
Upgrade your turtle, recruit cute animals like unicorns, giant squids, otters and more, and blast through waves in an idle roguelite auto battler! Swim farther with each run, unlock new skills, and get closer to home every time you grow stronger.
Modeled estimate, not a reported figure. How we estimate →
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About
Siegeturtle is a cozy idle roguelite auto-battler about a turtle making its way home through hostile seas. Your turtle moves automatically while companions support you along the journey. Upgrade attributes, skills, and equipment to push a little further with every run.
A jetpack? A cannon? Why not both! Blast through diverse biomes with quirky upgrades and unexpected power-ups.
Recruit dolphins, unicorns, seals and more! Each grants a unique ability to your party.
Send your turtle out to fish between battles. Sell your catch for gold, or keep them for passive stat bonuses. Upgrade your imaginary fishing rod to reel in even rarer finds.
Strength, Agility, Intelligence, or Vitality. Which will you choose? Each attribute shapes your turtle in unique ways, letting you grow stronger with every run.
Customize your playstyle. Spend skill points to upgrade your turtle and companions, unlocking abilities that match how you like to play.
Hunt for legendary loot. Summon powerful bosses to earn new gear and discover synergies that boost gold gain, regeneration, drop rates, critical hits, and more. Break down unwanted equipment into upgrade materials to raise your summoning level and increase your chances of scoring rare items.
When the time is right, reset your journey in a surge of new power. Each ascension grants permanent upgrades to make your turtle faster and stronger than before!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
At its heart this is your typical get stronger, prestige, restart, rinse and repeat ad nausea game with a cute cover. However, once you get to a certain point the cost of prestige quickly outpaces how fast you can attain the currency to do so. Not only that, but certain achievements are made for getting beyond the 5000M point with ease, which just isn't easy. I get it, that is the point to draw out the length of the game, but at some point the drag isn't worth the prize simply because the astronomical cost of certain types of upgrades meant to help achieve that final prize. The developer seems to have significantly slowed on doing any further changes to the game at this point also, to include not even cleaning off the leader boards of obvious cheaters. Some of the ingame mechanics still aren't explained well meaning that if you don't ask questions (and hopefully get an answer from other players) don't expect the game to explain it to you. I say this after nearly 700 hours of play time, 99% of both ingame and steam achievements, and watching the utter fall off in further development/updates in the last 6 months. It's a cute game, it might scratch an itch, but if you are a completionist then i would steer clear of this one as it doesn't seem to be going anywhere any time soon.
おもしろかったけど後半の実績解除がつらかった。 1152時間で全実績解除できました。
I've played a number of idle games, but I've never encountered an idle game that encourages failure. You can increase your farm rate by intentionally lowering your health and farming an in-game "currency" called skill points. On top of that, this game lacks any depth at all. You hit a wall at 300, repeat the same ♥♥♥♥ until 900, then ascend, and repeat. Additionally, there is a AFK island where you get currency for being offline. You can either progress there or in the main game, and the points you gather there disappears upon ascending. Once again, what's the point of this mechanism? TL;DR Pointless, boring, and honestly quite uninteresting. I'm not sure how it has gotten a "Very Positive" review.
Also mir gefällt das Spiel gar nicht das hat ja keine Spielanimation gar nichts Du bist die ganze Zeit nur am klicken Ja es ist ein Klicker Spiel ist okay alles in Ordnung spiele ich gerne Aber nicht mal Fähigkeiten bei meine Begleiter Das Spiel ist absolut langweilig tut mir leid Rückerstattung incoming
Fun little longer idle game, actually some really tough choices with companions and overtime you'll learn that some are way stronger than they seem. Ways to cater to longer or shorter playstyles. Once you finish challenges you've seen the content, there is a nice little end screen once you unlock hidden power and if you just like the game there is a LOT more scaling you can do after you reach "end game". I plan to just keep it running and keep scaling up as that's fun to me. One thing I will say, I think the butterflies are basically useless for 99% of players. I almost feel they should unlock after you unlock hidden power as another way to scale end game, but overall really great little game.
it's a pretty good idle game
a silly little idler with some cute art. its far better than any phone game idler, and doesnt try to shove anything in your face, the systems all seem to mesh well and you can actually buildcraft with the skilltrees adn companion systems introduced quickly... i suggest you make sure to get kingfisher, dolphin, and platapus AS FAST AS YOU HUMANLY CAN... kingfisher speeds up repeat attempts with its dash forward, dolphin funds your hp and mp meters, and PERRY THE PLATAPUS exponentially boosts your income.
Bought it in a bundle. I didn't had much expectations but when i played the game for a bit. I really liked the game. There's not much to say about the game. The upgrades, sense of progression, defeating the enemies. It's all quite... good? Fighting is pretty much automatic. With micromanagement you can get past the level u stuck at or just farm till u become stronger than the enemy. Lots of upgrades.. Ascension really boosts my turtle so there is the sense of progreśsion. The game is really good at AFK/offline/background farming. I definitely don't recommend buying it for the full price. If you like turtles and achievements then maybe.
Good VFX, obliterator of dopamine receptors in the best ways. Offline progress is practically non-existent though, you're gonna need to leave this on over night quite a lot to get to the end of the game in a somewhat timely manner. Animal buddies are cute.
The early~middle game was fun while doing challenge runs. After finishing those it fell to the classic "lets prestige over and over to break this timewall" design issues. The biggest insult was the super anticlimatic hidden power reveal that showed... more prestiges, more timewalls, same old grind. Fairly harshly capped offline progress without companions combined with all the dust vanishing without prestige upgrades made me not use it at all after few cheap upgrades. Fun game until a point but can't recommend.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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