
As the consultant for a maverick director's new film: "Old Gods Rising," Professor Tom Winston arrives at Ashgate University to find that things are not quite as they seem. Has he become the unwitting star of Kayfer’s latest project? Or, has he stumbled into something far more sinister?
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great graphics, great story, nice voice acting and cool achievement hunting. It was a positive experience. Yes, I could recommend it.
"If you're a fan of eldritch horror and walking simulators, this is the game for you." -- Werner Herzog
Very enjoyable walking simulator. The story is well told and interesting, and it encourages exploration as there's always something new to uncover round the next corner. The environments are excellently done, with lots of hidden detail and achievements to collect. The dialogue is realistic and well voice acted. It took me I'd say around 3 hours to pretty much 100% it (ignore the playtime as I had it sitting idle for a while) and it felt the perfect length. It's bizarre how this isn't better known or championed. Very much recommended.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game! Really appreciate the dichotomy between deception and reality. I disagree with people who complain about the ending. Maybe a little abrupt, but let me put it this way: I've been way more dissatisfied by much bigger games from much bigger developers. Love to see what they do next!
Отличная игра, очень рекомендую! Последний раз я испытывал такие же ощущения от постепенно открываемой тайны в Painscreek Killings. Атмосфера очень похожа - пустой город (в данном случае - огромный университет) и странности, которые накапливаются по мере Вашего продвижения по игре. Авторы очень удачно совместили детектив с мистической атмосферой в духе Лавкрафта. Игра сделана очень тщательно и красиво, Вы будете полностью вовлечены в реальность игры. (Впрочем, иногда наблюдались баги с медленной прогрузкой текстур.) К сожалению, игра только на английском языке, а все диалоги в игре имеют существенное значение. Но проблема решается при помощи нейросетевых онлайн переводчиков (я пользовался Translumo). В целом игра представляет собой симулятор ходьбы высокого качества. У Вас есть кнопка "O", нажав которую, Вы узнаете, в каком направлении нужно идти по сюжету. К этой кнопке можно относиться и как к преимуществу игры, и как к недостатку. Я заметил, что в игре заготовлено гораздо больше, чем требуется по сюжету. К недостаткам я бы отнес малую продолжительность игры (я прошел ее за 5 часов); авторы вполне могли бы накрутить множество интересных событий в этом огромном университете, с поиском не одного, а всех шести ключей и дополнительными приключениями, заготовки которых в игре и так уже имеются. Очевидно, авторам не хватило бюджета, и все силы были брошены на то, чтобы не испортить хотя бы такой укороченный вариант. Но это им удалось. Второй недостаток - линейность, отсутствие разветвлений сюжета и разных концовок. Но "неожиданная концовка" мне понравилась, - в самом конце мне очень хотелось не стать пешкой в игре темных сил, и слова, прозвучавшие, когда картинка уже погасла, стали для меня большим облегчением. А для тех, кому такая концовка покажется неинтересной, авторы предусмотрели дополнительную главу - шутер, в котором Вы можете побороться с темными силами и победить их. (Для активации дополнительной главы нужно в главном меню набрать OGR.) Очень рекомендую эту игру и желаю авторам игры дальнейших успехов на поприще разработки крутых игр.
Pros: - Good graphics and art direction - Quality voice acting - Fun story - Achievements are reasonable - Not too long Cons: - Some visual glitches - Movement can be kind of janky when stepping up ledges - Save system is auto-save only - No dialog skip feature Old Gods Rising is a well-made walking simulator that I enjoyed my time with. If you played other cosmic horror-themed games like Moons of Madness or Call of Cthulhu then you will likely enjoy this. Despite the subject matter, I'd say OGR is more comedy than horror. The humor is a bit reference-heavy for my taste, but isn't overbearing. The achievements in this game are not absurd and instead act as a guide for you to experience all the game has to offer, which is how it should be. This prompts comment on the biggest problem this game has...the save system. I had to replay the game as it prevents you from backtracking at a certain undisclosed point and you'll almost certainly be missing a good amount of optional content when you cross that line. Unfortunately, replaying the game is a bit of a chore as there is much dialog and no way to skip it. I recommend playing the game once and then coming back through while listening to a podcast to mop up. Also, check out the last game news update for instructions on starting the post-game mode...I had a good time with it even though the dessert gameplay is very different from the main course.
Okay, I really liked this game xD. At first, I was feeling it was just ok; I couldn't help myself but to compare it to other great walking simulators, like Firewatch and Conarium. I kept feeling that it was sub-par when compared to those, which is fine, those are incredible, I wasn't expecting something like that, but I kept asking myself what was it that those did so well, and that this one failed to. But the ending was really great, and I think a lot of stuff falls into place afterwards. It's its own thing, it definitely didn't try to be actual lovecraftian horror like Conarium, or a realistic and serious game like Firewatch, it tried to be a bit lovecraftian, with a bit of comedy, and a lot of exploration. And for what it tried to do, I think it totally succeeded. I think fans of exploration games will probably have a great time with this. It could have used more puzzles, but it wasn't its goal, and I'm fine with that. It was also pretty well optimized, I didn't encounter any relevant bugs while I played it (maybe some textures took a while to load here and there, and I got stuck once on terrain, but there's an autosave feature that's very well implemented, it saves really really often, and you can even choose when to do it by crossing doors and stuff, so it wasn't a problem at all). It has very good voice acting too, and the comedic elements got me to laugh many many times (especially the dialog). It doesn't have the atmosphere of a lovecraftian game, but it's fine, it is its own thing, and I praise it for that. Gameplay was ok, one of the most annoying things a walking sim like this can do is having your character be as slow as a granny when walking, and as fast as an average walking person when running; luckily, this wasn't the case here, you walk and run at normal speeds, and that's a relief. If you explore thoroughly, you can get all the achievements in one playthrough (I did) without any walkthroughs or guides, and if you don't, a quick second playthrough should get you to find what you missed fairly quickly (and you don't need to find everything again, just the stuff you missed). There are other little details implemented to ensure you have a smooth ride, and don't need to backtrack a lot or anything like that (the only nitpick I have on this is that a portable map, like a brochure, would have been really helpful for those of us who like to explore a lot). On top of it all, there's even an after-credits minigame, kind of like an fps, and if you complete it, you'll get an extra piece of dialog that can help you piece everything together, if you weren't sure what to make of the ending (which is a bit ambiguous, but in a good, totally intentional way). TL,DR: it's pretty good, especially the ending, and everyone who enjoys exploration games, especially walking sims, should have a fun time with this one.
great game, especially for the low price point, i havent finished it yet but i already like the setting and the story so far. its a nice little gem of a game especially for those who are looking for games which reference archeological related stuff and are down for uncovering a mystery. though some ppl might find this game to be simple, and not challenging enough, i actually like how much hand holding the game does for you, so instead of getting a frustrating ui or confusing map, the gameplay experience of walking trough the various places of ashgate university was a smooth experience and made for a quick and easy game to enjoy. the game art is also good, i was worried that it would look uncanny but the game art actually looks very well done and i liked looking at the various statues in the game. overall its an interesting idea, definitely something that i would recommend.
In general I enjoyed my short time with this game. Short, easily digestable walking simulaters like these are totally my jam. Gameplay-wise you just walk around and explore, which is fine by me, and you check stuff out. As geek trash I sometimes chuckled at some of the references. The Reservoir Dogs one was my favourite. The University was in general a treat to explore. A sort of quest log would've been nice, since at one point I received 3 seperate sets of instructions and I tend to quickly forget things like locations etc etc The three main voice actors do a pretty good job [Spoiler] not the two main cultists, including the Karen [/spoiler], the sound design is on point, the sparse music set the scene. In short, I enjoyed my short time with this game, but the ending kind of soured it. [spoiler] At the end, the tentacles of the Old God could've used more work on the animation to make it more impactful. The way I saw it, it felt like fake rubber tentacles created by the director, combined with hallucinations from the gasses and the directer shouting at the end, made me first think it was all a hoax after all. It all feels unintentially ambigious [/spoiler] I wasn't the biggest fan of the shooter chapter after the credits, but if this experiment is any indication of them maybe creating a lovecraftian themed shooter, consider me hooked.
On the technical side, playing this game with anything but a QWERTY keyboard layout is huge pain, as the only way to move in the game is by using the WASD keys. No way to remap it, no way to even use arrows or a pad controller. Apart from this, the game has some nice or funny moments but the writing is not memorable. It has some plot holes and inconsistency that damage the story by the end. Nevertheless, it's not a game for everyone, but if you fancy a light game with some twist on pulpy cosmic horror tropes, it is short enough to be enjoyable despite its flaws. My biggest regret is the bonus chapter after the ending. It changes the gameplay to something much more action oriented and it is not very good at it. Beside, it cheapens the ending of the story and the voiceover during the credits. Not a memorable game, and I would not recommend it to most of the people, but could be worth for the curiosity.
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