
Bullet heaven, deckbuilding, and strategy – Moon Watch is a wild new mix from the creators of Backpack Hero! Master your tactics, not reflexes: stop time at will, craft a killer deck, stop the horde in their tracks!
Modeled estimate, not a reported figure. How we estimate →
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About

Moon Watch mixes deckbuilding strategy and bullet hell action, where time itself becomes your weapon!

Control the flow of time to think strategically and weave impossible odds in your favor.
Complete challenges to unlock new cards and characters with unique attacks and abilities.
Refine your deck to build devastating combos.
Discover rare relics that completely change your run.
Hunt the darkest threat the world, and the moon, has ever known.

Unlock their specialized playstyles, decks, and powerful relics!

Lucia the Nun
Your go-to starter character! She uses garlic to control space and projectiles to attack enemies. Straightforward and dependable.
Nina the Ninja
A melee queen! Nina thrives in close combat with dashes to evade enemies and powerful sword slashes. She also has a “curse” ability to weaken foes, making her a great pick for those who love risk and reward.
Encio the Engineer
A creative powerhouse! Encio uses pinball ability to move around the level, relies on electricity and turrets as offense. Also has a “charm” ability that he can use to turn enemies against each other.
This is it. 
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Japanese, Korean, Polish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Promising idea released in EA with typical EA lack of content and balancing, but it hasn't been updated for over half a year and the dev has gone silent. I'm mad I spent 2.2 hours in it, because I would definitely get a refund if I could. tl;dr: Game is DOA, do not buy.
Game feels abandoned, with no new updates or content in months. Dev also was terrible at maintenance of its previous game, with game-breaking bugs gone unaddressed to this day. Don't spend your money on this
The concept is nice, the art is nice, the few things that are in the game are good but it's worth at most 5$ in its current state. The game has been abandoned, absolutely no updates nor communication on it since December 2024. TLDR, Don't waste your time and money on it.
i checked as much as i can possibly think to check online and there is not a single update posted anywhere. i dont mean a patch to update the game. literally zero communication from jaspel or pretty soon regarding the state of the game, plans, schedule, the team, etc. unprofessional, unacceptable, and straight up disrespectful to those who chose to support the game in any way. poor taste jaspel - Jasper (TheJaspel), Felix (Binary Counter), and Calvin (Gangs Robin). do better.
I don't really write reviews, but this game is abanadoned, and people deserve to know before they spend their hard earned money. Bless.
Its an interesting premise. But the current gameplay is fairly basic and repetitive. Along with that the devs have not updated the game since December. Feels like its abandoned.
Approximately how long will this game be in Early Access? “8-10 months” bruh
The gimmick grows a bit stale after a while; I don't think it's that intuitive either. Other Survivor games are much better and as of this review; this game has not been updated since December of 2024.
Good bones, but feels shallow atm. Could be solid eventually if it gets a lot more content. It's a fairly saturated genre, and a lot of good games are 1/3 of the price of this one. Time stop is more than a gimmick, but not enough of a reason to pick this up at this time. Might update the review if devs pull through.
its too bad they abandoned it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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