
The War of Crowns rages on. Knights and brigands run rampant throughout the land, sowing destruction. From your castle base, rise to become the lord who leads the battle against the forces of evil in this turn-based tactics and strategy game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I am surprised about both the incompetency and the boasting people have in the reviews. Half say the game is hard, the other half that is it easy. People compain about the game mechanics, enemy spawns, number of enemies and then there are people complaining about how they can exploit the game and make it easy.(?!)? Are you even for real? there are even people saying the game is just not for them, and that is why the game deserves a 5/10?! You are all crazy! You can't even write a proper review and keep a critical mind about a game you just played. Having said that, bellow is my review. The game is fun. This is not a typical game I would enjoy, as I do not like tactical games like x-com. Having said that, this is one of the few games of this genre I actually enjoyed. The game is simple, and the mechanics are easily understood by gaming veterans, no matter what games you play. There can also be depth on how you use each class and in fact pair specific abilities from different classes together. In fact, there are skills in classes that make one character completetly different from another in the same class, and that is a refreshing dynamic althought not unheard of in strategy and tactical games. The "demense" management is something I always appreciate in games, and having a base you upgrade is a nice touch as always. I am at rank 3 of the Great Hall and the progression seems nice! I also love the defence missions, as they are the most challenging ones. I have to note here, that I am trying to play the game on a personal 0 wounds/deaths challenge since I first boot it up, and that also makes it enjoyable for me. As for graphics and sounds, they are solid. They use specific kind of graphics and that is fine, as there are details in things one would actually expect. The game could also work perfectly as a mobile game, although I am not a fan of this. Costumization options are there, in almost every aspect of the game, and that is also great! You can unlock new things by playing the game, so keep that in mind. If you are a fun of tactical strategy, turn-based games, you could for sure think about giving this a try. Don't know yet how replayable the game is at the moment, but I got to say that even thought there is a specific number of different mission objectives, it it not as boring as people make it out to be in reviews.
I've bought the game at a deep discount, played through most of it but couldn't bother finishing. It's not a bad game, just meh. There is one main design choice that makes the gameplay actively more repetetive and less diverse: In theory there's a variety of classes and a diverse set of weapons/armors for you characters, including multiple unique ones with individual mechanics - that are indeed interesting. This is negated by the fact over the course of the game, as you pay resources to upgrade them all to higher and higher tiers - this is done once per *type* of armor/weapon, per tier. So you're actively discouraged to use all this variety and try various tactics and combinations. Instead, you're incentivised to specialize in as few classes of soldiers and types of armor/weapon as possible (especially those that can be used by multiple classes), to efficiently level up your gear. This results in missions feeling samey and repetetive, and it just seems to me I've played almost the same mission over and over, until I just didn't bother continuing and finishing the story.
There are competent things about the game, but ultimately I can't say it's a very fun experience. Everything in the game just moves too slowly. Sure, it belongs to the turn-based strategy genre which is supposed to be slow-paced -- I get that -- but this doesn't mean that animations, load screens, and enemy walk sequences need to take forever. In any given battle, more than half of my time is spent waiting for animations to play or waiting for the enemy to make their move. The story is yet another dead serious, uninspired medieval wartime tale. I can stomach this if it's in something like Jeanne d'Arc for the PSP with its fantastical magic elements and whimsical characters added in, but Crown Wars takes itself entirely too seriously. The characters, the setting, and the story are all unmemorable and uninspired, giving you little reason to care about the game in the first place. The core gameplay loop simply isn't fun. Wood is a huge bottleneck for anything that you're building. Most of your time spent on the "resource management" side of things will involve trying to find more wood, or seeing marginal increases to characters' functionality. Characters generally don't have much flexibility or intrigue to them. Progressing through the game doesn't feel rewarding or fun. Missions feel exactly the same and do not necessitate any interesting strategies to win them. I got to a point where I was dreading the next mission, not because the game was getting too difficult, but because I was just falling asleep in front of my monitor and felt like I was doing a chore. At this point, I realized I should probably just uninstall the game and play something else. Between the sluggish pace, the uninspired gameplay loop, and clear lack of playtesting, I am not convinced that the developers value their players' time or attention. Oh, and the voice acting is laughable as well. Most people would consider this a turn off, but in all honesty, I kind of like when games have terrible voice acting. It's probably the most memorable part of the game, and you can at least derive some entertainment from it. Unlike the rest of the game. If you REALLY love XCOM and are somehow tired of replaying Enemy Unknown or XCOM 2, then I guess this is not a bad way to spend your time. If you are anyone else, you can find better strategy games elsewhere.
if you like Xcom but want it medieval. it's not as story rich or tactically indepth but it's a good game to relax to, i'm glad they didn't tie the customization to the gear so you can customize your knight squad to your hearts content
enjoyed it for a good while but it started to become impossible to win. i was playing on easy difficulty and my men were falling like flies i tried normal difficulty on some missions once i got higher weapons and armour but still to hard. quite sad but had to give up as i couldn't progress anymore
The game so far is quite interesting Medieval XCOM Only things i dont like so far are i cant move Multiple troops in same order Like in XCOM as an example, i can send unit 1 to postiion B press tab to select next unit and while Unit 1 is still on the move i can already send out Unit 2 and maybe even 3 on so forth. Currently you have to sit here and wait until they reach there position which isnt horrible but its unnecessary loss of time. The other thing is personal atmospheric Game plays in France kinda during the 100 years war / War of the Roses, but none have either English or French Accents, its just the generic American bs. Its still not bad atm but i cant really recommend it But a thumb down is a bit harsh
Просто кусок дерьма, а не игра. Показательно, что первую главу прошло 61%, при том что 91,9% начали играть в эту с позволения сказать игру. Вторую главу прошло ровно в два раза меньше - всего 33,3%, третью прошли и не задушились лишь половина - 17%. Особенно полыхнул зад бой против архипресвитера - каждые 3 хода подкрепление из 3-4 юнитов, каждый ход он наносит атаку АоЕ и лечиться и восстанавливает броню (8 **ть единиц!!!). В итоге весь бой - это его ковыряние по 1-3 урона.
Добрый день всем, не советую к покупке, одна из худших игр в которые я играл.... надеюсь побыстрей вернут деньги!
This would have been great if it was released in 2011. Maybe if it was a mobile game some of its faults could be forgiven, but for a PC release in a crowded genre you're better off playing a better game.
Казалось бы отличная идея - xcom в средневековье... но исполнение оч плохое. Не рекомендую
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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