
Reign of the Renegade is a dice-based roguelite deckbuilder. Ascend the tower, brave the odds, and create powerful synergies. Will you end the Reign of the Renegade?
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About
Reign of the Renegade is a dice-based roguelite deckbuilder. Ascend the tower, brave the odds, and create powerful synergies. Will you end the Reign of the Renegade?
4 Unique Characters
Overwhelm enemies as the Warrior, fade into shadows as the Rogue, center yourself as the Monk, or learn and cast spells as the Mage. Each Character has their own arsenal of weapons and unique strengths.
16 Different Classes
Hone each Character's talents further by specializing with Classes. How does your Warrior fight - with the fast-fist-fury of a Berserker, or the exact edge of an Executioner?
350+ Actions to Master
150+ Artifacts to Collect
150+ Enemies to Vanquish
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game goes harder than most pain meds
This game is awesome. Very addictive and has a lot of replay value. My only gripe is that there doesn't seem to be much to the endgame except unlocking items, which, in time, you will do regardless. Hopefully, future updates address this. For the price, it is totally worth it, sale or not.
It's good and getting better.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great little game. Tons of replayability and content. Easily worth the asking price.
Pretty much a standard StS clone plus dice. In practice, this just means less player agency. The wide range of possibilities on any given roll makes it next to impossible to plan turns, and it's a pure 'high roll is always better' kinda' game. There aren't really ways to mitigate bad rolls, or clever tricks to turn them to your advantage. Just StS, except your 1D10 roll will sometimes be useless, sometimes be ten times as good as useless, and you have zero control over this. Try Spellrogue. It has all kinds of ways to manipulate your dice and turn what would traditionally be a 'bad' roll into an excellent one, if you're clever. All the fun and randomness of dice rolling without the simple pass/fail system and resultant lack of control over your run.
Already a steal at five dollars and I'll definitely be playing more. Similar enough to Slay the Spire to be familiar but different enough to be its own thing. A great time
There's a lot to love in this game, and for me. That was enough to let the small issues become non-issues. It is a game heavily inspired by slay the spire, revolving around turn based card combat where you get a preview of what your opponent will do on their turn. There are a few things that vary greatly from it's predecessor though. Namely, all cards use dice to get your final values so there is variance in each card. Your character has both a class (rogue) and subclass (ninja, thief, etc) which seems to keep the game fresh while not giving you too much to have to learn every time. I'm only a few runs in, but really liking it and will be continuing to play this for quite some time I think.
Very, nice game! Very similar like SlayTheSprire. Some smart changes, that its feel new. Lots of content already, but il hope for more in future updates :)
An absolutely solid deckbuilding game, with a good range of build variety along with a straight forward unlock systems. The developer is also super helpful when it comes to bug fixing. Would definitely recommend for the price.
Great gem of a game. Surprised it hasn't gotten more attention, tbh. LOTS of replayability. Good roguelite with fun classes, subclasses and card/dice mechanics (think D&D). So many things to collect and do. Update: After the Jul 2024 update, the game got alot worse. Way too easy and no challenge any more. While more things were added as well, they feel "fluffy" and don't add much value to the game. I would have preferred the difficulty to sttay where it was and for cards/abilities added to be more impacctful. .
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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