
A four races sci-fi base building real time strategy game set on the dark side of an unknown planet where the valuable "green ice" resource can be found.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Doesn't have multiplayer support anymore Can't refund
Honestly I don't know why I refunded this game, it has 4 unique factions with their own playstyles. I loved how each and every one played and I've yet to complete the campaign, that being said no game is without it's gripes. Weird selection rules for units/buildings why ctrl+left click lol everything else though was pretty nice I honestly recommend this, though with it's unique playstyle, it's more of an advanced sort of RTS When Nightside 2 comes out I'll happily play that too, hopefully all the factions here will be seen in the new one. Also would be nice if in the new game, you could construct sub-home stations that have the exact capabilities as the motherships but to a lesser extent.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm blown away by this game (considering the fact two people did this), turn to be way better than I expected. Let outdated UI and poor cut scenes not misguide you - this is a RTS gem. Game is well think through, well balanced, has quite interesting visuals and story with unique organic-alien vibe. Dark planet gives you also this additional sense of exploration. RTS mechanics are very classical here, in a good way. Don't expect massive battles, all here is sort of suppose to be in a small scale. Just ended campaign (14 missions) - real good, you play all 4 races. If you are "traditional" RTS fan - for such price - totally recommended.
Es un juego entretenido, y como las mecánicas de cada especie son diferentes no se hace repetitivo
Thought it look good at first, but after a while it got boring and the music is almost all I hear. Some tunes are good, but 1 or 2 is really horrible and felt out of place in the game. To make matters worse, the last YX mission is broken as I could not build any units, and could not attack.
Fresh, artistic, very different, really pleasant and dream like to play. Fundamentally an RTS fix giver, no ifs or buts. If you put the time in, few hours... you'll enjoy this option in your library!
Simple yet refined, very enjoyable RTS game reminiscent of old school base-building strategy games. The story/dialogue between missions is very basic. The overall production value isn't top tier but the environment is unique and stylish. Mechanically the game is very solid and the four playable races are varied and interesting. A bargain if your a fan of old-school strategy games.
Es sieht vielversprechend aus, leider leidet es an sehr vielen stellen... keine Kaufempfehlung, leider. Gaming on: Details über mein Laptop hier: https://valid.x86.fr/4zvdwc Performance Test hiert: https://www.userbenchmark.com/UserRun/49244514
## 与经典的RTS的隐形区别: 大多为可移动建筑,且全都跨地形。 单位和可移动建筑都有加速过程,建筑尤其明显。基地全速大概有中型地面单位的移速。 ## 派系差异: 四个种族四种建造模式是最大的特色,兵种造型相当抽象。让兵种之间差别更大一些,多一些不同定位的兵种,比如让单位攻击距离超过视野很多。这样就会有更多战术选择,玩法会更多样一点。 ## 数值平衡 遭遇战人族(Human)的炮塔太轮椅了,同时具有超高的血量和低廉的造价,就差在移速只有1,开局4农民之后直接海炮塔就能赢; Noxx族就出战士(Warrior)和Zen这两个兵种,攻击力基本是其他族同价位的2倍和3倍,Zen还是范围伤害; 其他两个族就比较粪坑了。 ## AI难度: 困难难度下,战役和AI遭遇战的敌人都太变态了,不知道哪里来的那么多资源,暴兵太快了,明明侦察看到矿还没我多,兵力碾压我(炮塔救我)。
its not that bad
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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