
Collect and train over 100 "monster girls" that come to life in strategic, card-based battles! Strengthen your cards with the First Crush ❤ Rub mode, taking on a hands-on role to warm them up and gain more artwork!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Look.. elsewhere for a grind. This used to be multiplayer, now it's not. Guess what remained? The ability to buy card decks in an in game store with real money. Overall Review: DEATH BY SINGLEPLAYER MICRO-TRANSACTIONS... Absolutely not.
[h1] Monster rubs [/h1] [b]Intro[/b] I'm a big TCG/CCG fan but I'll have to rate this game as barely neutral and you'll see why. So the story is nothing special. I managed to clear more than half of the areas so I came near to the end I believe however I can't bother to go onward.Gamepaly becomes so tedius, boring and repetitive. The game deicdes at one point to ramp difficulty up and it gets harder and way more grindy from that point onward. [b]Cards,Art and rubs[/b] Card art is weird as it varies a lot. In some cases it's good while in other it looks like it was made in MS Paint. You have a lot of cards available and you can "evolve" them twice which is nice variety. You evolve them by rubbing the monster girls (card art) on their sensitive soft spots. No doubt any man of culture will know where these are located. Now imagine you buy 10 packs (in each are three cards) and you have to rub all of those three times to evolve them into final form. Yeah no, thanks.Seeing how this was made for Vita it makes sense but this becomes a nightmare on a pc. [url=https://global.discourse-cdn.com/boingboing/original/4X/2/2/6/2266dd4a5c880f91bd7e8a85d5e32924f64968f6.gif] You will literally move your mouse around the pad like a maniac while making monkey noises. [/url] It's a stupid gimmick to begin with I mean imagine if Kaiba rubbed three big bad blue dragons to fuse them into an Ultimate. [b]Characters and story[/b] Predictable, plain and boring. Classic annoying tropes e.g. your main character is naive, clueless kind-hearted moron. [b]Ca$h Shop[/b] For a bad vita port with singleplayer you also have a cash shop included but to be fair if you do manage to beat the game you unlock a booster which only costs 1 gold while in Vita it doesnt. I guess that's some sort of compensation because multiplayer was cut. [b]Battle and 3D models[/b] There are so many different monster girls yet the 3d models which you summon them are the same no matter the form. If you have around 400+ cards you have perhaps 15-20 3D models or so when the card is summoned on a field. The battle is decided by a coin toss and there is zero advantage for the player who goes second. No bonus card draw, no bonus mana, no bonus monster summoning..nothing! [b]Pros:[/b] ✅ Many cards to collect ✅ Uncensored ✅ Fun for a bit then it gets old [b]Cons:[/b] ❌No multiplayer ❌Silly rubbing mode ❌Lack of variety for 3D models ❌Story and characters are basic ❌ Ca$h shop in a singleplayer game ❌ Not all cards are included some can be only obtained by hacking [b]Personal score:[/b] ★★★☆☆ [b]Final words:[/b] I never thought I'd recommend it but save yourself a ton of unnecessary grind, rubs and....just play Shadowverse. No, seriously, you have all the waifus there along with multiplayer, more cards with amazing art and frequent updates.
Everything about this game is tedious. - Early game is tedious because currency earnings are slow. - Upgrading a card is also tedious. Would've been better to have a quick upgrade system for cards you've already upgraded. - Late game is tedious because the AI is a boring opponent. - Even the clear rewards are tedious because there's no quick way to open so many card packs
Monster Monpiece é um daqueles jogos que surpreende pela ousadia em unir mecânicas sólidas de um jogo de cartas estratégico com uma estética peculiar e um toque de humor irreverente. Desenvolvido pela Idea Factory e lançado originalmente para o PlayStation Vita, o jogo conquista não apenas pela jogabilidade viciante, mas também por sua coragem em abraçar um estilo visual único e uma premissa que não tem medo de ser diferente. No centro de Monster Monpiece está um sistema de batalha de cartas excepcionalmente bem elaborado. O jogo exige mais do que apenas montar um deck poderoso; é preciso pensar estrategicamente em posicionamento, timing e combinações de unidades para superar os adversários. Cada partida é um desafio intelectual, com possibilidades táticas que lembram jogos clássicos do género, mas com uma identidade própria marcante. A progressão é gratificante, e a personalização dos decks permite experimentar estilos de jogo variados, desde ataques agressivos até estratégias defensivas elaboradas. O aspecto mais polémico – e também mais memorável – do jogo é o seu sistema de evolução de cartas, que envolve um minijogo de interação com o ecrã para "treinar" as monstergirls e desbloquear formas mais poderosas. Embora possa parecer frívolo à primeira vista, este mecanismo é implementado com um tom de humor autoconsciente que não se leva demasiado a sério. Longe de ser apenas uma característica superficial, ele adiciona uma camada de interatividade e personalização que mantém o jogador investido no crescimento das suas cartas. Visualmente, Monster Monpiece é uma explosão de cores e designs extravagantes. As ilustrações das monstergirls são detalhadas e cheias de personalidade, cada uma com as suas próprias características temáticas e evoluções visuais criativas. A direção de arte, inspirada na cultura anime e manga, é coerente e cativante, especialmente para fãs do estilo. A trilha sonora, embora não revolucionária, complementa bem o clima descontraído e épico das batalhas. A narrativa, ainda que simples, é divertida e envolvente. Acompanhamos May, uma jovem heroína numa missão para salvar o mundo de uma ameaça misteriosa, ao lado das suas companheiras e monstergirls. Os diálogos são leves, cheios de trocadilhos e situações engraçadas, e o jogo não se leva muito a sério – o que funciona perfeitamente a favor do seu tom despretensioso. Monster Monpiece é um jogo que sabe exactamente o que quer ser: uma experiência estratégica profunda envolta numa embalagem colorida, ousada e, por vezes, provocativa. Ele não é para todos, mas para quem aprecia jogos de cartas bem construídos e não se importa com uma dose de humor e estética extravagante, é uma joia escondida que vale a pena descobrir. Recomendado para jogadores que buscam algo diferente, estratégico e cheio de personalidade – e que estão dispostos a rir junto com o jogo, sem preconceitos.
Somebody should really steal this game's mechanics and make a servicable game out of it, because it's actually pretty engaging.
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{Gameplay}--- ☐ Very good ☑ Good ☐ It‘s just gameplay ☐ Meh ☐ Watch paint dry instead ☐ Just don't ---{Audio}--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{Audience}--- ☐ Kids ☑ Teens ☑ Adults ☐ All ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press 'W' ☐ Easy ☐ Significant brain usage ☑ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ No Story ☐ Text or Audio floating around ☐ Average ☑ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! ☑ Worth the price ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
[h1]复古的二次元卡牌游戏[/h1] 《Monster Monpiece》是由地雷社发行的,二次元卡牌战斗游戏。游戏为全程单机无法对战,在游戏中,你将通过自己的手法操作,通过类战棋式的部署卡牌位置,合理分配不同兵种的站位,每回合部署一个单位,部署后会自动进行战斗,颇具博弈性。 [h1]游戏内容上[/h1] 本作属于移植作品,在电脑端并不能多人对战,全程单机内容相较枯燥。并且游戏中还有大量卡牌内购内容,性价比较低。游戏剧情内容简短,比较平淡无趣,不过本作并非侧重剧情的作品,不过多讨论。游戏中的卡牌战斗玩法,融合了部分战棋元素,敌我双方将会在21格的棋盘上对战,双方各有九格部署位置,自行规划不同功能的卡牌角色在不同位置落地,充分发挥战斗卡牌和功能性卡牌的效果。每回合可以放置一张卡牌,随后便会自动战斗,整体难度较高,AI前期操作丝滑,需要一定的策略性。游戏在2d美术上还不错,不少卡牌设计二次元形象精美,立绘绘制精致。不过3d模型质量一般,毕竟是老游戏,模型可以说是非常复古。不少玩家关注本作是因为本作拥有爆衣系统,确实有不少差别内容,不过倒也一般。而且本作并没有官方中文,繁体中文也没有,中文母语者玩起来有一定的压力。 [h1]总结[/h1] 总的来说,本作是一款质量中规中矩,属于移植作品的卡牌游戏。仅推荐系列粉丝和感兴趣的玩家考虑尝试。 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
玩了5天,游戏时长31.7小时全成就,写个评测留念~ 游戏不需要打补丁,画面只有擦边球。在给卡牌(爆衣)进化的过程中会有点简短的配音。 剧情完全跳过了没看,虽然全程是有配音的。设定上有非常强烈的neta宝可梦的感觉。几位npc都是对应地图的boss,交手一次之后就再也没啥交集,连个特殊一点的卡也不给,一点存在感都没有……明明长得都还挺有特点的。 地图上大多数事件都是战斗,重复度略高,不过也没有必要把每张地图都打得很完美。地图上的奖励卡牌通关之后都能在1G的卡包里开出来。通关之后也可以随时回到前面的所有地图里慢慢刷。 游戏玩法上卡牌有三种分类,颜色、职业和种族。组牌的时候优先考虑颜色。 通关前能拿到的卡牌大概占不到全卡表的三分之一,而且四大爆费强卡通关前只能拿到蓝色的猫又+1(其他三种是红色Fairy+2,红色毒蟾蜍+2,黄色史莱姆+2)。而且电脑几乎每套牌都带这几种爆费强卡,每次开局阶段都会被压制,所以通关前还是会有一些和电脑斗智斗勇的感觉。思路是尽量多用低费近战卡牌铺场(游戏机制每连续出第三张同色卡牌,全场友方角色+1/+1,因此是非常鼓励铺场的)。另外回合内攻击对手的角色,除非对方有反击技能,否则打过去不会被还手(攻击结算之后才会反击,所以如果直接打成0血了也不会被反击了)。所以在自己的回合内尽量多打掉电脑的卡牌,经过几轮交换以后肯定就能占到优势了,然后反推回去就差不多了。 通关之后商店里会卖1G的卡包,常用打牌卡的0,+1,+2形态基本都能开出来。把这些卡包里的卡牌开齐了,图鉴差不多已经超过400了(同一个角色的0,+1,+2形态都有各自的图鉴编号,三个突破阶段也都各有编号,3乘3就占了9个编号了),多挑一些顺眼的卡牌突破突破就能做完成就了。(揉300次的成就可以一次性多揉一些便宜的卡牌刷次数) 剩下的一些稀有卡在通关后的2000金币卡包以及打完老师之后的三种2500金币卡包里。(比如说天使、天马、凤凰、巴哈姆特等等……)但是出率非常低,想开出来要刷很多很多金币了。内购包里也会有这些稀有卡,以及只有内购包才能开出来这些卡的+1和+2形态。不过都不是必须。不会影响做成就。没有也不会影响打牌体验。没有pvp,就算付费买了卡牌也不会有别人看到……你问打电脑有没有用?通关之后本来也没剩几关了。组一套纯红龙,1G包就能开齐,打电脑直接平推,连动脑子都省了,什么稀有+1+2那都是花里胡哨! 题外话,所有中国神兽的名字用的都是完全标准的拼音。最支持国产的一集
[h1]Monster Monpiece: Un Toqueteo Estratégico Que Casi Cruza la Línea[/h1] [h2]Resumen[/h2] ¿A quién no le gusta un buen juego de cartas? ¿Y si le añadimos monstruos lindos que puedes... ahem... acariciar? Bienvenidos a Monster Monpiece, un juego que mezcla estrategia, cartas y un poco de picardía que hará que te sonrojes mientras tratas de dominar el arte de tocar a tus monstruos. Literalmente. [h2]Aspectos importantes e interesantes[/h2] Monster Monpiece hace algo único: combina la estrategia de juegos RPG de cartas con un toque... bastante peculiar. No todos los días ves un juego que te pide \frotar\ tu Vita para potenciar tus cartas. O sea, ¿qué? Además de los momentos manoseo, tiene un sistema de cartas bastante sólido y estratégico. Hay variedades de cartas monstruo que realmente pueden cambiarte el juego. ¿Y qué me dices de las ilustraciones? Cualquier fans de lo moe se sentirá en el cielo con todas estas imágenes. Además, viajar por un mundo bien ilustrado en busca de más poder y, ejem, \afecto\, no está nada mal. [h2]Aspectos por mejorar[/h2] Bueno, vamos a lo obvio: el mundo no está listo para juegos que hacen que parezcas que estás haciendo cosas indebidas en público (o en privado). Aunque está pensado para ser lúdico y un poco picante, ciertamente puede ser uncomfortable explicar qué demonios estás haciendo si alguien te mira jugando. La historia también podría usar una pizca más de desarrollo. A veces se siente un poco como una excusa para el siguiente \event de caricias\, y podríamos usar un poco más de mundo y un poco menos de... bueno, lo otro. [h3]Puntuaciones[/h3] [table] [tr][th]Aspecto[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Divertido pero ocasionalmente incómodo.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Desafiante pero justo.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Mucho que hacer, si puedes superar el frotar.[/td][/tr] [tr][td]Video / Gráficos[/td][td]8[/t][td]Bonito a la vista, especialmente si te gusta el estilo anime.[/td][/tr] [tr][td]Historia[/td][td]5[/td][td]Podría ser mejor. Más profundidad, menos fricciones.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Bastante bien ejecutada, colorida y atrapante.[/td][/tr] [tr][td]Efectos[/td][td]7[/td][td]Efectivos y apropiados, aunque nada del otro mundo.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Agradable y pegajosa, complementa bien las acciones.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Aceptables, pero nada que gane premios.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Buena variedad de cartas y monstruos.[/td][/tr] [tr][td]Total[/td][td]66/100[/td][td]Podría ser peor.[/td][/tr] [/table] [h2]¿Comprar o no comprar?[/h2] Si lo tuyo son los juegos de cartas estratégicos con un lado de picardía, y puedes conseguirlo con descuento, [b]cómpralo con descuento[/b]. Pero si frotar cosas en la pantalla no es lo tuyo, tal vez sea mejor pasar. Y si alguien te mira jugando, asegúrate de tener una buena excusa.
[h1]A Surprisingly Deep Card Battler with Charm[/h1] Monster Monpiece is a card-battling RPG that blends strategic depth with a lighthearted, anime-inspired aesthetic. While its infamous "Rub System" initially drew attention (and controversy), the game offers far more than its risqué gimmick suggests. Beneath the fan service lies a well-crafted tactical experience with engaging mechanics, a vibrant art style, and a surprising amount of replayability. [b]A Solid Card-Battling Foundation[/b] At its core, Monster Monpiece is a strategic hybrid of deck-building and tower defense. Players summon monster girls onto a gridded battlefield, positioning melee, ranged, healer, and buffer units to outmaneuver opponents and destroy their base. The system is easy to learn but rewards careful planning—chaining cards of the same color grants bonuses, while fusing units of the same type creates powerhouse hybrids. The AI provides a fair challenge, and the sheer variety of cards (each with unique stats and skills) encourages experimentation. Building the perfect deck is addictive, especially when hunting for rare cards through booster packs earned in battles or found on the world map. [b]Visuals and Presentation[/b] The game’s artwork is a standout, featuring beautifully illustrated monster girls designed by a roster of talented artists. While the 3D chibi models in battles lack variety, the card art itself is expressive and full of personality. The visual novel-style storytelling keeps the pacing brisk, with fully voiced Japanese dialogue adding charm to the lighthearted (if predictable) story of friendship and adventure. That said, the world map feels bland, and the UI can be clunky at times. The lack of distinct battle animations for different units is a missed opportunity, but the core gameplay’s strength makes up for these shortcomings. [b]The Rub System: A Quirky Distraction[/b] Yes, Monster Monpiece includes the much-discussed "First Crush Rub" mode, where players "power up" cards by interacting with them in suggestive ways. While undeniably gimmicky, it’s entirely optional for progression—skipping it won’t hinder your ability to enjoy the game. At worst, it’s an odd inclusion; at best, it’s a harmless (if eyebrow-raising) diversion. [b]Final Verdict[/b] Monster Monpiece is far more than its titillating premise suggests. It’s a legitimately fun card battler with deep mechanics, charming presentation, and plenty of content for deck-building enthusiasts. While the fan service won’t appeal to everyone, those who can look past it—or embrace it with a sense of humor—will find a surprisingly polished and addictive strategy game. [b]Score: 7.5/10[/b] [b]Pros:[/b] - Engaging card-battling mechanics - Gorgeous card artwork - Addictive deck-building and strategy - Lighthearted, fully voiced story [b]Cons:[/b] - Rub System feels unnecessary - Dated world map design - Lack of unit variety in battles If you’re a fan of card games or anime-style RPGs, Monster Monpiece is worth a try—just maybe play it in the privacy of your own home.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Clash of Clans | $2.6B | 61.4M | 90% | Free |
| Plants vs. Zombies™ | $1.9B | 5.7M | 75% | Free |
| Clash Royale | $1.9B | 41.6M | 89% | Free |
| Lords Mobile: Kingdom Wars | $1.9B | 9.2M | 90% | Free |
| Stick War: Legacy | $1B | 3.2M | 96% | Free |
Related
| Always Remember Me | $95.5K | 140 | 59% | $17.99 |
| The Assembly | $95.5K | 168 | 71% | $29.99 |
| Changeling Tale | $95.5K | 245 | 98% | $19.99 |
| Himeko Sutori | $95.5K | 245 | 71% | $18.99 |
| Sword of Asumi | $95.4K | 378 | 72% | $9.99 |
| Dyad | $95.5K | 227 | 77% | $14.99 |