
Nova Lands is a factory building, exploration, and island management game. Explore, engage in combat, and automate your industry. The planet you’re on is full of mysteries, creatures, people, and things to do. Welcome to your new home amongst the stars!
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, French, Spanish - Spain, Russian, Thai, Vietnamese, Italian, Japanese, Polish, Simplified Chinese, Turkish +3 more
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
industrial revolution simulator
Hayatımda oynadığım en, en, en, en iyi oyun; tek kelimeyle bayıldım! Bu arada oyunu Türkçeleştiren Hamit Devecioğlu'nun emeğine sağlık. Kusursuz bir çeviri yapmış.
Телепорты не работают :(
класс
If you liked Forager, this game is for you. I like how the automation comes together through natural progression and is introduced slowly, instead of an overwhelming dump of information at the start of the game.
A great grindy game for passing time, for example, at work. I found it pretty interesting, and I liked it.
6/10,实在没游戏玩的话可以试试,有的话还是算了
Excelente jogo, me lembra bastante o forager, me diverti muito jogando esse jogo top demais.
hat mir viel spaß gemacht
Pretty chill and well balance, satisfying progression making with decent depth. Played for a few hours I definitely notice the effort and heart the dev has put in. It's not game of the year sure but this game deserve more than a mixed review! (I don't usually write reviews but I want to help tip the mixed back to positive and give good dev a chance!)
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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