
Mnemonimov is a fantasy console where you program in ASSEMBLY like in the 80s. Build anything from games to operating systems and understand how computers work at a low level.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Mnemonimov (pronounced nee-mo-ni-move) is a low-level programming sandbox inspired by early game consoles. In this fantasy console, you program in assembly language with full control over execution, rendering your games and other creations to a retro monochrome screen.
Start by building simple games or exploring the included sample projects, then expand into more complex systems as you build everything from scratch. With no tutorials or challenges, you work things out by experimenting. Read the manual, write code, run it, debug it, and repeat as you go.

Expressive assembly language with RISC-style memory access, floating-point operations, and vector instructions.
32-bit register-based virtual machine with a rich instruction set.
Labels, constants, bookmarks, and related directives for structuring large programs.
Support for referencing external assets, including images and binary files.
Integrated code editor with syntax highlighting and detailed error reporting.
Debugger with step-by-step execution, breakpoints, and inspection of registers and memory.
Command-line interface for managing projects and configuration.
Retro monochrome screen with 320x240 resolution at 60 Hz.
System calls for user input, rendering, terminal output, and system interaction.
Persistent memory storage for saving program data across runs.
Integrated technical reference covering the architecture, assembly language, and ABI conventions.
Large memory limits with no restrictions on code length or execution speed.

Mnemonimov is not a guided learning tool. Like a painting program won't teach you how to draw, or a 3D editor won't teach you how to model, Mnemonimov will not teach you programming logic, assembly, or game development. There are no tutorials or levels, and the manual is strictly a technical reference for the console.
Mnemonimov is focused entirely on programming and debugging. It does not include a sprite editor, sound editor, map editor, or any asset creation tools. The console currently does not feature sound output or standalone exporting.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Finally, a good and fun IDE to use after spending all day with a bad and boring IDE. Some stuff like copilot is missing still but I'm sure the developer will add it soon. /s But honestly, tinkering with assembly brought me into programming professionally, and I'm thankful for the opportunity to tinker some more.
Nice game, however assembly is hard.
I have had a blast playing around in Mnemonimov! If you have ever had that itch to learn assembly and understand how computers work on a more fundamental level this is a great way to start. It has an easy enough learning curve where you can experiment slow and grow your projects exponentially. The Discord community is awesome and there to answer any questions from complete beginner to advanced. This game coupled with the Discord community is something I wish I had many years ago when I first started to learn assembly, this would have made the learning process so much faster.
Great assembly game, 2 weeks tops before someone plays bad apple. (edit: Turns out someone already has at https://www.youtube.com/watch?v=pTawXo4tDCo . ty Snapp_.)
This game brings me back to late nights in 1985 after I first discovered assembly code on the Apple ][e. Playing around in the Monitor program and getting a sprite to jump around on the screen was a moment of glory that remains unmatched still to this day. This game brought back that nostalgia. I'm warming up to the addressing as well. Instead of having implied addressing based on assembler syntax, like LDA ($4000), Y, you just use the ste or lde along with cea instructions. It's very direct and does not hide anything or require memorizing a bunch of assembler syntax. It's perfect for a fantasy console! You can even store a pointer to a pointer! So code like int p = 10, int* foo = &p; int** bar = &foo; :D :D :D. I even started writing my own heap manager so I could implement a linked list - LOL.
beautiful
Very peak i dont know how to program in assembly but it is verry cools
I don't want to leave a negative review but I don't think this is for me. Simply, I don't like the architecture (MISA) of the system you are programming for in the game or the Assembler. The assembly you are writing is all in one huge file, no macros, no preprocessor, no organization (except for 'bookmarks' as far as I can tell). The examples work and appear to do cool things, I just don't have the energy anymore. Maybe I'm not the target audience for this game, I don't want to suffer like its the 80's because my IDE feels like its from the 80's; I like constraints and retro hardware, I have absolutely zero interest in making games/graphics/rendering and wanted to use it more like a system simulator.
Makes it very easy to break into assembly. The ISA is written in a sane and approachable manner. In-game documentation is very well written. Not to mention, the normal headaches with assembly like your OS, system architecture, assembler, are all removed from the equation.
Thank you, I needed a reason to neglect basic human requirements. Beepboop - ASM good.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Only Trump: Up To Presidents! | $20.8K | 67 | 69% | $8.99 |
| Egression | $20.8K | 135 | 96% | $9.99 |
| STAR FLEET II - Krellan Commander Version 2.0 | $20.8K | 67 | 97% | $9.99 |
| The Mexican Dream | $20.8K | 153 | 62% | $7.99 |
| My Summer Vacation | $20.8K | 90 | 72% | $8.99 |
| Congo | $20.8K | 195 | 56% | $4.99 |