
Solve programming puzzles on a fictional computer with radio-based communication and unique limitations. Competitively optimize to compete on leaderboards against friends and the global community.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
This games a lot of fun i had the pleasure of beta testing it and i glad to see it out. i really enjoy games like this where your given an objective and u must make a solve for them and it is measured with a couple of metrics. i love trying to lower my own stats as much as possible and this game having leader boards i think really add to that motivation and wonder of how was that done? to anyone who like puzzle games id really recommend it
Great Open-Ended / Problem-Solving puzzle game (I refuse to use the term "Zach-like", even Zach himself describe his games as "Open-Ended"), with the unique feature of using radio channels to maintain and synchronize your code among multiple chips!
Fun programming puzzles, but I hope comments are changed at some point to not count against a chip's LoC count (maybe chips could have scroll bars so comments could fit and line #s for actual instruction lines), as well as changing alias instructions to count for more than one line. Overall a fun experience so far though!
Tentatively recommending. It's scratching my zachtronics itch but the performance is abysmal. I'm getting sub 30 fps with an i7+4090
The best programming game I've played in years. The radio system offers a unique set of challenges I haven't seen in other games. Chips can broadcast values to any other chip even if they're not touching, so it's kinda like having a ton of shared registers, although using them all effectively and keeping all the chips synchronized can become a huge challenge (but that's just part of the fun). If you like these kinds of games I definitely recommend picking this one up, I enjoyed the heck out of it
It made me think. I liked it. Might think more Honestly, really good game. I have never played any Zachtronics game and had no problem with understanding the principles of QuantumPulse. I haven't completed all levels yet, but the variety of solutions already makes it interesting. Will update the review if I manage to beat the game.
Fantastic puzzle-programming game. Accessible for programmers and non-programmers, with a solid tutorial and puzzles that ramp up in difficulty. Funny!
I'm a really big fan of this one! A programming puzzle game that I personally prefer over the genre's most famous games. - Nice UI with lots of quality-of-life features, including a breakpoint + rewind feature which is really handy and I don't remember seeing before. - Puzzles that err on the side of being approachable but fun to optimize, which is definitely my preference. - A unique and interesting central twist in how it handles broadcasting between chips, and I really love the Oscillilator. - And a fun Solitaire game to boot, because for some reason that's a must in these games?
Sorry to vote down when it only has that few reviews yet. But as fun as the demo was ... once you get to level 8+ the awkwardness of the channel system and the restrictions of what you can do on one chip start to hit the ceiling of my tolerance. I've played many similar games. I'm fine with Assembly-like languages, but you can't even do a simple ADD or SUB instruction here. You have to use 2 chips to overlay 2 values on a channel to add them and then need a 3rd chip to read the result, bc you are not allowed to read a channel your chip has written to that same cycle. And then sync everythig up again. That's like rolling a pancake until it gets invisible... It looks like TIS-100, but it's not. TIS has a vastly more flexible language and creates difficulty without making you feel like you're too dumb to understand the system itself. The positive aspects last: - It has good QoL in the editor, apart from the deliberate restrictions - The little language features it has are well thought through and even allow abbreviations and shortcuts - It allows to start inefficient in most levels and to optimize later (which TIS-100 does not at the same extent) - Has decent humor and sort of a funny introduction to all levels. - Dev is active in Steam forums, not just Discord It's by no means a bad or badly put together game, but I can't be bothered to work around the needlessly awkward rules, when the solution is already in my head. It's not like the game gives you a slightly too small tool to push creative solutions and to generate a challenge. It's like it's giving you a hammer to put in a screw, which makes you fight your tool more than your task. This is no fun for me.
This game is right up there with TIS-100. It's really good.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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