
An intense, hardcore action side-scroller. Maneuver as a ninja killerbot through dynamic wastelands with 26+ specialized weapons. Dodge, dash, and dominate. A homage to Metroidvania and Roguelike: customize atomic evolution, breach intricate alert levels to decrypt the Oblivion Code...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 20 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was a part of Humble's Mecha Bundle April 2026 This is a great game. Within 2 days I've amassed over 10 hour in the game. It's been a while since I've found a roguelite in a 2D platformer format that had me in such a chokehold. Last time was Dead Cells and BlazBlue Entropy Effect? Oblivion Override plays very very similar to Dead Cells, where it draws obvious inspiration from. Roguevania style biomes with the Dead Cells-esque teleporters for ease of backtracking. It does do some things that differentiate itself though. It features a more classic roguelite progression system where you can upgrade max HP, damage, additional upgrade slots, rerolls, death defiance, all that jazz. New playable characters are unlocked as you progress through the game. Run augmentations called services are unlocked and can be purchased with a type of meta progression currency. Within a run, upgrades fall into several different categories and each upgrade selected from one category will also contribute to the level of that category alongside the upgrade itself, incentivizing specializations. Weapons are randomized at the beginning of every run. You can find weapon drops within the biomes and in shops. You'll eventually unlock a way to disassemble unwanted weapons similar to Dead Cells in order to upgrade the weapon that you're currently using. Health potions and trinkets drop liberally. Lots of metaprogression unlocks... even 10 hours in, I'm still unlocking new characters, weapons, services, new bosses. On the topic of bosses.... PEAK. Very fair and telegraphed. You'll be able to defeat many of them on your first attempt at the base difficulty. Increasing the difficulty will give them more HP, do more damage, and even give them an evolved form with augmented movesets at higher difficulties. They're generally easier than the bosses in Dead Cells because of the fair telegraphs. But that doesn't make them any less fun. I actually prefer the bosses in this game. Would absolutely recommend this game, especially if you want to fill the hole left by Dead Cells. Or even to metroidvania players looking for a shorter form "run based" platformer to play. You'll be right at home.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you liked Dead Cells, you will love this game. It is a hidden gem of a game, and can honestly tell you that it is a refreshing experience to play such a heartfelt project where you feel it throughout the entire game. You get to play as mechs (cool) and get such a variety in upgrades that no run really feels stale with this kind of game. I love a good roguelike and a metroidvania though, so keep that in mind. I do think that this is a great game for everyone though. Mild cartoon gore and no language, which is even more refreshing. Overall, 8/10. Fun game, will certainly play again, but probably not the next E33 or Dead Cells.
An absolutely excellent title that belongs in the library of every fan of action games. Everything from the smooth wall running and omnidirectional dashing to the chunky power hits and swift jabs feels great to play. During the run you'll choose from a semi-random assortment of passive abilities to augment your mech, with more advanced abilities depending on which combinations you've leveled up. Each mech has their own passive and active abilities, as does each weapon. Getting into the flow of combat feels so good that when a run is over, you feel yourself being pulled back to that teleporter once again for just one more go because you just know you'll do even better this time. Adjustable difficulty, secrets, and plenty of enemy variety along with a great art style make each attempt at the fortress a great time. This game is absolutely worth a buy at full price, and I look forward to whatever Humble Mill has in store for us next.
Oblivion Override - 100% Completion Review Score: 8/10 Oblivion Override is set far in the future where humans are now extinct and robots rule the world, in this world a Rogue robot with a virus A.I. has the ability to transfer bodies and resist control of the Oblivion Override protocol, a protocol that is used in this world to control and oppress other robots and they are determined with the help of allies along the way to destroy the protocol and free all robots, after fully completing this game i'll give some Pro's, Neutrals and Cons. PRO'S: +Good character and Npc designs that are all very stylish +Good graphics, overall a pretty good looking game +Good environments with a good attention to detail +Good effects that are very flashy and stylish +Very good gameplay that focuses on Metroidvania style levels and Roguelike mechanics with the ability to upgrade your abilities and passives as you play and gather resources to make each run easier +Can unlock different robot bodies as you discover them that each have their own unique abilities, looks and styles +Very good combat with tons of different types of weapons to unlock and evolutions that you can unlock with each run that each do something different and can be upgraded or combined with other evolutions to increase their strength +Can recruit various Npcs as you play that will return to your base and offer you upgrades to make each run easier +First two stages have multiple bosses you can choose from as you unlock them so you don't always have to fight the same one over and over +Each run is randomized making each run unique, helps keep the game a bit more interesting +No lag or stutters +Has a easy mode if your not the best at games but you will have to turn it off in the end game if your want to do the harder difficulty runs NEUTRAL'S - No Score Change From These =Time for full completion about 15-20 hours, depends on RNG of course =No voice acting CON'S: -Story is very bare bones and lacks context about what is happening so definitely more of a gameplay type of game lol -1 loading screen freeze up, never happened again -1 bug that happens randomly that causes your evolution level up to keep defaulting to view evolutions forcing you to have to keep going back to select evolution, not game breaking just a bit annoying -The Nephthys boss is a bit too strong, easily the most difficult boss in the game by far, needs to be tuned down SUMMARY: Overall Oblivion Override is a pretty good Metroidvania Roguelike game, the story falters due to lack of context but the gameplay more than makes up for it, the game is overall a pretty fun game with good combat and tons of style and spice and if your someone who likes Metroidvania and Roguelike games or just looking for a fun game to kill some time then you will probably like this game just fine, but as always, It's.. Up.. To.. You and i'll leave it at that. (^_−).
This game is great! I love the difference in characters and abilities and there is a lot to do! My only complaint is that it is a little short and the first threat level play through can be a little easy. Working my way through the threat levels now and enjoying unlocking more stuff. Highly recommend
Sınıf çeşitliliği idare eder , silah ve yetenek çeşitliliği ortalama , düşman ve boss çeşitliliği yeterli. Karakter yükseltmeleri ve ana pasif yükseltmeleri gerçekten çok etkili. Oyunda 8 adet zorluk seviyesi var, Şahsen bir yerden sonra 8. zorluk seviyesi bile aşırı kolay gelmeye başlıyor. Tek sıkıntı oyundaki tüm içerikler çabucak tüketiliyor. Oyunda da çok fazla build seçeneği de olmadı ve yeni şeyler gelmediği için tekrara düşüp sıkma ihtimali yüksek. https://steamcommunity.com/sharedfiles/filedetails/?id=3722579891 https://steamcommunity.com/sharedfiles/filedetails/?id=3716020039 https://steamcommunity.com/sharedfiles/filedetails/?id=3709556356
Very similar to dead cells in how the combat feels and various mechanics. Lots of content here if you keep working on the various alert levels. I hope this developer continues creating games.
It's like a Dead Cells knock off and many things feel heavily inspired or copied from it. However I think I like this more and have more fun with it. Don't miss out on this. Especially since Dead Cells is officially over and doesn't get any updates anymore.
It's a great game; you can feel the developers' hard work, but there's a problem with the movement and attacks; they don't feel coordinated, and the levels become boring after a while. There's no variety.
Liked the art style, liked the option of switching characters in the way they presented it here and the game seems to play well. I absolutely can not stand random weapon selection in games for any reason whatsoever. With that said, I refunded it. If you don't mind random weapons every time you start, then you may like it but for me, its a hard pass.
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Where this game's players are, estimated from review languages.
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