
You are an intern trapped in an endless office hell. Fight your way through demonic coworkers, get promoted, and find a way to escape this cursed skyscraper.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Monday Syndrome is a single-player action roguelike where you play as an intern trapped in a hellish office. Descend into a satirical corporate hell, battling demonic coworkers with absurd weapons made from office supplies in an endless, procedurally generated tower. Can you survive the eternal 9-to-5?

Engage in quick, chaotic action across destructible office environments.

Combine mundane office supplies to create absurdly deadly tools of destruction.

Endure intrusive executive orders - powerful boons with chaotic and destructive side effects.

Choose your profession and work your way to the top to become the ultimate employee!
Escape the madness or become a permanent employee of the office tower from hell. With a satirical tone and fast, customizable gameplay, Monday Syndrome turns everyday routine into a demonic slaughter. Prepare for the corporate battle of your lifetime.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, French, Italian, German, Spanish - Spain, Arabic, Japanese, Russian, Simplified Chinese, Bulgarian, Czech +19 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Honestly I didn’t expect to like this this much. It’s compact, but it’s confident. The pacing is great, runs move fast, and the chaos never lets you get comfortable. My only real complaint is variety: more bosses, more rooms, more weird events, maybe even an ending/escape route. The foundation is already solid, it just needs more stuff to chew on.
Concept prometteur. Réalisarion décevante. On aime les design, le concept, c'est joli et rigolo mais ca met trop de temps à se lancer. Trop de niveaux avec la meme arme.
[h1] 《Monday Syndrome》简评[/h1] [h3] 在办公室击垮那些恶魔同事们! [/h3] 《Monday Syndrome》是一款俯视角下的3d快节奏砍杀肉鸽游戏。我们将作为一名被困在这座永无止尽的被恶魔化的办公室大楼的实习生,端起各种办公用具鼓起勇气向那些长出红色恶魔犄角的同事以及电视机boss挥刀,直到逃离这座恐怖的办公大楼重获新生。 [h3] 核心玩法及亮点 [/h3] 游戏作为一款肉鸽砍杀游戏,其实还是具备了一定的新意的,设定在办公室这一点还是非常的有冲击力,相信很多上班族都还想着能拿起武器狠狠的暴揍身边烦人的同事和老板吧?那么这一款游戏你应该不会错过,当然还是进行了一定程度上的美化,我们的同事长出了恶魔的红色犄角,我们的老板也变成了一只拥有数个技能的电视机boss,那么我们也应当放下所有心理负担,拿起办公用具,上吧! 游戏在操作之上也比较的简便,无非上下左右移动和轻重攻击。但在这个简单的玩法之下,游戏也包含了比较丰富的构筑内容。首先是升级上,我们可以获得技能点来点出一些被动技能,比如受到伤害的时候会在一定时间内降低收到的伤害,还有提高我们的攻击速度等等增益。在技能点之外,我们还可以积累上方的增益红条,满了之后就可以解锁比较强力的三选一升级效果,一般是直接增加百分比的基础属性,例如伤害、移速、攻速等等,比较特殊的是,一些词条会有比较负面的效果,例如“攻击动画有时候会延迟”等等,但偶尔也有不错的效果,例如“有时会朝随即方向进行一次攻击”,整体上还是比较有趣而且不错的。 此外,游戏中也有数个的职业可供我们选择,而且还可以对我们的武器进行合成,这一点倒是有趣的,意料之外的想法。本身使用办公用具就比较有新意了,有一种在玩“实习生大闹公司”的感觉。而且在一些设定上也挺有趣,例如有一个三选一buff的额外影响效果是“会生成一些广告”,而这广告就是指随机时刻会弹出一些游戏内的图片,还是比较让人感到会心一笑的。 [h3] 短板与可优化部分 [/h3] 游戏的打击感略差,有时候手感有非常粘稠的感觉。 游戏的中文本地化太差了,经常会有空格和英文字符。 游戏的退出键在第一个没绷住,我相信我不是第一个中招的。 [h3] 总结 [/h3] 《Monday Syndrome》是一款俯视角下的3d快节奏砍杀肉鸽游戏。我们将作为一名被困在这座永无止尽的被恶魔化的办公室大楼的实习生,端起各种办公用具鼓起勇气向那些长出红色恶魔犄角的同事以及电视机boss挥刀,直到逃离这座恐怖的办公大楼重获新生。整体上作为一款比较小品级的肉鸽砍杀游戏而言,整体上还是不错的,推荐大家一玩。 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
Good fun game. Steamdeck available. but korea subtitle are not appearing.
Holy Moly. Ok. I tried 2 times to get into this. Cool idea, has potential, but the amount of issues currently to even be on sale? No way. First issue, the attack animation got stuck. Couldnt do anything. Figured ok, could just be a small issue. Ill leave and restart. Then the next issue presented itself. No way to escape or quit. Thought maybe this was just an issue for me, to not read the keybinds. Maybe the dev didnt make 'esc' the default. So I had to alt+f4 it. Reloaded. Checked keybinds. Nope, esc should be a menu. Loaded back in only to get stuck at a door when an enemy was coming through as well, locking me in place, while getting assaulted by multiple. Couldnt escape again or restart (button not working again) So had to close again. Gave benefit of the doubt at first, but that many issues in 9 minutes? Pass. Hotline miami is worth a replay through versus doing this. Which sucks, because i had been following this. Pros: Cool Idea. Like the idea of powering up through the gameplay. Feels very vamp survivors. Cons: Everything...else? Buttons not working Freezing in location due to multiple entity interaction. Freezing of action being taken so you cant attack. 2 bucks for like 7 min playtime is kind of.. bad RoI. But hopefully it gets better in the future!
Дивне керування, дивна камера, а ще в грі немає більшості мов, які вказані в її описі як доступні.
[h1]Monday Syndrome——升职肉鸽记[/h1] [hr][/hr] 本作是一款俯视角单人动作类Roguelike游戏,你将作为主角扮演一名被困在地狱般办公室的实习生。 深入各种意味十足的公司地狱楼层,用由办公用品改装成的奇葩武器,与恶魔化的同事们展开激战,亲自整顿整个办公职场。最后升职加薪变为大老板。狠狠地清除! 游戏没有过多剧情,你只需要坐上电梯,用你的鼠标左键右键轻击重击,击打这些加班恶魔,将他们打碎后你会获得额外奖励金币,然后回到最开始的楼层,重新进行战斗!而你获取的奖励金币就是你解锁不同的流派的关键。武器当然也有合成功能,玩家能够将这些不同的武器组合从而成为新的武器。获得更好的强化。当然游戏也有职业系统,你也可以根据自己喜欢的流派选择职业,从而不同的凑合。而去怪物也有非常有意思的外观,比如双马尾恶魔(确信)等等。 Monday syndrome是一款节奏较快并且非常之爽的横版动作肉鸽游戏,上手简单,并且游戏有汉化只不过可能因为机翻的问题,汉化成本并不太高导致了部分出现空格以及翻译并不完全的问题。不过无伤大雅,作为小品级游戏本作可以说还算可以,玩家能够轻松上手,流派组合也非常丰富。而且爽快。适合玩家时时刻刻来一把爽一下!比较推荐游玩 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
Love the art style. The hand-drawn look gives it personality and makes the whole “corporate hell” thing feel weirdly cozy even when it’s chaotic. There are a few UI/text moments that feel unclear, like the game assumes you already know what stuff means. Still recommended though, it’s already super fun and it’s one of those games that could become a real addiction with more content.
The vibe is immaculate. Fluorescent lighting, office dread, coworkers that feel hostile even before they become literal demons. It’s funny but also weirdly relatable which makes it hit harder than it should lol. If they add more floor themes (different “departments”), this could be one of those games I reinstall constantly.
The satire is what sold me. Promotions as milestones is such a dumb idea in the best way, and the whole corporate ladder framing makes every floor feel like you’re “earning” misery. I’d love more bosses with personality though, like proper “department heads” that bully you in unique ways.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Dustoff Heli Rescue | $34K | 375 | 84% | $3.99 |
| Sorcerer's Choice: Angel or Demon? | $34K | 52 | 94% | $19.99 |
| Signal Ops | $34K | 104 | 63% | $9.99 |
| Astro Hunters VR | $34K | 66 | 62% | $19.99 |
| KUNAI | $34K | 596 | 79% | $3.39 |
| Newton's Fourth Law | $34K | 221 | 95% | $4.79 |