
The upgraded prequel of NieR:Automata. A kind young man sets out with Grimoire Weiss, a strange talking book, to search for the "Sealed verses" in order to save his sister Yonah, who fell terminally ill to the Black Scrawl.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 622 reviews with recorded playtime.
Reviews
Themes across 618 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
要打多結局的話重複性很高,雖然難度很低但還是挺牢。 音樂非常頂級,劇情也很完整(就是被拆分成太多部份了),剩下部分也都很難稱是優秀。除非是凱寧激推,否則再折多一點價格會比較合理
caiu um cisco no meu olho
니어 오토마타의 추억과 BGM으로 시작하려고 했지만, 요즘같은 시대에 마우스 미지원이라니요. 기능을 아직까지 만들어주지 않은걸로 봐서 키마 유저를 완전 배제하셨나보네요.
insane story
Genuinely gorgeous game. I'm speechless.
If you came here from NieR Automata, don't expect a similar game, they are different. This one has its down moments but overall is the superior game.
I should preface this by saying that Nier Automata is one of, if not my favourite, games of all time. So I was really excited when Replicant was announced to play a remake of Automatas predecessor. However I bought into the initial feedback saying it was nothing like Automata, it was tedious to play and ended up passing it by. Now in 2026 I decided to finally give it a shot after running through Automata for the 3rd time, finally getting all the achievements and I have to say, after seeing endings A and B, Replicant is a really good game. The music and combat are as expected, that being really good, and the characters and world are also great. BUT..... I don't like it nearly as much as Automata from a story perspective or a gameplay one. Now if you're going to say "you should get endings C, D and E before saying you don't like the story as much", well that brings me onto my biggest gripe with the gameplay BY FAR, being the amount you have to replay. With Automata, sure you had to replay the first half of the game once, but it was as 9S and it gave additional insight into the machines and what 9S was doing when separated from 2B. Then the third time you started the campaign, you unlocked the second half, which had most of the "oh ****" moments and you only played through it once. Replicant meanwhile asks you to beat the first half, then the second half to get ending A (all good so far). Then it asks you to play the second half again, but with added cutscenes to give more context to the shades (again, it's good stuff). But then I gave a quick look to what was required of endings C and beyond. MORE playthroughs of the exact same story with less and less added to make it new. Now I liked Replicant, I really did, but not enough to play through what is (let's be honest) a pretty tedious game again, and Again, and AGAIN for 10 minutes of new content each time. Now the other issue with replaying the second half of the game, is that those "oh ****" moments, quickly get dull and repetitive on subsequent playthroughs, and they dramatically lose their impact. I'm certainly going to return to Replicant to get the final endings in the future, maybe as a back to back playthrough with Automata, but between the tedious running back and forth and skipping what were once engaging cutscenes, I'm leaving it until I'm ready to replay it, at which point I'll just jump back in to where I left off.
Very nice :D
게임성 진짜 그저 그렇다. 유명해서 유명한 게임.
type of game to change the trajectory of your life and appreciate the values of friendship
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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