
A Turn-Based Tactics game set in Viking-Age Norway. Build a settlement, forge alliances, and fight strategic battles. Manage a community of craftspeople, farmers, and warriors, as you grow strong on your path to vengeance in this story-rich saga.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 11 → 2.86/day in the week after.
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Take on the role of Gunnar, a young warrior forced into exile after his father, Jarl Gripr, is killed by the ruthless Steinarr Far-Spear.
With his home destroyed and his people scattered, you’ll guide Gunnar as he rebuilds his settlement, forms strategic alliances, and leads his warband in a relentless pursuit of vengeance.


Engage in turn-based battles where positioning, unit synergy, and terrain matter.
Use elevation, flanking, and environmental hazards to your advantage.
Each warrior has a unique skillset. Deploy them strategically to control the field and outsmart your enemies.
Recruit and train a variety of fighters, each with customizable gear and upgradeable abilities that shape your tactical options.


Oversee your Viking village as it grows from a small camp into a thriving stronghold.
Assign villagers to roles, manage resources, and upgrade buildings to unlock new units and equipment.
Scavenge the wilds, trade with allies, and gather key resources to craft authentic weapons and armor.
Upgrade your smithy, armory, and workshops to gain access to advanced equipment that directly impacts your combat effectiveness and village resilience.


Will you be able to lead Gunnar to triumph and restore his father’s legacy, or will the treachery of Steinarr Far-Spear be the end of your saga? The fate of your people lies in your hands.
Written by bestselling author Giles Kristian, NORSE: Oath of Blood delivers an unforgettable, immersive saga where your decisions will determine the fate of a people.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−40% | 2.9Kreviews | 58% | — | $2.8M |
| $20.99−40% | 53ratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 242 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game cost to much for what is offers. camp upgrades are worthless ,there is no reason to buy new recruits ,trade system between settlements is meh ,same goes for the side missions. The worst part is that the story is to small and you can't take your time before the last mission!
Grundlegend ist das Spiel "Crown Wars" von Artefacts Studio mit einem anderen Setting. Von der Story her ist es recht nett. Dennoch gibt es eine Menge Bugs, die sehr ärgerlich sind. Ein Doppelangriff sorgt dafür, dass man den Zug beenden muss. Skills haben keine Auswirkung. Ect. Auch in den Videos gibt es Widersprüche. z.B. der Vater wird von einem Messer verwundet und sitzt später mit einem Pfeil in der Brust auf dem Thron im Sterben. Auch die Story hat so ihre Fehler und wirkt etwas aus "Wikings" geklaut und Zusammenhangs los. Doch im Großen und Ganzen ein nettes Ambiente und ein nettes Spiel.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 30 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Norwegian, Polish*languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
| $34.99 | — | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 244 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Идея крутая, но реализация ужасна, куча багов(при этом нет кнопки "сообщить об ошибке"), видосы где они бегают с луками без стрел, без колчана, а если и хотяб с 1 стрелой, то пальцы и место где держать стрелу на тетиве в разных местах, да и вообще с луком много косяков, сшишком плохая механика для этого класса, не показывает кого достанешь если сделаешь движение, урона нет, скучное градостроительство без выбора, иллюзия того, что можно бегать по карте, коридор с залоченными проходами, смысл такой ерунды, просто напихали всего по чуть чуть, механика возвышености интересная, но таких карт оч мало, кастомизация, выбор шмота отстой, тоже особо без выбора, есть просто шмотка для твоего класса и шмотка для твоего класса с большими атрибутами, хммм, что же выбрать?))) снооооова иллюзия выбора, механика воздуха от которого можно отолкнуться слышали? ты толкаешь типа в речку с моста, а его отталкивает воздух как от стены, или если попытаться столкнуть с возвышенности. Анимаций нормальных не хватает, вечно летающие кабаны и волки, анимации казни разообразить, хотяб для главных классов дамагеров, разнообразия и вариативности в боевке особо нет, даже в этом плане игра надоедает, брать только с ооооочень большим скидосом или если еще не проходили балдуру, рогу трейдер, дивинити, вам туда
Wow, like really Wow. I loved this. I liked the story, the graphics, the voiceovers, the combat. I'm just in Awe. I really liked the characters, I may have even cried (no spoilers though). I liked the flow and all of it. I spent 2 days, and finished, and I loved it. This game crushed it. SO you know, I just want MORE. Sequels sign me up. Add a strategy feature, have the characters, and everything, maybe even have generation upon generations. lots of good stuff here. What a great subject, and amazing interpretation of it. I look forward to other creations from this studio.
There are some issues with the continue a game where it loads up the backroom but you cant do anything besides that. Otherwise 9 out of 10 but just for that issue alone
只有劇情模式,裝備沒解鎖完就沒了
非常短小,太短了,以至于都没怎么爽。 平衡性非常差,可以说弓箭非常强大,这种强大首先是游戏没有遮挡机制,没有误伤机制,只要在范围内你就可以攻击。其次是再攻机制,只要满足条件,攻击可以发起3波攻击。最后是禁足技能。因此,弓箭是一个非常好用的职业,别看他前期输出拉胯(比如对有防御的角色)。
its buggy but good. soundtrack awesome. story like a good viking season.
Zuallerst der Elefant im Raum ist die Performance , selbst auf guten Systemen wie meins läuft das echt schlecht , immerhin auf mittel gehts. Kommen wir aber nun zum Spiel an sich , Kampfsystem ist Genretypisch solide , das Rad wird nicht Neuerfunden. Ein Pluspunkt was bei mir aufjedenfall die Immersion gefördert hat ist der Basebau , man baut eine Schnucklige Wikingersiedlung auf wo man dann Craften kann um so seine Wikinger von Anfangs Lumpentragende Miliz zu gefürchtete Waräger Krieger ausrüsten kann. Wenn die Perfomance nicht wäre , wäre dieses Game mit Abstand das Hübscheste seiner Gattung. Story ist mit gut 20 Stunden erfrischend Knackig aber vielleicht auch einfach ? Zumindest der Bosskampf war sehr entspannt. Ich fand Norse echt gut klar Performance ist mau bzw ausbaufähig aber es war auch das erste Game des Entwicklers wenn sie sich steigern könnte es so manchen Stammhirsch gefährlich werden
Bardzo fajna gra jedyny minus, to że stosunkowo krótka.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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