
Experience the story of former outlaw John Marston as he tracks down the last remaining members of the notorious Van der Linde Gang in the PC debut of the critically acclaimed predecessor to Red Dead Redemption 2.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.86/day in the week to Sep 11 → 22.71/day in the week after.
About
This product includes the digital version of Red Dead Redemption and Undead Nightmare for PC.
Featuring the complete single-player experiences of both games, including bonus content from the Game of the Year Edition. Red Dead Redemption does not feature multiplayer content.
Experience the story of former outlaw John Marston as he tracks down the last remaining members of the notorious Van der Linde Gang in the PC debut of the critically acclaimed predecessor to Red Dead Redemption 2.
Genres
Sums Steam + Google Play only; PlayStation, Xbox, App Store, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 21.7Kreviews | 92% | — | $25M |
| $39.99 | 784ratings | 80% | — | $471.3K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2010年的游戏现在卖249,这就是亡命徒抢劫式定价,非常有在狂野西部被人抢了的代入感。 玩法上一代的死眼非常爽,尤其是用手枪的时候速度极快一秒六发,受击反馈很好,打腿敌人就站不起来,这点比二代打一枪腿还能站起来飞速逃跑的体育生表现要好。 剧情的底子是没问题的,但玩起来感觉有点流水账,总体上来讲没什么大毛病,任务设计跟GTA4类似,比较公式化,很直白的从A点到B点去杀人然后完事。 能感受到这是一款好游戏,但十六年前的游戏他的优点已经被时间风化的差不多了,实在是支撑不起249元的售价。
£40 for the ability to load up a game on a different launcher from 16 years ago LOL
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best MX #75, worst UK #98 · 9 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 23/day in the week to Jul 30 → 22/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Japanese, Polish +1 more
| $99.99 |
| 40.6Kratings |
| 94% |
| — |
| not modelled |
| $49.99 | 2.4Kratings | 94% | Top 100 | not modelled |
| $39.99 | 332ratings | 89% | — | not modelled |
| $49.99 | — | — | — | not modelled |
| $49.99 | — | 95% | #70 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Adding a launcher and dual factor verification to a single player game is another example why Rockstar deserves to fail as a company.
I play this game with an auto masturbator, it's linked to the horse riding, then slower I trot, the slowly it pumps, and the faster I run, the faster it jerks me.
It's good (on sale, CMON, 50 dollars for a 16-year-old game with NO fixes/improvements??), but it takes some getting used to if you played after RDR2 like I did. Personally I had more fun with Undead Nightmare than I did the main game.
Red Dead Redemption - коли не дочекався Пам'ятаю той час коли дивився "13 школу" і мріяв зіграти у цей шедевр. І ось час минув, зіграв, навіть на 100% закрив, і щось загрустнів. Бо враження зовсім не ті, особливо після того як колись пройшов другу частину на ПК. Кілька цікавих фактів про розробку: над грою працювала команда приблизно з тисячі людей впродовж п'яти років. І що цікаво: протягом всієї розробки команда постійно чула від зовнішніх джерел що вестерн ніколи не матиме успіху, але це лише мотивувало їх довести зворотне. Довели. Гра непогана: хімія сюжету, персонажів, сарказму, гумору і атмосфери на рівні. Але відчувається значна застарілість, і випробування часом вона не дуже пройшла. Після другої частини це особливо помітно, наче пересів із сучасного авто на коня який скоро коні двине. Доповнення Undead Nightmare дуже файне, але таких більше не роблять, і це сумно. По ачівках… бляха, така дрочня... хоча це ж Rockstar, в якійсь мірі це норма і навіть традиція. Висновок: формат вийшов як міні-драма ностальгії і розбитих вражень. Взяти можна, але навіщо, коли є друга частина яка по всіх аспектах на голову вище? Хіба що хочеться помацати артефакт ДРЕВНОСТІ власноруч. Велкам тоді. Дідько, писати огляд про старість цього проекту, що ж тоді писати на класичний перший Fallout колись...
[h1]The game is a masterpiece. Everything around it isn't.[/h1] The game itself is spectacular. [b]Red Dead Redemption is, and remains, an absolute masterpiece.[/b] The problem is everything Rockstar has decided to put around it. [hr][/hr] [h2]Steam Family Sharing? Apparently not.[/h2] Let's start with something I find simply ridiculous: [b]On Steam, I cannot share this game through Steam Family Sharing.[/b] When I played it on PS3, I owned the physical disc. And you know what? [b]I could lend it to a friend.[/b] In fact, one of my friends discovered this game precisely because I lent him my copy. That was normal. That was possible. [b]That was the whole point of owning a physical game.[/b] Today, I buy a game on Steam and I can't even share it through the platform's own family-sharing functionality. And to play it, I am also forced to go through the [b]Rockstar Games Launcher[/b], linking my Rockstar account to my Steam account in an extremely restrictive way. So I buy the game on Steam, but in order to actually play it, I also have to submit to Rockstar's ecosystem. [b]This kind of practice should NOT be normalized.[/b] [hr][/hr] [h2]This is bigger than Red Dead Redemption[/h2] The problem isn't just Red Dead Redemption. Rockstar has increasingly been moving toward practices that are extremely anti-consumer: [list] [*]Mandatory external accounts [*]Proprietary launchers [*]Restrictive licensing [*]Games permanently tied to external services [*]Less and less control for the actual customer [/list] And looking at everything that is currently happening around [b]GTA VI[/b], I genuinely think it's time for consumers to wake up. It doesn't matter how big the name on the box is. [b]If a practice is anti-consumer, it's anti-consumer even when Rockstar does it.[/b] The only real way we have to influence these decisions is to [b]vote with our wallets.[/b] If we keep buying absolutely everything simply because "it's Rockstar", there is no reason for them to change. [hr][/hr] [h2]And then there's the price.[/h2] I bought this game [b]physically in 2013 for around €25.[/b] Today, it costs [b]€50.[/b] And I can't even choose to buy only the game I actually want: [b]Red Dead Redemption is bundled with Undead Nightmare.[/b] I don't care about [b]Undead Nightmare[/b]. I don't want it. I'm not interested in it. And most importantly, [b]I don't want to pay for it.[/b] If I want to buy Red Dead Redemption, why can't I simply buy Red Dead Redemption? It's not really a consumer choice when the alternative doesn't exist. And since when does bundling another product automatically justify doubling the price of the product I actually want? [b]That's not consumer choice. That's forcing a bundle.[/b] [hr][/hr] [h2]The PC port is another problem[/h2] We're talking about a game from 2010, originally designed to run on [b]PS3 and Xbox 360.[/b] Yet this PC version has recommended requirements that, when compared to the original hardware, are simply ridiculous. The original game ran on a PS3. [h3]A PS3.[/h3] And now we're looking at recommended PC requirements that make this port look far less optimized than it should be for a game of this age. I'm not saying the game is unplayable. I'm saying that [b]a game designed for hardware from over fifteen years ago should not need modern hardware to meet its recommended requirements.[/b] [hr][/hr] [h2]The bottom line[/h2] The game itself is still a masterpiece. But that doesn't mean we should pretend that everything surrounding it is acceptable. [list] [*][b]Game: 10/10[/b] [*][b]Treatment of the consumer: unacceptable[/b] [*][b]PC port: disappointing[/b] [*][b]Pricing: unacceptable[/b] [*][b]Account/launcher requirements: unacceptable[/b] [*][b]Steam Family Sharing: apparently not allowed[/b] [/list] And precisely because I love this game, [b]I don't want these practices to become the norm.[/b] Don't let yourselves be fooled simply because the name on the box is Rockstar. [b]Wake up, consumers.[/b] If we don't agree with these practices, [b]vote with your wallets.[/b] Because if we keep accepting everything today, tomorrow it will simply become the new normal. And in the end... [h2][b]WE ALL LOSE.[/b][/h2]
Quem vive pela espada, morre pela espada. John viveu e morreu como um homem, sempre digno e fazendo o que achava certo pra proteger sua familia. vai aqui 3 frases de john marston em red dead redemption 1 que me marcaram: "O governo que vá pro inferno. esses filhos da puta roubariam até flores deixadas numa sepultura" "Enquanto tiver armas e dinheiro no mundo, não vai ter liberdade nenhuma, luisa." "MY NAME IS JOHN MARSTON"
Pretty good. I really liked Undead Nightmare. I also really liked the main story but it dragged on a bit sometimes. I'm unsure if this is worth $50 though because there's no improvements over the original game on Xbox 360. I'm happy it was ported none the less though. I remember sitting down at my computer playing Red Dead Redemption 2 and praying that Rockstar would release this game on PC. 8/10 game, lot's more arcade action, and still very good.
[h1]A essência destilada[/h1] É incrível ver de onde veio a fonte que o segundo jogo bebeu. Já estava tudo ali, plantado no primeiro jogo: história focada e emocional, mundo apesar de muito menor é icônico e atmosférico, gunplay maravilhoso. Até mesmo a trilha sonora, que começa depois de um momento importante do jogo, está presente no primeiro. Sem falar dos gráficos, que mesmo hoje em dia continuam lindos. [b]Red Dead Redemption 2 expande, sim, mas Red Dead Redemption 1 é a essência destilada.[/b] [hr][/hr] [i]English translation generated with the assistance of AI.[/i] [h1]The Distilled Essence[/h1] It’s incredible to see where everything the second game built upon came from. It was all already there, planted in the first game: a focused and emotional story, a world that, despite being much smaller, is iconic and atmospheric, and wonderful gunplay. Even the soundtrack kicking in after an important moment in the game was already present in the first one. Not to mention the graphics, which still look beautiful even today. [b]Red Dead Redemption 2 expands on it, yes, but Red Dead Redemption 1 is the distilled essence.[/b]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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