
A pixel-art action roguelike with dynamic combat, player-led combo crafting and a post-apocalyptic battle of wolf and lamb. Step into the shoes of the robot-sheep Omega to wield sci-fi weapons and gather evolving skills to protect your flock. Jump into the loop and create a unique combat style.
Modeled estimate, not a reported figure. How we estimate →
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About

Step into a world where combat never has to go the same way twice. Engage the lupine enemy in dynamic combat, with responsive and precise battle controls.
Find a host of ferocious enemies, ranging from the smallest minions to hulking monstrosities – with an army augmented by the despicable Doctor Wolf.
Unlock new weapons, skills and abilities to pick up on each run, but Protectors beware! One wrong move and while Omega will persist through death, any modifications collected will be lost as you hit a new Loop with a fresh loadout – it’s time to steel your woollen form, and protect the flock.

After defeating enemies, players will download and evolve critical skills to help you fight through the Loop. Rather than just acquiring new skills, Ovis Loop gives you the choice between passive and active upgrades for each skill.
Decide to buff the skill you have, or add an additional chained skill to carry on carving your way through Doctor Wolf’s minions. Our skill and combo system allows you to play your way. Focus on strengthening just one skill, or embrace the dynamic force of the chain, it’s up to you.

Each Alpha enemy and Doctor Wolf’s augmented monstrosities provide increasingly difficult challenges as you progress through the Loop. As well as harbouring secrets about Ovis Loop’s world and inhabitants, they also learn from your own playstyle.
Whether you like to charge in, use area of effect or dive in and out, each boss will adapt to meet your challenge. Focus on dodging and find a boss that aggressively pursues. If you prefer to rush in, it’ll retreat to find space.
You define the battle, but each Loop is designed to test you with more than simple pattern recognition. Overcome each challenge through intuitive action and a build that works for you.

An unconventional story, maybe, but this is not the tale you have heard before. As well as powerful new skills and abilities, you’ll uncover secrets about Ovis Loop’s post-apocalyptic world and (more importantly) about our hero Omega. Become the Shepherd, protect your flock, and delve into the mysteries you find in each Loop.
Ovis Loop is the chronicle of just one lone sheep, trapped in a brutal, looping war with a lupine enemy. In this fight, you must stand alone, but Ovis Loop gives you the tools to succeed, for those with wool made of steel.

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This game uses generative AI for assisted translation, with manual review and optimization to ensure language quality and gameplay experience.
(AI Languages Used: Traditional Chinese, Brazilian Portuguese, Portuguese, Latin American Spanish, Spanish, French, German, Russian)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, French, German
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
省流:魂游;没肉鸽;想爽别买,算寸止了属于是 打boss的体验,让我在折磨和难受之间选,我觉得是来恶心人的。神了,boss是想往空洞走吗?那这设计真史完了。打boss的体验像换了个游戏。叠伤害叠血量好不容打出个爽局,打boss发现牢完了。手感也根本换不回来,宛如不是一款游戏,那不如一开始就类似空洞不要这么花里胡哨的。我卡在1难度了,我骂的就是低难。(没怎么玩过死亡细胞,不用他比,这游戏应该是和他比的)。 其实也有一个,传说法师还是巫师的,人家就是按boss节奏来的。人家小怪可算不上爽刷。但再怎么说,爽局爽不出来太难受了。 感觉防御不好叠,设计上是希望让人挨打后造成伤害能回复一定量的损失血量,但玩下来蛮难受的,以伤换伤做不到。 牢完了,后悔买了。 改一下评价: 没话说,就火流派和其他一群废物大战超级粪怪狼博士,只用钱能解锁的武器都解锁了,对应的流派都玩过了。 如果这不是个肉鸽,火流很爽,但咋滴,玩50多小时的火吗?游戏寿命全在火?但火里细分也就一种玩法。以及火流派能直接爽的没有体验感,秒boss的。 总之,要不就别做肉鸽了,太史了,烂的太难蚌了。都没啥期待不期待的了,干脆改游戏类型得了。 这游戏,手感算好的,就是不好玩。 当魂玩其实可以的,最终boss凹一凹,还真可能会有意思。但买这游戏就说明不是奔着魂玩的。
really good so far. probably my favourite 2D rouguelike right now. love the short levels, being able to just hold attack instead of clacking buttons & getting RSI. meta progression seems decent. plays really well on gamehub when im in bed on my odin 2 portal. also runs great on odin 2 and RP6. i do like these more light weight games for these devices so i can play on the go or under the blankey in bed XD. fantastic game. excited to see what they add going forward.
it plays somewhat similar to skul with a some really cool ways to play but for some reson they made the fanal boss like 10x harder then the rest of the game
Love this game so far i didnt beat it yet but yea im having fun. The game is only 500mb but feels like it should be like a 3gb game which is awesome and it runs well. 3rd boss is kinda giving me a run for my money but i like that (i will say going from common enemies to bosses in difficulty is night and day but that makes sense). The skill tree is very well animated. the progression system is rewarding too and fun to see it all come together. (not a fan of some of the ai translation but its understandable) the main character is adorable and also badass. i like that the enemies have their own death/dead animations instead of just turning into meat or skeleton or something (i always hated that for some reason) but yea very worth the money and more is still being added it seems.
다 괜찮은데 하필 보스전만 못 만듬 특히 박사는 그냥 정신 사납고 경고 표시 의미 없는 공격도 많고 그러면서도 플레이어 딜이 넘치니까 깨지는 수준 얼엑 넘어가면 어떻게 될진 모르겠지만 2페는 더 난잡하네ㅋㅋ
22시간에 느린 무기 말고는 얼추 다 꺠본거 같네요 재미있습니다만 그냥 아쉬운 부분만 몇가지 적자면 둔기 챠지는 방어무시가 있거나 뭐 매리트가 더 있어야 할거같음 챠지로 1만딜 뽑는거보다 우다다 딜 우겨넣는게 무조건 효율적임 상점에서 여러번 구매하려면 계속 이동해야 하는건 의도한건지 모르지만 귀찮음 모듈거래소도 입구에서 대화가 가능해야지 코끼리 앞까지 걸어가서 대화걸면 다시 뒤로 돌아감 에바임 2스테 보스 클리어 후 '후후 재밌군'인가 대사치는거 두번쨰부턴 안나왔음 좋겠음 화염이나 전기관련 모듈이 지나치게 많음 자잘한 불편사항 제외하면 게임은 재밌음 난이도는 쉬운편
BUG也太多了吧,开始没打过直接卡死了。。
高速!爽快!そしてハイクオリティなドット絵!
流血,闪电,燃烧,强!大!无!比!
打击感好到爆炸,继承一贯的韩式爽游风格,手柄震动反馈夯爆了
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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