика и т.д. в Beat the humans можно об этом забыть. я не буду называть пару разрушаемых блоков на карте интересным окружением
Довольно быстро понял что не буду в неё играть. В игре отсутствует внятное обучение, хотя и не сказать что оно очень нужно так как всё просто. Но самое забавное не в этом, а в том что при попытке начать новую игру кнопка обучения никуда не пропадёт, даже если вы его уже прошли, и в настройках её убрать нельзя, на кой чёрт оно вообще находится отдельно, загадка. Баланс напроч сломан, и с одной стороны ок так как рогалик, но здесь ни уровней сложности выбираемых нет и снаряга на старте рандомная, единственное условие то что у вас 2 оружия на ближний бой и 1 на дальний, броня и вовсе максимально рандомная. Однако снаряжение толком и не влияет что говорит о том что нужно делать ставку не на качество, а на количество, но не тут то было со стартовым капиталом вам даже на подержаные жигули не хватить не то что на полноценно укомплектованного бойца, конечно можно взять пару бомжей, но максимум на что они будут способны это подбежать к врагу и забрызгать его своими кишками. Снаряга стоит очень дорого однако оружие дальнего боя по ощущениям полный мусор на большой урон можете не расчитывать, А цена это маразм какой то 2 стартовых предмета длинный и короткий меч абсолютно ничем по статам не отличаются, но длинный меч стоит 70 а короткий 30, какого хрена такая разница у 2 одинаковых предметов мне не понятно. И вообще учитывая что в игре дальше не так уж и много всего это не то что для рогалика за 250 рублей мало, это и для обычного то рогалика мало. Так же при каждом выходе в главное меню и запуске игры у вас будет слетать язык. Верните деньги!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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