
Take on the role of park manager and design the ultimate zoo for nature's greatest creations.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Take on the role of park manager and design the ultimate zoo for nature's greatest creations.
Discover, incubate and release dozens of extinct species to build a successful park that can keep up with the growing demands of guests, staff and hungry animals.


From the majestic Woolly Mammoth to the mighty Spinosaurus, undo the rules of extinction by reviving a diverse selection of over 50 species of prehistoric wildlife.
Watch as they seamlessly grow from baby to adult; changing their proportions, sounds and behaviors in realtime. They'll need to eat, drink, sleep and satisfy their social needs through dynamic behaviors like herding and socialization.


Design stunning parks across an enormous playable area to draw in crowds from all over the world. Carve rivers, raise mountains or build facilities piece-by-piece with precise creative tools.
Choose from a selection of themed prefabs or use the Steam Workshop to share or download ready-made structures like restaurants, toilets and viewing platforms.


Prepare your zoo with logistics management, strategically placing key infrastructure to optimize its efficiency.
Import or generate resources and deliver them throughout the zoo with trainable staff to ensure your kiosks and feeders remain stocked. Don't forget to clean those dung piles!


Get up close and personal with First Person Mode and explore your zoo from a different persective. Take a look through binoculars, enter habitats or even stop to sit on a bench with this immersive and interactive mode.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 6.8Kreviews | 90% | — | $5.7M |
| $29.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I feel like this game will be 100% worth the purchase in the future, but I can't recommend it in its current state. I've played this on two PC's, both have the recommended requirements and it ran pretty bad on my mid range PC, so there are pretty severe optimization problems. Secondly, the animal logic seems off. Having dinosaurs going thirsty or hungry because the AI can't find its way to the food and water you placed in the enclosure is a good example. Overall; id say be patient on purchase, this one needs a little more time before its ready.
If you are currently on a crossroads between this game and Jurassic World Evolution, I strongly recommend this one. Animals in this game have many behaviours, they breed, communicate, form groups and herds and devs aren't even done if it comes to adding new behaviours (with canibalism and fighting behaviours on the way). They feel like alive animals and not ,,assets", as they are called in Jurassic World series. I would also reccommend this game if you are looking for a game with scientifically accurate dinosaur models. The designs of the dinos are great, they differ in size and coloration, the young are also very differtent from the parents and it doesn't feel like you just put them in the enclosure and wait for them to die to spawn another one, you can have new generations of animals follow the first one. There is a lot of different diseases animals can get too, with wounds on the way. Not much interactivity with animals in first person though, so if you are looking for a game like Zoo Tyccon 2, it is unfortunatelly not it. The game also supports steam workshop, so I would expect a lot of cool mods and maybe new animals comming, once the base game is finished. The game also focuses much on paleo plants, you have to dig them out just like the dinosaurs fossils to put them in enclosures and make the animals feel more at home. The breeding and courtship behaviours of animals is also another big advantage when compared to Jurassic World. The whole system is very detailed and realistic. The animals will mate, they can fail the courtship and not create offspring that year, the eggs they lay can actually die from lack of care from the parents. Personally, I also very much like the supplements system for the food and the mutations that can occur in animals (melanistic, albino, leucistic). There is a lot of sandbox options too, so you can completly turn off parts of the game you find annoying or not fun. So once again, if you are hesitating, I can assure you the devs have much love for this game and already made it great, still adding new content. Personally, I would always choose to support an indie game studio than a big, profit-focused company that has like 20 animals in the base game only to create 10 dlcs later... Just a few things to note: this is still early access, so the game still crashes, there are bugs, I reccommend saving the game a lot. Personally some of the most annoying bugs in the public game update is the game crashing and closing abruptly without warning, the supplements are practically unusable because they don't appear in the food sources menus, the frames drop when close to some animals in first person mode. But I know the new version is on the way and these bugs are problably already adressed by the devs, there is a lot of big optimalisation improvements coming. You can also just play on the experimental play test branch of the game if you feel brave... Big thumbs up for this game and best wishes for the devs!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Portugal, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 974 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TRICKY ONE TO REVIEW, For me. i will update as the game progresses. its basically planet zoo mechanics, but dino's. Which is AWSOME. iv waited 38 years for a concept like this. pros - graphics and animal behaviour is excellent. beautiful game, easy to understand. the devo has clearly put years of there life into the background of the game which is simply awesome. bad bits - i think this is a one man crew, which is not a bad thing, the complexity of this game is unreal and the person in development should have a tap on the back and a well done son ! this game was released in 2022 and its still got basic bugs and poor micro mechanics such as finance and construction. now, the in game detail per animal, the information and the in game "warden" who foes deep into explaining the animals is just fantastic and a joy to listen to. this genre is my bread and butter for gaming and has been since the 90's. am supper excited to see how it develops, £23 is a steal to get into the game but, its not completely playable imo at the moment. however, that just might be my poor understanding of the mechanics, rushing, not spending time reading the information. i do think this developer is onto something here and this could make planet zoo look like sim city 2000
I have been following PK for almost it's full development cycle. I played a lot of the initial demo before hunting was taken out, and then played very little since the game went live on Steam. Not very long, perhaps 13 hours of gameplay. I never really touched it. Then Update 17 released that reintroduced combat and hunting, and I haven't touched another game since then, and have added 100+ hours of playtime. The game acts as my screensaver. I've downloaded a few workshop maps that recreate ecosystems, and every so often when I'm working on X/Y/Z I just pop in, check populations, watch some animals, and then trim or bolster their numbers and rinse repeat. The developers have communicated that this isn't going to be a playstyle they really cater to as opposed to people who are actually building parks, but there IS already a ton of value in the ecosystems/ formations that you are able to recreate with the smaller roster. The thing that separates this game from any others currently trying to lead the market on prehistoric animal park simulators is that the combat is not just largely canned animations that are the same every time. A hunt does not automatically end when the predator reaches their target, the predator damages the prey animal and sometimes will cause the prey to stagger or even collapse, where it can then secure the kill if repeat attacks don't outright dispatch their target. I only have two critiques now. One is the roster, which will obviously solve itself. Two is the rate of combat. In my Mammoth Steppe recreation I have noticed over the past 80+ hours that some herbivores will go on killing sprees of predators, and often times predators would hang around a dangerous area because the AI prioritized a carcass (That was sometimes inaccessible due to being too deep in water) or placed aggression towards another animal over eating/ drinking and dying of malnutrition. Again, according to the developers, I'm not exactly supposed to be playing the game this way, but it's literally endless fun watching natural recreations of scenes you watched in documentaries, or narrating the lives' of your animals like said programs did. Every moment is a story. With how long the game has been in active development, you're practically guaranteed to find the game in a better state than you bought it if you took a time machine to any point in the future. It's the best spiritual successor to those 2000s tycoon classics that many of us grew up with. Why are you even still reading this without having completed your purchase yet?
Game is fantastic , titanoboa in vivarium ok for dev note we want open habitat rather keeping titanoboa in vivarium ,add more snakes ,water creatures ,live stock live fishes want more realism and performance issues there
Prehistoric Kingdom is the cultivation of passion and hard work which shows through the animals, features, and improvements the dev team makes each update. The creative ability and freedom of this game is outstanding, especially with me having one the best building experiences I've been able to experience in any modular building game. The dinos in this game are also absolutely stunning with each dino having their own infant version with seamless ontogeny. The graphics however, in my own personal opinion could use some work but improvements are to be expected with the official release that's coming in the near future. With that said it is in early development with many bugs that are of course bound to be fixed with the next few upcoming updates, but until then if anyone reading this decides to buy the game just be prepared for any misgivings this game has to offer, for anything can happen at any moment, and trust me I know. With all that said I do highly recommend this game, especially since the game is 3 updates away from its official release! And with its release comes many improvements and exciting features to come! I wish I could fit more in this review but that is all I have for now. Overall rating is a 8/10!
[h1]I can't recommend Prehistoric Kingdom in its early state. (95% UX issues)[/h1] While the game is in early access it is still being sold for nearly €20. I will not be positive based on what they can do in the future but review it on what it has now. The game is slated to release this year, I don't see them fixing the issues I address and their roadmap by the years end. We must stop letting games off the hook because they are early access. [b]Basic quality of life features should be an essential requirement for a game that has been available for purchase for FOUR YEARS.[/b] [h2]+ Lacking basic quality of life features[/h2] -- Camera movement with middle mouse button is slow, no option to speed it up [h2]+ Tutorial was broken[/h2] -- Broken tutorial meant I couldn't see what logistics does [h2]+ "Complex" systems[/h2] -- On paper this game is complex, but in reality it just means there's a lot of busy work to be done. Manually hiring shop keepers for stores adds complexity to the simulation but I'm not sure if it actually improves the gameplay. -- You buy feed in the loading dock, get a keeper to transport it to a feeding trough and then your dinosaurs eat it. It's complex but again, does it actually improve gameplay? A modern park would have an inventory management system, you wouldn't do it 100% manually. Feels like busy work or [b]complexity for complexities sake.[/b] [h2]+ The UI[/h2] -- [b]Very hard to understand the UI[/b], there are prefabs, modular kits, and lone items. The way the UI displays things is just convoluted and hard to understand. -- [b]Buggy UI[/b], the UI broke on my a few times where things didn't render properly and then I clicked them again and they rendered properly, and then they broke again. Very buggy with the different UI elements. -- [b]Hard to navigate[/b]. You click the loading dock to buy feed and since it's a modular construction builder it selects the roof piece on the building and opens a build menu at the same time. -- [b]Lack of tool tips[/b], not a single one to be seen, want to know what a button does? Good luck! You may as well write off your first park because you're going to make mistakes just learning the UI first before you even learn the game systems. [h2]+ Is the end product worth it?[/h2] -- It doesn't seem like it offers an end goal except survive. -- Unlike the original Operation Genysys there isn't a tracker for guests in the park, but there is the rating meter. So it seems the end goal is just get to the max stars. [h1]Overall currently I can't recommend the game. It just feels very very early access. The fact it was meant to release in 2026 and we're half way in and it's in this state isn't a good sign for the future. It needs a serious UX overhaul.[/h1] [h3]+ Performance[/h3] -- I have a chunky rig and I set everything to cinematic and it ran at good speed. A slow down happened when I was placing water but I do have the settings yaked up so that's understandable. Didn't get far enough in to stress test it. It could do with benchmarking.
Как любитель доисторического и древнего не могла не повестись на покупку, особенно во время скидки по цене шаурмы. У игры есть положительные и отрицательные стороны, поэтому дальше я распишу об этом подробнее. Если говорить о недостатках, то: - Игра совершенно ничего не объясняет. В купе с ломанным русским и не везде переведёнными объектами, при первых часах игры складывается ощущение, что купил ты всё это зря. Если вы это купите - будьте готовы, что игра объяснит о том, как нанимать сотрудников, о том, что нужно что-то закупать, как строить заборы, дорожки и так далее, совершенно умалчивая о том, что: А) оказывается, чтобы разводить животных (были самцы, например) - нужно обзавестись нужными исследованиями Б) чтобы были исследования - нужно докупить разные здания (как в том же jurassic world evolution) В) чтобы животных лечить - нужны исследования Г) а в момент, когда в вашем парке число животных достигнет видов так 15 - случится голодомор (вдруг внезапно, без объявления войны, просто кормушки перестанут пополняться, сотрудники будут пинать уи, а животные будут гаснуть от голода) - ОКАЗЫВАЕТСЯ, НУЖНО УВЕЛИЧИТЬ СКЛАДЫ, А ТАКЖЕ ПРОВЕСТИ ИССЛЕДОВАНИЯ ДЛЯ ОТКРЫТИЯ СОБСТВЕННЫХ ФЕРМ. Интуитивно эти механики не всегда понятны, и в момент, когда вы уже вывели кучу редких мутаций все внезапно мрут - становится грустно, что ли? - иногда интеллект животных просто перестает существовать. Таким образом, стая дилофозавров у меня всегда страдает от одиночества (их 11 и они периодически спариваются), медведи, переплывая озеро (очевидно, в котором есть вода) - умирают от жажды, а если текстура земли случайным образом имеет неровности, и за такую неровность кто-то да зацепится - он может бежать, прыгать, лежать, но с места он не сдвинется. И, вы угадали - умрет от голода. - в какой-то момент вашей игры вы встретите историю, когда животные перестают быть на своём месте. Таким образом, за сегодня у меня (не ломая забор) запросто вышел тиранозавр и просто спокойно гулял по дорожкам вместе с людьми, попутно оглядываясь по сторонам. Уведомлений о побеге не было, испуга в глазах прохожих не было, ведь, казалось бы, типичное дело - огромная ящерица просто идёт рядом и смотрит вместе с вами на загоны. Всегда такое было? Благо, я не заметила, чтобы это животное кого-то ело. - из менее смешных историй - большая "лагуна" для ветеринарной станции в рандомный момент может к себе притягивать животных из других загонов, совершенно не относящихся к нему. Пока лежал и лечился тиранозавр, он к себе перетащил несколько оленят и более мелких динозавров, которые пытались убежать - но снова притягивались к платформе. Впрочем, все описанные мною истории можно даже как-то в голове у себя отыграть, посмеяться, ибо довольно комично было наблюдать некоторые моменты нелепых смертей. Но когда баги и отсутствие инструкций работают вкупе - становится грустно, когда 21 часовой прогресс откатывается обратно до 18 часов, потому что все сдохли. ИЗ ПОЛОЖИТЕЛЬНОГО: + очевидно, игра не заброшена. Даже в вк регулярно ведутся посты о предстоящих обновлениях, которые выходят каждый месяц. Круто? - да! Подгон разных новых животных, механик, починка багов дают надежду, что всё оно не зря + если Jurassic world evolution у нас идёт чисто по игре, то здесь затрагиваются все периоды. Приятно удивили и различные виды кошачьих, и змеи, и медведи, и олени. Популярные виды динозавров, которые у всех на слуху - тоже есть, но я полагаю, что это далеко не конец и будут пополнять коллекции того, что уже есть + если вдруг вы в тайне являетесь фанатом линейки игр симс - вы удивитесь, что здесь, оказывается, есть полноценный редактор строительства. на выбор вам могут предложить или готовы виды зданий (тропики, классика, пустыня и тд и тп) - или элементы, из которых самостоятельно можно что- построить, где-то поставить, и получить вполне себе что-то рабочее и приемлемое. Впрочем, я не фанат стройки, поэтому моё строительство ограничивается квадратными загонами, но даже этого - хватает + разработчики позаботились и добавили элемент казино для тех, кто очень любит делать крутки в геншине: если вдруг вы не знали - листая уже изученных животных, с некоторыми шансами (прокачивая их в исследованих) - ексть шанс напоросться на меланиста, альбиноса или другие более яркие / бледные вариации окраса. То есть даже если вы сделаете 20 львов - с некоторыми шансами по оттенку и с наличием / отсутствием мутаций они не будут повторяться. +- визуал немного режет глаза из-за сильной проработки шерсти, но, в целом, это скорее моя вкусовщина, нежели чем плюс или минус. РЕЗЮМИРУЯ ПЕРЕЧИСЛЕННОЕ: игре можно дать шанс как минимум потому, что пока кое-кто дерёт огромные ценники за игру и за каждые отдельные элементы просто создает новое длс - эти ребята дают возможность купить игру по цене десяти пачек сухариков и просто играть, получая ежемесячно апдейты и контента и починку багов. Хорошая игрушка для того, чтобы убить своё время. Не советую надеяться, что в первом сохранении вы уже во всём разберетесь и будет гуд: игра хранит в себе подводные камни, поэтому перед запуском стоит настроиться, что следующие часа 4-10 (в зависимости от вас самих, на сколько вы догадливы) - у вас будет кто-то умирать, кто-то обязательно поднимет бунт, денег не будет хватать ни на что, а вы будете искать гайды и их не найдёте (поэтому оставлю свою тгшку, если нужна помощь - тыкайтесь, подскажу: Lisiy_end) Но потом вы втянетесь и вам будет уже классно!
I love the quality of the dinosaurs and the game itself. I always look forward to the next updates that they're making, and, personally, as a dinosaur lover myself, this game helped me to create my own "ecosystem" of which I wanted seamless growth to do. I really expect this game to soon be a big hit.
Has a couple of bugs to iron out but otherwise a really solid, fun game. Plays more like Planet Zoo than Jurassic World Evolution and I would highly recommend to anyone who enjoys park builders. The dinosaur models are truly phenomenal and, arguably, scientifically accurate. Baby oviraptor
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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