
Create game-breaking card combos to survive relentless hordes. Tower of Jank is a chaotic top-down action roguelite card-battler where you build overpowered decks, collect relics, and fight through ever-harder stages. You can stop time to plan your moves or let your cards play automatically.
Modeled estimate, not a reported figure. How we estimate →
About
Unique card combat
There's 2 classes with over 70 cards each. Most of these cards have synergies some of which even I as a developer have not found yet.
Relics that increase the build variety even further.
Before every run you can take one or more pills that will change how you approach making your build.
Play how you want
You can use cards by yourself in real time.
You can stop time.
You can make it so the cards are played automatically and focus on dodging and building the deck.
Difficulty - the game is hard. You have to break the game or the game breaks you.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Tower of Jank is a great roguelite/deck builder. It has plenty of different systems interacting with each other and just enough randomness to scratch that "I finally managed to build a perfect build and the whole map explodes" itch. What at first seems a simple game pretty quickly turns into card combo madness that you try to manage to somehow to keep yourself alive for one more stage. But the real game begins when you turn up the "jank". I have played it quite a bit during its playtest and I put my money where my mouth is and bought the game. I definitely recommend you at least try the demo.
Pretty good, very promising!
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A fun little deckbuilder made by a nice developer that fixed the small issues I pointed out in a single day :)
Interesting concept. Definitely a bit on the 'Janky' side, I'm certain my two runs have ended due to a bug.. I had HP. But I wont be refunding and will keep my eye on this. Looking forward to the updates, enjoy my money!
Its fun
Very fun game to kick back and play. Gave me vibes from all the Tower Defense games I've played in the past and I love it, I would compare it to that, just on steroids. It is absolutely amazing how it can make you feel like your run is over until you use your cards in a sequence where everything just starts blowing up :D Can't wait for more updates!
Needs an overhaul of mechanics as it is either "Win hard or lose quickly" at its current phase. Encourages manual or auto play , but unless you are using the time stop pill or get absurdly lucky, you will lose halfway through. Good game, but needs tuning, And I am speaking as someone who has beat the hardest level.
This Game Obviously needs work. You can tell the this was posted without being played. The random bugs and unbalance play making it complicated to bring value to a deck/run. If you looking for a challenge that WILL make you question if the dev can even beat it, look no farther. But i cant stop playing. Improve the game pwease.
Quirky game about... bullet hell? deck builder? auto/manual caster explody mayhem? The interaction between cards and items allows for extremely strong and sometimes absurd combinations. It feels like there’s another synergy to discover, which keeps runs interesting. The pixel art is clean and readable even when the screen gets crowded. Audio design stands out — the music fits the pace well, and the sound cues make builds feel impactful when they come together. Bosses are present, but they tend to blend into the overall chaos. Giving them a stronger visual presence or more distinct mechanics would make encounters feel more significant. Overall, solid gameplay loop and high replay value. Easy to recommend if you like build experimentation and screen-filling chaos.
It's really fun to discover game breaking card combos. The concept of combining deckbuilding with bullet heaven feels fresh and different from all the other games coming out in this genre.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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