
Turn based tactical game about war at sea between British Royal Navy and Imperial German Navy during World War I. Command powerful dreadnoughts, fast destroyers and stealthy submarines, conduct artillery battles, torpedo attacks and fight for the survivability of damaged ships.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice spiritual successor to atlantic fleet in a totally underrated setting: WW1.
great game - basically WW1 version of Atlantic Fleet, but with more detailed damage and repair model. The ships are very nicely depicted. There is some love that is going into this one and I hope the dev keeps working on it and introduces more ship types and classes so one can recreate some historical battles
Really enjoyed this- very much looking forward to more ships being added to the game. Game play is very intuitive. One thing I would suggest is adding simple squadron commands- like follow in line or echelon, as these were practised by all navies at the time and would aid Game play so you don't have to steer each ship to maintain lines if you don't want to. Also note sure that damage control does much! Recommend giving this a try.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
По-хорошему, отзыв должен быть нейтральным, но т.к. игра понравилась, то он положительный. Да, бои тут интереснее и реалистичнее, чем в том же Atlantic Fleet (которым данная игра и вдохновлялась, похоже), но есть два сильных минуса: 1) Мало контента — нужны хотя бы более поздние линкоры и линейные крейсеры (Tiger и Derflinger, например), чтобы были разнообразие и менее предсказуемый исход боя (сейчас же Von der Tann является наиболее сильным кораблём в игре). В идеале — ещё хотя бы одну фракцию надо (уже очень интересно посмотреть на то, как будет себя вести "Севастополь" против немецких дредноутов); 2) Боты тупо прут вперёд (особенно на эсминцах, хотя тут они годятся лишь добивать "подранков" в конце боя) вместо того, чтобы выдерживать оптимальную дистанцию, где броня держала бы попадания.
A good game. I enjoyed playing it and it just needs more ships and a range finder to estimate the opening range.
A very unique setting convinced me to support this project - the game focuses on WW1 naval combat, which is criminally underrepresented in the media in general. Controls are easy to learn, the game seems simple but it already does a great job at simulating the windy, hazy and rough seas of the WW1 naval engagements. Looking forward to future updates!
It needs ALOT of work. Its clearly slow development so the price is not breaking the bank. You get about an hour of solid unfamiliar gameplay that is very good. Then it becomes repetitive, dull, and lack luster. The amount of choices you have for ships is extremely limited and without any really notable hulls to choose from. I hope in the future the game will have more to play through. for right now its good if you looking for something to do for a few hours and don't mind spending 9 bucks for that.
You need to be patient as rounds will take some time, but once ships start blowing up, it's huge fun. I recommend in the difficulty settings, setting the shell tracking to binoculars, it's more visceral and quite enjoyable to watch shell hits through the binoculars
Желаю продвижение в разработке игры! Еще хотелось-бы видеть побольше кораблей:)
Хорошая задумка и вообщем фанатам морского боя зайдёт. Однако поиграв какое-то время заметил, что не могу понять логики вероятности попадания..когда на максимальной дальности попадания главным калибром вероятнее,чем на ближнем хотя есть накрытия и до и после корабля падают снаряды и даже в контуре отрисовки тоже- фиг. За час примерно игры 1 попадание - это что тренажёр терпения?. Надо протестить разные стороны повнимательнее - есть ошущение что Бритам открутили
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