
Survive and colonize Mars alone or in online co-op. Build and upgrade your base, craft equipment, mine resources, produce water, oxygen and food, explore an open world, and repair complex machinery in a technical survival sandbox.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 24 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Occupy Mars is a technical, open-world sandbox, survival game about Mars colonization inspired by the most promising technologies and companies that are working towards the goal of humanity becoming a multi-planet species.
Explore different regions of Mars while searching for valuable resources, discover mining sites, and find the best place to build a city. Remember that you need to find a relatively leveled area with good access to underground water in a place where temperatures don't drop too much during the night.

Build and upgrade your base, craft equipment, mine resources, produce water, oxygen and food, explore an open world, and repair complex machinery in a technical survival sandbox.

Manage your energy production and build your electricity grid. Make sure that there is enough water, oxygen, power, and food to survive.

Fix broken parts using realistic electronic components and tools. Learn the basics soldering, using hot air, measurement tools, and all the details necessary to fix your equipment.

Upgrade your vehicles and equipment in your garage. Organize your workshop and modify your rover. Change crane hydraulics, operate the robotic arm, dig for valuable resources, build mining rigs, and more...

Build greenhouses, oxygen tanks, fuel generators, connect all the pipes and cables, and remember about proper cable management. Grow your own food.

Experience an open-world sandbox game with a realistic day/night cycle and overcome real challenges that colonists face. Build solar arrays and batteries for energy storage, upgrade them, and find the optimal way to power your colony.

Occupying Mars is not always easy. Sometimes things will explode, break or not go exactly as planned. Learn to cope with "Rapid Unscheduled Disassembly.” Sometimes you have to really act quickly before you run out of air, food, or energy.

...but most importantly HAVE FUN on Mars!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super Game
its looks really good and i see so much potential for this game.
heel leuk spel maar het schoon maken van de zonnepanelen werkt slegt
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Portuguese - Portugal, Danish +2 more
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ABSOLUTLEY LOE THIS GAME. SIMULATION IS AMAZING. GREAT EFFECTS AND GAMEPLAY
Доброго времени суток, столкнулись с проблемой в кооперативе невозможностью создать ракету потому как обрезана ветка в технологиях, просит изучить антену но ее в техах нет так же еще много чего. Проблема с ровером тоже имеет места быть после создания телепорт на 100 -200 метров и прям в скалу сесть никак только спиливать с горем пополам с третьего раза он никуда не улетел) Пропадали квадроциклы при создании не хостом пока создавший на него не сядет хост не видит транспорт и просто может ходить сквозь него потому как для него его несуществует. Извиняюсь за ранее что написал не туда потому как в стиме интуитивно не понятно как и куда писать, куда смог туда написал надеюсь это будет прочитано разработчиками,
希望开发组继续优化更新内容啊,怎么不能挖洞在里面盖房子。
Got me hooked pretty much, looking forward for the co-op :3
Can i recommend this game Yes and no. First of all the game do have many nice features with a tech tree and the need to gather resources to craft and build things. I really like that you have to connect power lines, water lines and think about how many resources you use and if you have enough. Example when you grow food you want to make sure you have enough battery power to operate your base all night. So you can configure you transformers and batterys and tell it how much energy they should send to each connect location and how much it will drain things. And inside the base you also have to configure how much power and water you hydroponics can use. There are even fuse boxes.. You can also repair motherboards and its quite nice to sit there and remove electric componment and solder new ones into place.. Dont worry its not so difficult. The mars map is beautifull and the terrain look realistic and its quite varriated so it wont be to boring to explore. You really need to pay attention to the weather since you can only be outside from 9am to 8pm els it get to cold, so do not get cought outside or you wil lget hurt. The same goes with weather events from thunder storms, dust storms and magnetic storms and such. Lucky you can research an emergency lille building you can take with you and setup on longer journys. You can also get vehicles and the first one you can get almost instant on any map is a small atv rover but you need to find a small motherboard to fix it.. els you can recharge it with your solar panels. In general there are many things to build and even decorate your base. The thing i dont like about the game is that you start out with to little food. So you wil lconstant have to scavange food and drive around to get extra food until you can grow your own. The major issue is that it just take to long before you get your own food production going so personaly i had to start over 3 times now and i never managed to get any further than day 15 I have everything ready in the base, but i just die due to starvation while waiting for my plants to grow. I also find the UI a bit stupid. When you open your PDA there are arrows that should let you go back to the main menu or one step back, but it dosent work so it closes the pda every time.. I am also kind of tired of the random weather.. its beautifull and nice BUT again you need to go and look for food all the time and when there is bad weather now and then you have to stay in your base. And basicly there is nothing to do in the base in the early game, just sit and wait or sleep. its annoying. I think the above need to be adjusted so the game start become better, and also the speed of the game might need to be adjusted so that days get longer and night passes faster. Just saying we need to be able to setup a small starter base faster than today and get food production going faster.. I dont mind going exploring or salvage stuff, i just dont like to starve to death its a bit unfair and to hard of a game start.
234324
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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