
The skies are aflame and the seas will overflow with wreckage in Vlambeer’s stylish arcade shooter LUFTRAUSERS! Take to the skies in customized fighter planes to battle battleships, submarines, and rival aces for glory, honor, and high scores.
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game, as long as you don't want to 100% it, then it becomes a grindy hell slog of feeling like pure luck to even get to the point of being able to beat the last challenges.
LUFTRAUSERS is a game that has a basic premise: There are an infinite number of lesser enemy ships trying to take you out, kill 'em all. To that end you have a variety of engines, hulls and weapons with which to create your death machine of choice and an endless sea and sky to wreck havoc in. A lot of people I've noticed complain about the controls, but what you have to understand about LUFTRAUSERS is that it isn't a twin stick shmup, it's high precision dance. Your pirouettes are jet-engine thrusts and your jetés punch through other fighter planes. You have complete air control because anything less and you couldn't as effectively fill the air with bullets. The soundtrack ramps up in intensity as you plow through enemies. The thrumming baseline giving way to instrumentation that changes with your loadout. Wracking up huge combos and scores there's less and less breathing room until your blown out of the sky. Regain your composure and try again. It's pure adrenaline pumping arcade fun.
"Now I am become Death, the destroyer of worlds."
Later challenges become a little too specific and difficult to act as motivators for continuing to play, and the game in general feels like its missing a little something otherwise to be properly fun to run just for score. The Gemsbok's video brought me here, and I'm left kinda agreeing with both his praise and his criticisms. For the price though, I definitely had a lot of fun with the first 5-6 hours I spent with this.
Really love the art style and premise but the gameplay just isn't what I wanted out of a Ace arcade shoot em up.. Fighting the controls and menus are a bigger fight than the enemies you see in game... I respect the vision but overall its left me feeling fairly disappointed but glad the developer had success with this title!
This game is pretty sick, kinda annoying you have to go into the config file to fix the controls however.
来年の心配をしていたら鬼すら笑うという それと同じレベルで僕がナムコのアーケード版ギャラガをスコアカンストまでプレイしていたという話をSTEAMで持ち出したら同じ様に笑われるくらい時間が経ってしまった で、その話を聞いてなかなかやるじゃん!って思う人以外がこのゲームを楽しめるとは思えないです 言葉で説明したって意味がない、プレイ動画を見てすら意味がない、それくらい独特の操作感覚 こんなのプレイできるか!となっても投げ出さず、大型の戦艦を撃破する(初見時は不可能と考えてしまう)壁にぶつかっても諦めない、古~いアーケードゲーマーの為に作られたようなタイトルです 僕がこのゲームで関心を持ったのはメタスコアが80あるところです 欧米諸国の方々はオリジナリティを尊重して、こういう作品を前にしてなんやこんなもん!と放り出さずに面白みを感じるまでプレイされた過程がなければそんなスコア出ないでしょう そらゲームが発展していくわけだ
Controls are really weird and take away all the fun and are not customizeable.
A really cool arcade game. I like how the music and plane name changes depending on what you put on it. Combat flow is both challenging and satisfying.
Я переодически скачиваю эту игру, забывая о том: - что купил эту игру; - что играл в неё уже; - что она жутко душная; - что поэтому я её удаляю.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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