
Experience the story of former outlaw John Marston as he tracks down the last remaining members of the notorious Van der Linde Gang in the PC debut of the critically acclaimed predecessor to Red Dead Redemption 2.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.86/day in the week to Sep 11 → 22.71/day in the week after.
About
This product includes the digital version of Red Dead Redemption and Undead Nightmare for PC.
Featuring the complete single-player experiences of both games, including bonus content from the Game of the Year Edition. Red Dead Redemption does not feature multiplayer content.
Experience the story of former outlaw John Marston as he tracks down the last remaining members of the notorious Van der Linde Gang in the PC debut of the critically acclaimed predecessor to Red Dead Redemption 2.
Genres
Sums Steam + Google Play only; PlayStation, Xbox, App Store, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 21.8Kreviews | 92% | — | $25M |
| $39.99 | 787ratings | 80% | — | $471.4K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1977 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Моя самая любимая игра, никто не переплюнул пока что, очень нравится, пройти нужно каждому, желательно после рдр2
puto goty es el mejor juego, jueguenlo todos y no se preocupen que tengo poco tiempo porque ya me lo pase en play y en pc la cosa no cambia solo es mejor
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25M | 47.3K | 97% | $49.99 | |
| $25M | 13.1K | 86% | $49.99 | |
| $24.9M | 72.2K | 91% | $11.24 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $24.9M | 40.5K | 89% | $24.99 | |
| $25.2M | 263.2K | 96% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.3K | 92% | $19.99 | |
| $8.8M | 19.8K | 80% | $19.99 | |
| $561.7K | 1.8K | 87% | $9.99 | |
| $83.5M | 156.3K | 94% | $29.99 | |
| $60M | 88.5K | 85% | $39.99 | |
| $38.6M | 108.4K | 92% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #71, worst UK #98 · 9 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 23/day in the week to Jul 30 → 22/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Japanese, Polish +1 more
| $99.99 |
| 40.6Kratings |
| 94% |
| — |
| not modelled |
| $49.99 | 2.4Kratings | 94% | Top 100 | not modelled |
| $39.99 | 333ratings | 89% | — | not modelled |
| $49.99 | — | — | — | not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sex sex redemption
peak
ta gra jest barddzo klimatowa polecam nie zmarnujecie ustawiacie sobie na ULTRA grafikę i widzicie GTA 6 majestic rp BTW pozdro dla kacpra rietza jak nagrywasz odc z ocen steam i ogl każdego na YT pzdr
Geilomatiko HEHEHE
玩法生动有趣
Red Dead Redemption — игра для тех, кто начинал знакомство с серией со второй части, это идеальный шанс увидеть финал истории. Для ветеранов — лучший повод вернуться в седло.
This has to be the greatest game a hardcore rdr2 player can experience for the first time. As a person who already put 500 hours on rdr2 (and countless more on ps4 since release), having to play rdr1 for the very first time in my life may as well earn the #1 spot on my list for having the most timeless designs ever (especially considering it was made back in 2010. From my experience alone, I was only stuck to rdr2 for a very long time, especially if you can account that it only took for rdr1 **14 YEARS** just to get an actual PC port. Anyhow, what seems to also be one the biggest contributing factors to my radical satisfaction to such a game was the fact that rdr2 was supposed to act as a dedicated prequel to rdr1 - and since i had already been stuck playing rdr2 for a long time, that means that i was basically incarcerated as playing as john in the epilogue. Speaking of the epilogue of rdr2 and prior to actually playing rdr1, i had always been dissatisfied as to the lack of any significant content in New Austin as you only get a few bounty missions and some minor exploration, which is basically about it. With RDR1 being a more dedicated game to the spaghetti western desires in the desert, i was completely SHOCKED as to how much content it contained with the succession of rdr2. For example, right at the beginning of rdr1, you literally start off boarding a train in Armadillo - which in rdr2 was just basically a useless, empty, refugee camp of cholera victims. while i do understand that the developers didn't want to put too much effort into polishing New Austin for rdr2 in order to resort for the storyline continuation dedicated in rdr1, it still extremely shocks me on how absolutely stale rdr2 literally feels in New Austin right after the epilogue not knowing that such a first-hand player like me would get to experience the tragic wonders of hunting down your once frowned upon gang members of the past. Now, another prominent topic that i also was deeply astonished by was how less restrictive the game mechanics were in rdr1. While I'm not saying that the rdr2's weren't a direct downgrade from 1's, what i should point out here was basically how extremely less restricting rdr1's mechanics were, especially when it came to minor tasks. Rdr1 just frankly gave the player more freedom in their actions as a whole, such as being able to preserve your honor by wearing a bandana and not worrying about which 4 weapons to choose from your horse's saddle every time you engage in a battle. You even have the ability to pay off any amount of bounty for free by just using a pardon letter (which i couldn't even believe wasn't even a feature in rdr2 in the first place). I would also like to point out how well-detailed the game was for its age, such as when you can get bigger profits off of animal pelts by selling them in areas where the animal is purely non-existent (grizzly bears being sold in mexico, etc.) While I do have more to say about appreciating the classical design of rdr1, i'm just glad that i actually got to experience one of the most timeless masterpieces rockstar has made for the very first time, especially with the fact that I had already expended my life playing on the game that very well represented the unplanned prequel to it. I would actually pay 1 billion dollars to time travel back to 2010 just to have the chance to play this game on the xbox 360 right after a school day. Too bad i won't have the luxury of having to insert a physical disk anymore and wait for a crt TV to boot up everyday. (also, rdr1 has the freaking wilhem scream in it, which might be the #1 reason why i'll play the f out of this over 2 from now on)
宿命使然,更显爱的可贵
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.